ClutterText should have an empty constructor, mostly for
bindings to use, that just proxies call to g_object_new()
without setting any property.
}
ClutterActor *
+clutter_text_new (void)
+{
+ return g_object_new (CLUTTER_TYPE_TEXT, NULL);
+}
+
+ClutterActor *
clutter_text_new_full (const gchar *font_name,
const gchar *text,
const ClutterColor *color)
GType clutter_text_get_type (void) G_GNUC_CONST;
+ClutterActor * clutter_text_new (void);
ClutterActor * clutter_text_new_full (const gchar *font_name,
const gchar *text,
const ClutterColor *color);