drm/armada: fix overlay when partially off-screen
authorRussell King <rmk+kernel@arm.linux.org.uk>
Mon, 15 Jun 2015 09:18:02 +0000 (10:18 +0100)
committerRussell King <rmk+kernel@arm.linux.org.uk>
Wed, 15 Jul 2015 15:45:29 +0000 (16:45 +0100)
Fix the start address calculation when overlay is partially off screen.
fb->bits_per_pixel is not set for YUV formats, and is always zero, which
led to the first component always starting at zero.

Use drm_format_plane_cpp() instead.

This also revealed a problem in that YUYV formats toggle the U/V data
for odd pixel start address offsets.  We try to rectify that by
toggling the U/V swap, which for the most part works, but seemingly
introduces a flicker for one scan frame of swapped U/V.

However, these changes result in an overall improvement.

Signed-off-by: Russell King <rmk+kernel@arm.linux.org.uk>
drivers/gpu/drm/armada/armada_overlay.c

index d7df34f..e939fab 100644 (file)
@@ -166,7 +166,8 @@ armada_plane_update(struct drm_plane *plane, struct drm_crtc *crtc,
 
        if (plane->fb != fb) {
                struct armada_gem_object *obj = drm_fb_obj(fb);
-               uint32_t sy, su, sv;
+               uint32_t addr[3], pixel_format;
+               int i, num_planes, hsub;
 
                /*
                 * Take a reference on the new framebuffer - we want to
@@ -188,24 +189,37 @@ armada_plane_update(struct drm_plane *plane, struct drm_crtc *crtc,
 
                src_y = src.y1 >> 16;
                src_x = src.x1 >> 16;
-               sy = obj->dev_addr + fb->offsets[0] + src_y * fb->pitches[0] +
-                       src_x * fb->bits_per_pixel / 8;
-               su = obj->dev_addr + fb->offsets[1] + src_y * fb->pitches[1] +
-                       src_x;
-               sv = obj->dev_addr + fb->offsets[2] + src_y * fb->pitches[2] +
-                       src_x;
-
-               armada_reg_queue_set(dplane->vbl.regs, idx, sy,
+
+               pixel_format = fb->pixel_format;
+               hsub = drm_format_horz_chroma_subsampling(pixel_format);
+               num_planes = drm_format_num_planes(pixel_format);
+
+               /*
+                * Annoyingly, shifting a YUYV-format image by one pixel
+                * causes the U/V planes to toggle.  Toggle the UV swap.
+                * (Unfortunately, this causes momentary colour flickering.)
+                */
+               if (src_x & (hsub - 1) && num_planes == 1)
+                       ctrl0 ^= CFG_DMA_MOD(CFG_SWAPUV);
+
+               for (i = 0; i < num_planes; i++)
+                       addr[i] = obj->dev_addr + fb->offsets[i] +
+                                 src_y * fb->pitches[i] +
+                                 src_x * drm_format_plane_cpp(pixel_format, i);
+               for (; i < ARRAY_SIZE(addr); i++)
+                       addr[i] = 0;
+
+               armada_reg_queue_set(dplane->vbl.regs, idx, addr[0],
                                     LCD_SPU_DMA_START_ADDR_Y0);
-               armada_reg_queue_set(dplane->vbl.regs, idx, su,
+               armada_reg_queue_set(dplane->vbl.regs, idx, addr[1],
                                     LCD_SPU_DMA_START_ADDR_U0);
-               armada_reg_queue_set(dplane->vbl.regs, idx, sv,
+               armada_reg_queue_set(dplane->vbl.regs, idx, addr[2],
                                     LCD_SPU_DMA_START_ADDR_V0);
-               armada_reg_queue_set(dplane->vbl.regs, idx, sy,
+               armada_reg_queue_set(dplane->vbl.regs, idx, addr[0],
                                     LCD_SPU_DMA_START_ADDR_Y1);
-               armada_reg_queue_set(dplane->vbl.regs, idx, su,
+               armada_reg_queue_set(dplane->vbl.regs, idx, addr[1],
                                     LCD_SPU_DMA_START_ADDR_U1);
-               armada_reg_queue_set(dplane->vbl.regs, idx, sv,
+               armada_reg_queue_set(dplane->vbl.regs, idx, addr[2],
                                     LCD_SPU_DMA_START_ADDR_V1);
 
                val = fb->pitches[0] << 16 | fb->pitches[0];