drm/aspeed: Use GEM DMA fbdev emulation
authorThomas Zimmermann <tzimmermann@suse.de>
Mon, 13 Mar 2023 15:51:17 +0000 (16:51 +0100)
committerThomas Zimmermann <tzimmermann@suse.de>
Tue, 14 Mar 2023 16:07:47 +0000 (17:07 +0100)
Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Javier Martinez Canillas <javierm@redhat.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-5-tzimmermann@suse.de
drivers/gpu/drm/aspeed/aspeed_gfx_drv.c

index ecfb060..c8c7f82 100644 (file)
@@ -15,7 +15,7 @@
 
 #include <drm/drm_atomic_helper.h>
 #include <drm/drm_device.h>
-#include <drm/drm_fbdev_generic.h>
+#include <drm/drm_fbdev_dma.h>
 #include <drm/drm_gem_dma_helper.h>
 #include <drm/drm_gem_framebuffer_helper.h>
 #include <drm/drm_module.h>
@@ -341,7 +341,7 @@ static int aspeed_gfx_probe(struct platform_device *pdev)
        if (ret)
                goto err_unload;
 
-       drm_fbdev_generic_setup(&priv->drm, 32);
+       drm_fbdev_dma_setup(&priv->drm, 32);
        return 0;
 
 err_unload: