prologueBlock := llvm.InsertBasicBlock(fr.blocks[0], "prologue")
fr.builder.SetInsertPointAtEnd(prologueBlock)
- // Map parameter positions to indices. We use this
- // when processing locals to map back to parameters
- // when generating debug metadata.
- paramPos := make(map[token.Pos]int)
for i, param := range f.Params {
- paramPos[param.Pos()] = i
llparam := fti.argInfos[i].decode(llvm.GlobalContext(), fr.builder, fr.builder)
if isMethod && i == 0 {
if _, ok := param.Type().Underlying().(*types.Pointer); !ok {
bcalloca := fr.builder.CreateBitCast(alloca, llvm.PointerType(llvm.Int8Type(), 0), "")
value := newValue(bcalloca, local.Type())
fr.env[local] = value
- if fr.GenerateDebug {
- paramIndex, ok := paramPos[local.Pos()]
- if !ok {
- paramIndex = -1
- }
- fr.debug.Declare(fr.builder, local, alloca, paramIndex)
- }
}
// If the function contains any defers, we must first create