Clang doesn't like when it's inconsistent.
Change-Id: Ib306f8f647014b399b87ffff13f23eebda07757b
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
{
}
- void paint(QPainter *p) const { p->fillRect(m_rect, m_brush); }
+ void paint(QPainter *p) const Q_DECL_OVERRIDE { p->fillRect(m_rect, m_brush); }
QRectF boundingRect() const Q_DECL_OVERRIDE { return m_rect; }
private:
{
}
- void paint(QPainter *p) const { p->fillPath(m_path, m_brush); }
+ void paint(QPainter *p) const Q_DECL_OVERRIDE { p->fillPath(m_path, m_brush); }
QRectF boundingRect() const Q_DECL_OVERRIDE { return m_path.boundingRect(); }
private:
{
}
- void paint(QPainter *p) const { p->strokePath(m_path, m_pen); }
+ void paint(QPainter *p) const Q_DECL_OVERRIDE { p->strokePath(m_path, m_pen); }
QRectF boundingRect() const Q_DECL_OVERRIDE
{
{
}
- void paint(QPainter *p) const { p->drawImage(m_offset, m_image); }
+ void paint(QPainter *p) const Q_DECL_OVERRIDE { p->drawImage(m_offset, m_image); }
QRectF boundingRect() const Q_DECL_OVERRIDE { return QRectF(m_image.rect()).translated(m_offset); }
}
void itemGeometryChanged(QQuickItem *, const QRectF &, const QRectF &) Q_DECL_OVERRIDE;
- void itemParentChanged(QQuickItem *, QQuickItem *parent);
+ void itemParentChanged(QQuickItem *, QQuickItem *parent) Q_DECL_OVERRIDE;
void updatePosition();
void restartDrag();
void deliverEnterEvent();
{
}
- qreal position() const {
+ qreal position() const Q_DECL_OVERRIDE {
return rowPos();
}
- qreal endPosition() const {
+ qreal endPosition() const Q_DECL_OVERRIDE {
return endRowPos();
}
- qreal size() const {
+ qreal size() const Q_DECL_OVERRIDE {
return view->flow() == QQuickGridView::FlowLeftToRight ? view->cellHeight() : view->cellWidth();
}
- qreal sectionSize() const {
+ qreal sectionSize() const Q_DECL_OVERRIDE {
return 0.0;
}
bool mipmap() const;
void setMipmap(bool use);
- virtual void emitAutoTransformBaseChanged() { emit autoTransformChanged(); }
+ virtual void emitAutoTransformBaseChanged() Q_DECL_OVERRIDE { emit autoTransformChanged(); }
Q_SIGNALS:
void fillModeChanged();
void regenerate(bool orientationChanged=false);
void layout();
- virtual void animationFinished(QAbstractAnimationJob *);
+ virtual void animationFinished(QAbstractAnimationJob *) Q_DECL_OVERRIDE;
void refill();
void refill(qreal from, qreal to);
void mirrorChange() Q_DECL_OVERRIDE;
static_cast<QQuickListViewAttached*>(attached)->m_sectionItem = s;
}
- qreal position() const {
+ qreal position() const Q_DECL_OVERRIDE {
if (section()) {
if (view->orientation() == QQuickListView::Vertical)
return (view->verticalLayoutDirection() == QQuickItemView::BottomToTop ? -section()->height()-section()->y() : section()->y());
else
return (view->effectiveLayoutDirection() == Qt::RightToLeft ? -item->width()-itemX() : itemX());
}
- qreal size() const {
+ qreal size() const Q_DECL_OVERRIDE {
if (section())
return (view->orientation() == QQuickListView::Vertical ? item->height()+section()->height() : item->width()+section()->width());
else
qreal itemSize() const {
return (view->orientation() == QQuickListView::Vertical ? item->height() : item->width());
}
- qreal sectionSize() const {
+ qreal sectionSize() const Q_DECL_OVERRIDE {
if (section())
return (view->orientation() == QQuickListView::Vertical ? section()->height() : section()->width());
return 0.0;
}
- qreal endPosition() const {
+ qreal endPosition() const Q_DECL_OVERRIDE {
if (view->orientation() == QQuickListView::Vertical) {
return (view->verticalLayoutDirection() == QQuickItemView::BottomToTop
? -itemY()
}
protected:
- void timerEvent(QTimerEvent *)
+ void timerEvent(QTimerEvent *) Q_DECL_OVERRIDE
{
killTimer(m_timer);
m_timer = 0;
QQuickAnimatorProxyJob(QAbstractAnimationJob *job, QObject *item);
~QQuickAnimatorProxyJob();
- int duration() const { return m_duration; }
+ int duration() const Q_DECL_OVERRIDE { return m_duration; }
QAbstractAnimationJob *job() const { return m_job; }
void markJobManagedByController() { m_jobManagedByController = true; }
protected:
- void updateCurrentTime(int);
- void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState);
+ void updateCurrentTime(int) Q_DECL_OVERRIDE;
+ void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState) Q_DECL_OVERRIDE;
void debugAnimation(QDebug d) const Q_DECL_OVERRIDE;
public Q_SLOTS:
qreal to() const { return m_to; }
void setDuration(int duration) { m_duration = duration; }
- int duration() const { return m_duration; }
+ int duration() const Q_DECL_OVERRIDE { return m_duration; }
QEasingCurve easingCurve() const { return m_easing; }
void setEasingCurve(const QEasingCurve &curve) { m_easing = curve; }
~QQuickWidgetPrivate();
void execute();
- void itemGeometryChanged(QQuickItem *item, const QRectF &newGeometry, const QRectF &oldGeometry);
+ void itemGeometryChanged(QQuickItem *item, const QRectF &newGeometry, const QRectF &oldGeometry) Q_DECL_OVERRIDE;
void initResize();
void updateSize();
void updatePosition();
void destroyContext();
void handleContextCreationFailure(const QSurfaceFormat &format, bool isEs);
- QObject *focusObject();
+ QObject *focusObject() Q_DECL_OVERRIDE;
GLuint textureId() const Q_DECL_OVERRIDE;
QImage grabFramebuffer() Q_DECL_OVERRIDE;