static VLC cbpy_vlc;
static VLC mv_vlc;
static VLC dc_lum, dc_chrom;
+static VLC sprite_trajectory;
void init_rl(RLTable *rl)
{
init_vlc(&dc_chrom, 9, 13,
&DCtab_chrom[0][1], 2, 1,
&DCtab_chrom[0][0], 2, 1);
+ init_vlc(&sprite_trajectory, 9, 15,
+ &sprite_trajectory_tab[0][1], 4, 2,
+ &sprite_trajectory_tab[0][0], 4, 2);
}
}
INT16 *mot_val;
static INT8 quant_tab[4] = { -1, -2, 1, 2 };
- if (s->pict_type == P_TYPE) {
+ if (s->pict_type == P_TYPE || s->pict_type==S_TYPE) {
if (get_bits1(&s->gb)) {
/* skip mb */
s->mb_intra = 0;
}
if (!s->mb_intra) {
+ if(s->pict_type==S_TYPE && s->vol_sprite_usage==GMC_SPRITE && (cbpc & 16) == 0)
+ s->mcsel= get_bits1(&s->gb);
+ else s->mcsel= 0;
cbpy = get_vlc(&s->gb, &cbpy_vlc);
cbp = (cbpc & 3) | ((cbpy ^ 0xf) << 2);
if (dquant) {
h263_pred_motion(s, 0, &pred_x, &pred_y);
if (s->umvplus_dec)
mx = h263p_decode_umotion(s, pred_x);
- else
+ else if(!s->mcsel)
mx = h263_decode_motion(s, pred_x);
+ else mx=0;
if (mx >= 0xffff)
return -1;
if (s->umvplus_dec)
my = h263p_decode_umotion(s, pred_y);
- else
+ else if(!s->mcsel)
my = h263_decode_motion(s, pred_y);
+ else my=0;
if (my >= 0xffff)
return -1;
s->mv[0][0][0] = mx;
return 0;
}
+static void mpeg4_decode_sprite_trajectory(MpegEncContext * s)
+{
+ int i;
+ int a= 2<<s->sprite_warping_accuracy;
+ int rho= 3-s->sprite_warping_accuracy;
+ int r=16/a;
+ const int vop_ref[4][2]= {{0,0}, {s->width,0}, {0, s->height}, {s->width, s->height}}; // only true for rectangle shapes
+ int d[4][2]={{0,0}, {0,0}, {0,0}, {0,0}};
+ int sprite_ref[4][2];
+ int virtual_ref[2][2];
+ int w2, h2;
+ int alpha=0, beta=0;
+ int w= s->width;
+ int h= s->height;
+
+ for(i=0; i<s->num_sprite_warping_points; i++){
+ int length;
+ int x=0, y=0;
+
+ length= get_vlc(&s->gb, &sprite_trajectory);
+ if(length){
+ x= get_bits(&s->gb, length);
+ if ((x >> (length - 1)) == 0) /* if MSB not set it is negative*/
+ x = - (x ^ ((1 << length) - 1));
+ }
+// FIXME the mpeg4 std says that here should be a marker but but divx5 doesnt have one here
+// skip_bits1(&s->gb); /* marker bit */
+
+ length= get_vlc(&s->gb, &sprite_trajectory);
+ if(length){
+ y=get_bits(&s->gb, length);
+ if ((y >> (length - 1)) == 0) /* if MSB not set it is negative*/
+ y = - (y ^ ((1 << length) - 1));
+ }
+ skip_bits1(&s->gb); /* marker bit */
+// printf("%d %d\n", x, y);
+//if(i>0 && (x!=0 || y!=0)) printf("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA\n");
+ d[i][0]= x;
+ d[i][1]= y;
+ }
+
+ while((1<<alpha)<w) alpha++;
+ while((1<<beta )<h) beta++; // there seems to be a typo in the mpeg4 std for the definition of w' and h'
+ w2= 1<<alpha;
+ h2= 1<<beta;
+
+// Note, the 4th point isnt used for GMC
+
+ sprite_ref[0][0]= (a>>1)*(2*vop_ref[0][0] + d[0][0]);
+ sprite_ref[0][1]= (a>>1)*(2*vop_ref[0][1] + d[0][1]);
+ sprite_ref[1][0]= (a>>1)*(2*vop_ref[1][0] + d[0][0] + d[1][0]);
+ sprite_ref[1][1]= (a>>1)*(2*vop_ref[1][1] + d[0][1] + d[1][1]);
+ sprite_ref[2][0]= (a>>1)*(2*vop_ref[2][0] + d[0][0] + d[2][0]);
+ sprite_ref[2][1]= (a>>1)*(2*vop_ref[2][1] + d[0][1] + d[2][1]);
+/* sprite_ref[3][0]= (a>>1)*(2*vop_ref[3][0] + d[0][0] + d[1][0] + d[2][0] + d[3][0]);
+ sprite_ref[3][1]= (a>>1)*(2*vop_ref[3][1] + d[0][1] + d[1][1] + d[2][1] + d[3][1]); */
+
+// this is mostly identical to the mpeg4 std (and is totally unreadable because of that ...)
+// perhaps it should be reordered to be more readable ...
+// the idea behind this virtual_ref mess is to be able to use shifts later per pixel instead of divides
+// so the distance between points is converted from w&h based to w2&h2 based which are of the 2^x form
+// FIXME rounding (they should be positive but who knows ...)
+ virtual_ref[0][0]= 16*(vop_ref[0][0] + w2)
+ + ((w - w2)*(r*sprite_ref[0][0] - 16*vop_ref[0][0]) + w2*(r*sprite_ref[1][0] - 16*vop_ref[1][0]) + w/2)/w;
+ virtual_ref[0][1]= 16*vop_ref[0][1]
+ + ((w - w2)*(r*sprite_ref[0][1] - 16*vop_ref[0][1]) + w2*(r*sprite_ref[1][1] - 16*vop_ref[1][1]) + w/2)/w;
+ virtual_ref[1][0]= 16*vop_ref[0][0]
+ + ((h - h2)*(r*sprite_ref[0][0] - 16*vop_ref[0][0]) + h2*(r*sprite_ref[2][0] - 16*vop_ref[2][0]) + h/2)/h;
+ virtual_ref[1][1]= 16*(vop_ref[0][1] + h2)
+ + ((h - h2)*(r*sprite_ref[0][1] - 16*vop_ref[0][1]) + h2*(r*sprite_ref[2][1] - 16*vop_ref[2][1]) + h/2)/h;
+
+ switch(s->num_sprite_warping_points)
+ {
+ case 0:
+ s->sprite_offset[0][0]= 0;
+ s->sprite_offset[0][1]= 0;
+ s->sprite_offset[1][0]= 0;
+ s->sprite_offset[1][1]= 0;
+ s->sprite_delta[0][0][0]= a;
+ s->sprite_delta[0][0][1]= 0;
+ s->sprite_delta[0][1][0]= 0;
+ s->sprite_delta[0][1][1]= a;
+ s->sprite_delta[1][0][0]= a;
+ s->sprite_delta[1][0][1]= 0;
+ s->sprite_delta[1][1][0]= 0;
+ s->sprite_delta[1][1][1]= a;
+ s->sprite_shift[0][0]= 0;
+ s->sprite_shift[0][1]= 0;
+ s->sprite_shift[1][0]= 0;
+ s->sprite_shift[1][1]= 0;
+ break;
+ case 1: //GMC only
+ s->sprite_offset[0][0]= sprite_ref[0][0] - a*vop_ref[0][0];
+ s->sprite_offset[0][1]= sprite_ref[0][1] - a*vop_ref[0][1];
+ s->sprite_offset[1][0]= ((sprite_ref[0][0]>>1)|(sprite_ref[0][0]&1)) - a*(vop_ref[0][0]/2);
+ s->sprite_offset[1][1]= ((sprite_ref[0][1]>>1)|(sprite_ref[0][1]&1)) - a*(vop_ref[0][1]/2);
+ s->sprite_delta[0][0][0]= a;
+ s->sprite_delta[0][0][1]= 0;
+ s->sprite_delta[0][1][0]= 0;
+ s->sprite_delta[0][1][1]= a;
+ s->sprite_delta[1][0][0]= a;
+ s->sprite_delta[1][0][1]= 0;
+ s->sprite_delta[1][1][0]= 0;
+ s->sprite_delta[1][1][1]= a;
+ s->sprite_shift[0][0]= 0;
+ s->sprite_shift[0][1]= 0;
+ s->sprite_shift[1][0]= 0;
+ s->sprite_shift[1][1]= 0;
+ break;
+ case 2:
+ case 3: //FIXME
+ s->sprite_offset[0][0]= (sprite_ref[0][0]<<(alpha+rho))
+ + ((-r*sprite_ref[0][0] + virtual_ref[0][0])*(-vop_ref[0][0])
+ +( r*sprite_ref[0][1] - virtual_ref[0][1])*(-vop_ref[0][1]));
+ s->sprite_offset[0][1]= (sprite_ref[0][1]<<(alpha+rho))
+ + ((-r*sprite_ref[0][1] + virtual_ref[0][1])*(-vop_ref[0][0])
+ +(-r*sprite_ref[0][0] + virtual_ref[0][0])*(-vop_ref[0][1]));
+ s->sprite_offset[1][0]= ((-r*sprite_ref[0][0] + virtual_ref[0][0])*(-2*vop_ref[0][0] + 1)
+ +( r*sprite_ref[0][1] - virtual_ref[0][1])*(-2*vop_ref[0][1] + 1)
+ +2*w2*r*sprite_ref[0][0] - 16*w2);
+ s->sprite_offset[1][1]= ((-r*sprite_ref[0][1] + virtual_ref[0][1])*(-2*vop_ref[0][0] + 1)
+ +(-r*sprite_ref[0][0] + virtual_ref[0][0])*(-2*vop_ref[0][1] + 1)
+ +2*w2*r*sprite_ref[0][1] - 16*w2);
+ s->sprite_delta[0][0][0]= (-r*sprite_ref[0][0] + virtual_ref[0][0]);
+ s->sprite_delta[0][0][1]= ( r*sprite_ref[0][1] - virtual_ref[0][1]);
+ s->sprite_delta[0][1][0]= (-r*sprite_ref[0][1] + virtual_ref[0][1]);
+ s->sprite_delta[0][1][1]= (-r*sprite_ref[0][0] + virtual_ref[0][0]);
+ s->sprite_delta[1][0][0]= 4*(-r*sprite_ref[0][0] + virtual_ref[0][0]);
+ s->sprite_delta[1][0][1]= 4*( r*sprite_ref[0][1] - virtual_ref[0][1]);
+ s->sprite_delta[1][1][0]= 4*(-r*sprite_ref[0][1] + virtual_ref[0][1]);
+ s->sprite_delta[1][1][1]= 4*(-r*sprite_ref[0][0] + virtual_ref[0][0]);
+ s->sprite_shift[0][0]= alpha+rho;
+ s->sprite_shift[0][1]= alpha+rho;
+ s->sprite_shift[1][0]= alpha+rho+2;
+ s->sprite_shift[1][1]= alpha+rho+2;
+ break;
+// case 3:
+ break;
+ }
+
+}
+
/* decode mpeg4 VOP header */
int mpeg4_decode_picture_header(MpegEncContext * s)
{
}
skip_bits1(&s->gb); /* interlaced */
- skip_bits1(&s->gb); /* OBMC Disable */
+ if(!get_bits1(&s->gb)) printf("OBMC not supported\n"); /* OBMC Disable */
if (vo_ver_id == 1) {
s->vol_sprite_usage = get_bits1(&s->gb); /* vol_sprite_usage */
} else {
s->vol_sprite_usage = get_bits(&s->gb, 2); /* vol_sprite_usage */
}
+ if(s->vol_sprite_usage==STATIC_SPRITE) printf("Static Sprites not supported\n");
if(s->vol_sprite_usage==STATIC_SPRITE || s->vol_sprite_usage==GMC_SPRITE){
if(s->vol_sprite_usage==STATIC_SPRITE){
s->sprite_width = get_bits(&s->gb, 13);
s->sprite_top = get_bits(&s->gb, 13);
skip_bits1(&s->gb); /* marker */
}
- s->no_sprite_wraping_points= get_bits(&s->gb, 6);
+ s->num_sprite_warping_points= get_bits(&s->gb, 6);
s->sprite_warping_accuracy = get_bits(&s->gb, 2);
s->sprite_brightness_change= get_bits1(&s->gb);
if(s->vol_sprite_usage==STATIC_SPRITE)
if(s->pict_type == S_TYPE)
{
printf("S-VOP\n");
- return -1;
+// return -1;
}
/* XXX: parse time base */
skip_bits(&s->gb, 3); /* intra dc VLC threshold */
//FIXME interlaced specific bits
}
-
+
if(s->pict_type == S_TYPE && (s->vol_sprite_usage==STATIC_SPRITE || s->vol_sprite_usage==GMC_SPRITE)){
- if(s->no_sprite_wraping_points) printf("sprite_wraping_points not supported\n");
+ if(s->num_sprite_warping_points){
+ mpeg4_decode_sprite_trajectory(s);
+ }
if(s->sprite_brightness_change) printf("sprite_brightness_change not supported\n");
if(s->vol_sprite_usage==STATIC_SPRITE) printf("static sprite not supported\n");
}
-
+
if (s->shape != BIN_ONLY_SHAPE) {
/* note: we do not use quant_precision to avoid problem if no
MPEG4 vol header as it is found on some old opendivx
if (s->pict_type == B_TYPE) {
s->b_code = get_bits(&s->gb, 3);
}
-
+//printf("quant:%d fcode:%d\n", s->qscale, s->f_code);
if(!s->scalability){
if (s->shape!=RECT_SHAPE && s->pict_type!=I_TYPE) {
skip_bits1(&s->gb); // vop shape coding type