return s;
}
+/** Destroy Wayland display object.
+ *
+ * \param display The Wayland display object which should be destroyed.
+ * \return None.
+ *
+ * This function emits the wl_display destroy signal, releases
+ * all the sockets added to this display, free's all the globals associated
+ * with this display, free's memory of additional shared memory formats and
+ * destroy the display object.
+ *
+ * \sa wl_display_add_destroy_listener
+ *
+ * \memberof wl_display
+ */
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
return NULL;
}
+/** Add a socket to Wayland display for the clients to connect.
+ *
+ * \param display Wayland display to which the socket should be added.
+ * \param name Name of the Unix socket.
+ * \return 0 if success. -1 if failed.
+ *
+ * This adds a Unix socket to Wayland display which can be used by clients to
+ * connect to Wayland display.
+ *
+ * If NULL is passed as name, then it would look for WAYLAND_DISPLAY env
+ * variable for the socket name. If WAYLAND_DISPLAY is not set, then default
+ * wayland-0 is used.
+ *
+ * The Unix socket will be created in the directory pointed to by environment
+ * variable XDG_RUNTIME_DIR. If XDG_RUNTIME_DIR is not set, then this function
+ * fails and returns -1.
+ *
+ * The length of socket path, i.e., the path set in XDG_RUNTIME_DIR and the
+ * socket name, must not exceed the maxium length of a Unix socket path.
+ * The function also fails if the user do not have write permission in the
+ * XDG_RUNTIME_DIR path or if the socket name is already in use.
+ *
+ * \memberof wl_display
+ */
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{