/*@
Get the root node of the evas_object_vg.
- @note To manually create the shape object and show in the Vg object
- canvas you must create the hirarchy and set the parent as root node.
+ @note To manually create the shape object and show in the Vg
+ object canvas you must create the hirarchy and set the
+ parent as root node.
+ @since 1.14
*/
}
values {
/*@
Get the size as defined in the original data before any scaling
(as in the file or when the object were added).
+ @since 1.14
*/
}
set {
/*@
Set the size defined in the original data before any scaling
(as in the file or when the object were added).
+ @since 1.14
*/
}
values {
set valid values with this function on your object.
@note evas_object_image_filled_set() is a helper function which
will @b override the values set here automatically, for
- you, in a given way. */
+ you, in a given way.
+ @sine 1.14 */
}
get {
/*@
@note Use @c NULL pointers on the fill components you're not
interested in: they'll be ignored by the function.
- See @ref evas_object_image_fill_set() for more details. */
+ See @ref evas_object_image_fill_set() for more details.
+ @since 1.14 */
}
values {
Evas_Coord x; /*@ The x coordinate (from the top left corner of