((ksize.width < 5 && ksize.height < 5) ||
(ksize.width == 5 && ksize.height == 5 && cn == 1)))
{
- kernelMat.reshape(0, 1);
+ kernelMat = kernelMat.reshape(0, 1);
String kerStr = ocl::kernelToStr(kernelMat, CV_32F);
int h = isolated ? sz.height : wholeSize.height;
int w = isolated ? sz.width : wholeSize.width;
- if ((w < ksize.width) || (h < ksize.height))
+ if (w < ksize.width || h < ksize.height)
return false;
// Figure out what vector size to use for loading the pixels.
- int pxLoadNumPixels = ((cn != 1) || sz.width % 4) ? 1 : 4;
+ int pxLoadNumPixels = cn != 1 || sz.width % 4 ? 1 : 4;
int pxLoadVecSize = cn * pxLoadNumPixels;
// Figure out how many pixels per work item to compute in X and Y
ocl::typeToStr(ddepth), ocl::typeToStr(wtype), ocl::typeToStr(wdepth),
ocl::convertTypeStr(sdepth, wdepth, cn, cvt[0]),
ocl::convertTypeStr(wdepth, ddepth, cn, cvt[1]), kerStr.c_str());
- cv::String errmsg;
- if (!k.create("filter2DSmall", cv::ocl::imgproc::filter2DSmall_oclsrc, build_options, &errmsg))
+
+ if (!k.create("filter2DSmall", cv::ocl::imgproc::filter2DSmall_oclsrc, build_options))
return false;
}
else
size_t BLOCK_SIZE = tryWorkItems;
while (BLOCK_SIZE > 32 && BLOCK_SIZE >= (size_t)ksize.width * 2 && BLOCK_SIZE > (size_t)sz.width * 2)
BLOCK_SIZE /= 2;
- #if 1 // TODO Mode with several blocks requires a much more VGPRs, so this optimization is not actual for the current devices
+#if 1 // TODO Mode with several blocks requires a much more VGPRs, so this optimization is not actual for the current devices
size_t BLOCK_SIZE_Y = 1;
- #else
+#else
size_t BLOCK_SIZE_Y = 8; // TODO Check heuristic value on devices
while (BLOCK_SIZE_Y < BLOCK_SIZE / 8 && BLOCK_SIZE_Y * src.clCxt->getDeviceInfo().maxComputeUnits * 32 < (size_t)src.rows)
BLOCK_SIZE_Y *= 2;
- #endif
+#endif
if ((size_t)ksize.width > BLOCK_SIZE)
return false;