Fixes 4 gms in gbr-8888 config.
Bug: skia:6516
Change-Id: I9da839eb0211910989be35db0e13c0e1bbfa185d
Reviewed-on: https://skia-review.googlesource.com/13964
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
bool operator!= (const Light& b) { return !(this->operator==(b)); }
private:
+ friend class SkLights;
+
LightType fType;
SkColor3f fColor; // linear (unpremul) color. Range is 0..1 in each channel.
SkLights() {
fAmbientLightColor.set(0.0f, 0.0f, 0.0f);
}
+
+ friend class SkLightingShaderImpl;
+ sk_sp<SkLights> makeColorSpace(SkColorSpaceXformer* xformer) const;
+
SkTArray<Light> fLights;
SkColor3f fAmbientLightColor;
typedef SkRefCnt INHERITED;
friend class SkLocalMatrixShader;
friend class SkBitmapProcLegacyShader; // for computeTotalInverse()
friend class SkComposeShader;
+ friend class SkColorFilterShader;
friend class SkColorSpaceXformer;
+ friend class SkLightingShaderImpl;
typedef SkFlattenable INHERITED;
};
#include "SkArenaAlloc.h"
#include "SkColorFilterShader.h"
+#include "SkColorSpaceXformer.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkShader.h"
return alloc->make<FilterShaderContext>(*this, shaderContext, rec);
}
+sk_sp<SkShader> SkColorFilterShader::onMakeColorSpace(SkColorSpaceXformer* xformer) const {
+ return fShader->makeColorSpace(xformer)->makeWithColorFilter(xformer->apply(fFilter.get()));
+}
SkColorFilterShader::FilterShaderContext::FilterShaderContext(
const SkColorFilterShader& filterShader,
protected:
void flatten(SkWriteBuffer&) const override;
Context* onMakeContext(const ContextRec&, SkArenaAlloc* alloc) const override;
+ sk_sp<SkShader> onMakeColorSpace(SkColorSpaceXformer* xformer) const override;
private:
sk_sp<SkShader> fShader;
protected:
void flatten(SkWriteBuffer&) const override;
Context* onMakeContext(const ContextRec&, SkArenaAlloc*) const override;
+ sk_sp<SkShader> onMakeColorSpace(SkColorSpaceXformer* xformer) const override;
private:
sk_sp<SkShader> fDiffuseShader;
return alloc->make<LightingShaderContext>(*this, rec, diffuseContext, normalProvider, nullptr);
}
+sk_sp<SkShader> SkLightingShaderImpl::onMakeColorSpace(SkColorSpaceXformer* xformer) const {
+ sk_sp<SkShader> xformedDiffuseShader =
+ fDiffuseShader ? fDiffuseShader->makeColorSpace(xformer) : nullptr;
+ return SkLightingShader::Make(std::move(xformedDiffuseShader), fNormalSource,
+ fLights->makeColorSpace(xformer));
+}
+
///////////////////////////////////////////////////////////////////////////////
sk_sp<SkShader> SkLightingShader::Make(sk_sp<SkShader> diffuseShader,
* found in the LICENSE file.
*/
+#include "SkColorSpaceXformer.h"
#include "SkLights.h"
#include "SkReadBuffer.h"
return builder.finish();
}
+static SkColor3f xform_color(const SkColor3f& color, SkColorSpaceXformer* xformer) {
+ SkColor origColor = SkColorSetARGBInline(0xFF,
+ SkScalarRoundToInt(color.fX),
+ SkScalarRoundToInt(color.fY),
+ SkScalarRoundToInt(color.fZ));
+ SkColor xformedColor = xformer->apply(origColor);
+ return SkColor3f::Make(SkIntToScalar(SkGetPackedR32(xformedColor)),
+ SkIntToScalar(SkGetPackedG32(xformedColor)),
+ SkIntToScalar(SkGetPackedB32(xformedColor)));
+}
+
+sk_sp<SkLights> SkLights::makeColorSpace(SkColorSpaceXformer* xformer) const {
+ SkLights::Builder builder;
+ for (int i = 0; i < this->numLights(); i++) {
+ Light light(fLights[i].type(), xform_color(fLights[i].color(), xformer),
+ fLights[i].fDirOrPos, fLights[i].fIntensity, fLights[i].isRadial());
+ builder.add(light);
+ }
+ builder.setAmbientLightColor(xform_color(fAmbientLightColor, xformer));
+ return builder.finish();
+}
+
void SkLights::flatten(SkWriteBuffer& buf) const {
buf.writeScalarArray(&this->ambientLightColor().fX, 3);