<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
</Test>
</TestCase>
+ <TestCase name="projected">
+ <Test name="nearest_nearest_clamp">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="nearest_nearest_repeat">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="nearest_nearest_mirror">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="linear_nearest_clamp">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="linear_nearest_repeat">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="linear_nearest_mirror">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="nearest_linear_clamp">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="nearest_linear_repeat">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="nearest_linear_mirror">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="linear_linear_clamp">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="linear_linear_repeat">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ <Test name="linear_linear_mirror">
+ <TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
+ </Test>
+ </TestCase>
<TestCase name="bias">
<Test name="nearest_nearest">
<TestInstance glconfig="rgba8888d24s8ms0" rotation="unspecified" surfacetype="window"/>
dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_linear_clamp
dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_linear_repeat
dEQP-GLES3.functional.texture.mipmap.2d.affine.linear_linear_mirror
+dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_nearest_clamp
+dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_nearest_repeat
+dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_nearest_mirror
+dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_nearest_clamp
+dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_nearest_repeat
+dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_nearest_mirror
+dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_clamp
+dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_repeat
+dEQP-GLES3.functional.texture.mipmap.2d.projected.nearest_linear_mirror
+dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_linear_clamp
+dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_linear_repeat
+dEQP-GLES3.functional.texture.mipmap.2d.projected.linear_linear_mirror
dEQP-GLES3.functional.texture.mipmap.2d.bias.nearest_nearest
dEQP-GLES3.functional.texture.mipmap.2d.bias.linear_nearest
dEQP-GLES3.functional.texture.mipmap.2d.bias.nearest_linear