-/* $Id: attrib.c,v 1.36 2000/11/22 07:32:16 joukj Exp $ */
+/* $Id: attrib.c,v 1.37 2000/11/27 18:59:09 brianp Exp $ */
/*
* Mesa 3-D graphics library
if (ctx->Driver.ShadeModel)
(*ctx->Driver.ShadeModel)(ctx, ctx->Light.ShadeModel);
ctx->_Enabled &= ~ENABLE_LIGHT;
- if (ctx->Light.Enabled && !is_empty_list(&ctx->Light.EnabledList))
+ if (ctx->Light.Enabled)
ctx->_Enabled |= ENABLE_LIGHT;
break;
case GL_LINE_BIT:
-/* $Id: enable.c,v 1.34 2000/11/24 10:25:05 keithw Exp $ */
+/* $Id: enable.c,v 1.35 2000/11/27 18:59:09 brianp Exp $ */
/*
* Mesa 3-D graphics library
case GL_LIGHT7:
if (ctx->Light.Light[cap-GL_LIGHT0].Enabled != state) {
ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
-
if (state) {
insert_at_tail(&ctx->Light.EnabledList,
&ctx->Light.Light[cap-GL_LIGHT0]);
- if (ctx->Light.Enabled)
- ctx->_Enabled |= ENABLE_LIGHT;
- } else {
+ }
+ else {
remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
- if (is_empty_list(&ctx->Light.EnabledList))
- ctx->_Enabled &= ~ENABLE_LIGHT;
}
-
ctx->NewState |= _NEW_LIGHT;
}
break;