(this+this_record.exitAnchor).get_anchor (c->font, c->buffer->info[i].codepoint, &exit_x, &exit_y);
(this+next_record.entryAnchor).get_anchor (c->font, c->buffer->info[j].codepoint, &entry_x, &entry_y);
- /* Align the exit anchor of the left/top glyph with the entry anchor of the right/bottom glyph
- * by adjusting advance of the left/top glyph. */
- if (HB_DIRECTION_IS_BACKWARD (c->direction))
- {
- if (likely (HB_DIRECTION_IS_HORIZONTAL (c->direction)))
- c->buffer->pos[j].x_advance = c->buffer->pos[j].x_offset + entry_x - exit_x;
- else
- c->buffer->pos[j].y_advance = c->buffer->pos[j].y_offset + entry_y - exit_y;
- }
- else
- {
- if (likely (HB_DIRECTION_IS_HORIZONTAL (c->direction)))
- c->buffer->pos[i].x_advance = c->buffer->pos[i].x_offset + exit_x - entry_x;
- else
- c->buffer->pos[i].y_advance = c->buffer->pos[i].y_offset + exit_y - entry_y;
+ hb_glyph_position_t *pos = c->buffer->pos;
+
+ hb_position_t d;
+ /* Main-direction adjustment */
+ switch (c->direction) {
+ case HB_DIRECTION_LTR:
+ pos[i].x_advance = exit_x + pos[i].x_offset;
+
+ d = entry_x + pos[j].x_offset;
+ pos[j].x_advance -= d;
+ pos[j].x_offset -= d;
+ break;
+ case HB_DIRECTION_RTL:
+ d = exit_x + pos[i].x_offset;
+ pos[i].x_advance -= d;
+ pos[i].x_offset -= d;
+
+ pos[j].x_advance = entry_x + pos[j].x_offset;
+ break;
+ case HB_DIRECTION_TTB:
+ pos[i].y_advance = exit_y + pos[i].y_offset;
+
+ d = entry_y + pos[j].y_offset;
+ pos[j].y_advance -= d;
+ pos[j].y_offset -= d;
+ break;
+ case HB_DIRECTION_BTT:
+ d = exit_y + pos[i].y_offset;
+ pos[i].y_advance -= d;
+ pos[i].y_offset -= d;
+
+ pos[j].y_advance = entry_y;
+ break;
+ case HB_DIRECTION_INVALID:
+ default:
+ break;
}
- if (c->lookup_props & LookupFlag::RightToLeft)
- {
- c->buffer->pos[i].cursive_chain() = j - i;
+ /* Cross-direction adjustment */
+ if (c->lookup_props & LookupFlag::RightToLeft) {
+ pos[i].cursive_chain() = j - i;
if (likely (HB_DIRECTION_IS_HORIZONTAL (c->direction)))
- c->buffer->pos[i].y_offset = entry_y - exit_y;
+ pos[i].y_offset = entry_y - exit_y;
else
- c->buffer->pos[i].x_offset = entry_x - exit_x;
- }
- else
- {
- c->buffer->pos[j].cursive_chain() = i - j;
+ pos[i].x_offset = entry_x - exit_x;
+ } else {
+ pos[j].cursive_chain() = i - j;
if (likely (HB_DIRECTION_IS_HORIZONTAL (c->direction)))
- c->buffer->pos[j].y_offset = exit_y - entry_y;
+ pos[j].y_offset = exit_y - entry_y;
else
- c->buffer->pos[j].x_offset = exit_x - entry_x;
+ pos[j].x_offset = exit_x - entry_x;
}
c->buffer->i = j;
DEFINE_SIZE_STATIC (10);
};
+
+static void
+fix_cursive_minor_offset (hb_glyph_position_t *pos, unsigned int i, hb_direction_t direction)
+{
+ unsigned int j = pos[i].cursive_chain();
+ if (likely (!j))
+ return;
+
+ j += i;
+
+ pos[i].cursive_chain() = 0;
+
+ fix_cursive_minor_offset (pos, j, direction);
+
+ if (HB_DIRECTION_IS_HORIZONTAL (direction))
+ pos[i].y_offset += pos[j].y_offset;
+ else
+ pos[i].x_offset += pos[j].x_offset;
+}
+
+static void
+fix_mark_attachment (hb_glyph_position_t *pos, unsigned int i, hb_direction_t direction)
+{
+ if (likely (!(pos[i].attach_lookback())))
+ return;
+
+ unsigned int j = i - pos[i].attach_lookback();
+
+ pos[i].x_advance = 0;
+ pos[i].y_advance = 0;
+ pos[i].x_offset += pos[j].x_offset;
+ pos[i].y_offset += pos[j].y_offset;
+
+ if (HB_DIRECTION_IS_FORWARD (direction))
+ for (unsigned int k = j; k < i; j++) {
+ pos[i].x_offset -= pos[k].x_advance;
+ pos[i].y_offset -= pos[k].y_advance;
+ }
+ else
+ for (unsigned int k = j + 1; k < i + 1; j++) {
+ pos[i].x_offset += pos[k].x_advance;
+ pos[i].y_offset += pos[k].y_advance;
+ }
+}
+
void
GPOS::position_finish (hb_buffer_t *buffer)
{
- unsigned int i, j;
unsigned int len;
hb_glyph_position_t *pos = hb_buffer_get_glyph_positions (buffer, &len);
hb_direction_t direction = buffer->props.direction;
- /* Handle cursive connections:
- * First handle all chain-back connections, then handle all chain-forward connections. */
- if (likely (HB_DIRECTION_IS_HORIZONTAL (direction)))
+ /* Handle cursive connections */
+ for (unsigned int i = 0; i < len; i++)
{
- for (j = 0; j < len; j++) {
- if (pos[j].cursive_chain() < 0)
- pos[j].y_offset += pos[j + pos[j].cursive_chain()].y_offset;
- }
- for (i = len; i > 0; i--) {
- j = i - 1;
- if (pos[j].cursive_chain() > 0)
- pos[j].y_offset += pos[j + pos[j].cursive_chain()].y_offset;
- }
+ fix_cursive_minor_offset (pos, i, direction);
}
- else
- {
- for (j = 0; j < len; j++) {
- if (pos[j].cursive_chain() < 0)
- pos[j].x_offset += pos[j + pos[j].cursive_chain()].x_offset;
- }
- for (i = len; i > 0; i--) {
- j = i - 1;
- if (pos[j].cursive_chain() > 0)
- pos[j].x_offset += pos[j + pos[j].cursive_chain()].x_offset;
- }
- }
-
/* Handle attachments */
- for (i = 0; i < len; i++)
- if (pos[i].attach_lookback())
- {
- unsigned int back = i - pos[i].attach_lookback();
- pos[i].x_offset += pos[back].x_offset;
- pos[i].y_offset += pos[back].y_offset;
-
- if (HB_DIRECTION_IS_BACKWARD (buffer->props.direction))
- for (j = back + 1; j < i + 1; j++) {
- pos[i].x_offset += pos[j].x_advance;
- pos[i].y_offset += pos[j].y_advance;
- }
- else
- for (j = back; j < i; j++) {
- pos[i].x_offset -= pos[j].x_advance;
- pos[i].y_offset -= pos[j].y_advance;
- }
- }
+ for (unsigned int i = 0; i < len; i++)
+ {
+ fix_mark_attachment (pos, i, direction);
+ }
}