{
if (IS_GEN2(devid))
gen2_render_copyfunc(src, src_x, src_y,
- dst, dst_x, dst_y,
- logical_tile_no);
+ dst, dst_x, dst_y);
else if (IS_GEN3(devid))
gen3_render_copyfunc(src, src_x, src_y,
- dst, dst_x, dst_y,
- logical_tile_no);
+ dst, dst_x, dst_y);
else if (IS_GEN6(devid))
gen6_render_copyfunc(src, src_x, src_y,
- dst, dst_x, dst_y,
- logical_tile_no);
+ dst, dst_x, dst_y);
else
blitter_copyfunc(src, src_x, src_y,
dst, dst_x, dst_y,
}
void gen6_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no);
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y);
void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no);
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y);
void gen2_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no);
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y);
}
void gen6_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no)
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
{
uint32_t wm_state, wm_kernel, wm_table;
uint32_t cc_vp, cc_blend, offset;
#define TB0A_ARG1_SEL_TEXEL3 (9 << 6)
void gen2_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no)
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
{
static unsigned keep_gpu_busy_counter = 0;
#include "gem_stress.h"
void gen3_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
- struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
- unsigned logical_tile_no)
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y)
{
static unsigned keep_gpu_busy_counter = 0;