// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef V8_NATIVES_H_
-#define V8_NATIVES_H_
+#ifndef V8_SNAPSHOT_NATIVES_H_
+#define V8_SNAPSHOT_NATIVES_H_
#include "src/vector.h"
} } // namespace v8::internal
-#endif // V8_NATIVES_H_
+#endif // V8_SNAPSHOT_NATIVES_H_
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef V8_SERIALIZE_H_
-#define V8_SERIALIZE_H_
+#ifndef V8_SNAPSHOT_SERIALIZE_H_
+#define V8_SNAPSHOT_SERIALIZE_H_
#include "src/hashmap.h"
#include "src/heap-profiler.h"
};
} } // namespace v8::internal
-#endif // V8_SERIALIZE_H_
+#endif // V8_SNAPSHOT_SERIALIZE_H_
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef V8_SNAPSHOT_SOURCE_SINK_H_
-#define V8_SNAPSHOT_SOURCE_SINK_H_
+#ifndef V8_SNAPSHOT_SNAPSHOT_SOURCE_SINK_H_
+#define V8_SNAPSHOT_SNAPSHOT_SOURCE_SINK_H_
#include "src/base/logging.h"
#include "src/utils.h"
} // namespace v8::internal
} // namespace v8
-#endif // V8_SNAPSHOT_SOURCE_SINK_H_
+#endif // V8_SNAPSHOT_SNAPSHOT_SOURCE_SINK_H_
#include "src/isolate.h"
#include "src/snapshot/serialize.h"
-#ifndef V8_SNAPSHOT_H_
-#define V8_SNAPSHOT_H_
+#ifndef V8_SNAPSHOT_SNAPSHOT_H_
+#define V8_SNAPSHOT_SNAPSHOT_H_
namespace v8 {
namespace internal {
} } // namespace v8::internal
-#endif // V8_SNAPSHOT_H_
+#endif // V8_SNAPSHOT_SNAPSHOT_H_