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Set default values on Sampler
author
Daniel Hritzkiv
<daniel.hritzkiv@gmail.com>
Mon, 4 Sep 2017 02:03:02 +0000
(22:03 -0400)
committer
Daniel Hritzkiv
<daniel.hritzkiv@gmail.com>
Mon, 11 Sep 2017 14:55:51 +0000
(10:55 -0400)
code/glTF2Asset.h
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diff --git
a/code/glTF2Asset.h
b/code/glTF2Asset.h
index
8755942
..
711e823
100644
(file)
--- a/
code/glTF2Asset.h
+++ b/
code/glTF2Asset.h
@@
-800,7
+800,7
@@
namespace glTF2
SamplerWrap wrapS; //!< The texture wrapping in the S direction. (required)
SamplerWrap wrapT; //!< The texture wrapping in the T direction. (required)
- Sampler() {}
+ Sampler() {
SetDefaults();
}
void Read(Value& obj, Asset& r);
void SetDefaults();
};