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broadcom/compiler: document that spill_base is used for spills and scratch
author
Iago Toral Quiroga
<itoral@igalia.com>
Thu, 17 Feb 2022 07:55:16 +0000
(08:55 +0100)
committer
Marge Bot
<emma+marge@anholt.net>
Fri, 18 Feb 2022 08:38:19 +0000
(08:38 +0000)
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15041>
src/broadcom/compiler/v3d_compiler.h
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diff --git
a/src/broadcom/compiler/v3d_compiler.h
b/src/broadcom/compiler/v3d_compiler.h
index
ef59948
..
58411bf
100644
(file)
--- a/
src/broadcom/compiler/v3d_compiler.h
+++ b/
src/broadcom/compiler/v3d_compiler.h
@@
-797,9
+797,11
@@
struct v3d_compile {
/**
* Register spilling's per-thread base address, shared between each
- * spill/fill's addressing calculations.
+ * spill/fill's addressing calculations (also used for scratch
+ * access).
*/
struct qreg spill_base;
+
/* Bit vector of which temps may be spilled */
BITSET_WORD *spillable;