//Native extension for .node
-Module._extensions['.node'] = process.dlopen;
+Module._extensions['.node'] = function(module, filename) {
+ return process.dlopen(module, path._makeLong(filename));
+};
// bootstrap main module.
--- /dev/null
+#include <node.h>
+#include <v8.h>
+
+void Method(const v8::FunctionCallbackInfo<v8::Value>& args) {
+ v8::Isolate* isolate = args.GetIsolate();
+ args.GetReturnValue().Set(v8::String::NewFromUtf8(isolate, "world"));
+}
+
+void init(v8::Local<v8::Object> target) {
+ NODE_SET_METHOD(target, "hello", Method);
+}
+
+NODE_MODULE(binding, init);
--- /dev/null
+'use strict';
+const common = require('../../common');
+const fs = require('fs');
+const path = require('path');
+const assert = require('assert');
+
+common.refreshTmpDir();
+
+// make a path that is more than 260 chars long.
+// Any given folder cannot have a name longer than 260 characters,
+// so create 10 nested folders each with 30 character long names.
+var addonDestinationDir = path.resolve(common.tmpDir);
+
+for (var i = 0; i < 10; i++) {
+ addonDestinationDir = path.join(addonDestinationDir, 'x'.repeat(30));
+ fs.mkdirSync(addonDestinationDir);
+}
+
+const addonPath = path.join(__dirname, 'build', 'Release', 'binding.node');
+const addonDestinationPath = path.join(addonDestinationDir, 'binding.node');
+
+// Copy binary to long path destination
+var contents = fs.readFileSync(addonPath);
+fs.writeFileSync(addonDestinationPath, contents);
+
+// Attempt to load at long path destination
+var addon = require(addonDestinationPath);
+assert(addon != null);
+assert(addon.hello() == 'world');