speculative change to speedup blurrect bench for large radius, to see if the bots...
authormike@reedtribe.org <mike@reedtribe.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 9 Jan 2013 00:59:11 +0000 (00:59 +0000)
committermike@reedtribe.org <mike@reedtribe.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Wed, 9 Jan 2013 00:59:11 +0000 (00:59 +0000)
git-svn-id: http://skia.googlecode.com/svn/trunk@7098 2bbb7eff-a529-9590-31e7-b0007b416f81

bench/BlurRectBench.cpp

index 2e79aa47016edb1ff6dc302ecae75ced587379d6..e9234a8eceb9aeff6ffec7a4082cebbed76e26d4 100644 (file)
@@ -51,8 +51,8 @@ protected:
 
         int loop_count;
 
-        if (fRadius > SkIntToScalar(50)) {
-          loop_count = 10;
+        if (fRadius > SkIntToScalar(25)) {
+          loop_count = 100;
         } else if (fRadius > SkIntToScalar(5)) {
           loop_count = 1000;
         } else {