* up in the guardband or not.
*/
static void
-prepare_clip_vp(struct brw_context *brw)
+gen6_upload_clip_vp(struct brw_context *brw)
{
struct brw_clipper_viewport *vp;
.brw = BRW_NEW_BATCH,
.cache = 0,
},
- .prepare = prepare_clip_vp,
+ .emit = gen6_upload_clip_vp,
};
static void
-prepare_sf_vp(struct brw_context *brw)
+gen6_upload_sf_vp(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
.brw = BRW_NEW_BATCH,
.cache = 0,
},
- .prepare = prepare_sf_vp,
+ .emit = gen6_upload_sf_vp,
};
static void upload_viewport_state_pointers(struct brw_context *brw)