glthread: add missing code for GL_ARB_sparse_texture
authorMarek Olšák <marek.olsak@amd.com>
Wed, 10 Aug 2022 01:23:22 +0000 (21:23 -0400)
committerMarge Bot <emma+marge@anholt.net>
Fri, 12 Aug 2022 06:06:48 +0000 (06:06 +0000)
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17976>

src/mesa/main/glthread_marshal.h

index c274129..2db4be1 100644 (file)
@@ -182,6 +182,9 @@ _mesa_tex_param_enum_to_count(GLenum pname)
    case GL_TEXTURE_MAX_ANISOTROPY_EXT:
    case GL_TEXTURE_LOD_BIAS:
    case GL_TEXTURE_TILING_EXT:
+   case GL_TEXTURE_SPARSE_ARB:
+   case GL_VIRTUAL_PAGE_SIZE_INDEX_ARB:
+   case GL_NUM_SPARSE_LEVELS_ARB:
       return 1;
    case GL_TEXTURE_CROP_RECT_OES:
    case GL_TEXTURE_SWIZZLE_RGBA: