EVAS_COLORSPACE_RGB565_A5P /**< 16bit rgb565 + Alpha plane at end - 5 bits of the 8 being used per alpha byte */
} Evas_Colorspace; /**< Colorspaces for pixel data supported by Evas */
+typedef struct _Evas_Transform Evas_Transform; /**< An Evas projective or affine transform */
typedef struct _Evas_Rectangle Evas_Rectangle; /**< A generic rectangle handle */
typedef struct _Evas_Coord_Rectangle Evas_Coord_Rectangle; /**< A generic rectangle handle */
typedef struct _Evas_Smart_Class Evas_Smart_Class; /**< A smart object base class */
typedef int Evas_Font_Size;
typedef int Evas_Angle;
+struct _Evas_Transform /** An affine or projective coordinate transformation matrix */
+{
+ float mxx, mxy, mxz;
+ float myx, myy, myz;
+ float mzx, mzy, mzz;
+};
+
struct _Evas_Rectangle /** A rectangle */
{
int x; /**< top-left x co-ordinate of rectangle */
EAPI void evas_object_gradient_offset_set (Evas_Object *obj, float offset);
EAPI float evas_object_gradient_offset_get (const Evas_Object *obj);
+/* new gradient2 objects - generic properties */
+ EAPI void evas_object_gradient2_color_np_stop_insert (Evas_Object *obj, int r, int g, int b, int a, float pos);
+ EAPI void evas_object_gradient2_fill_spread_set (Evas_Object *obj, int tile_mode);
+ EAPI int evas_object_gradient2_fill_spread_get (const Evas_Object *obj);
+ EAPI void evas_object_gradient2_fill_transform_set (Evas_Object *obj, Evas_Transform *t);
+ EAPI void evas_object_gradient2_fill_transform_get (const Evas_Object *obj, Evas_Transform *t);
+
+/* linear gradient2 objects */
+ EAPI Evas_Object *evas_object_gradient2_linear_add (Evas *e);
+ EAPI void evas_object_gradient2_linear_fill_set (Evas_Object *obj, float x0, float y0, float x1, float y1);
+ EAPI void evas_object_gradient2_linear_fill_get (const Evas_Object *obj, float *x0, float *y0, float *x1, float *y1);
+
+/* radial gradient2 objects */
+ EAPI Evas_Object *evas_object_gradient2_radial_add (Evas *e);
+ EAPI void evas_object_gradient2_radial_fill_set (Evas_Object *obj, float cx, float cy, float rx, float ry);
+ EAPI void evas_object_gradient2_radial_fill_get (const Evas_Object *obj, float *cx, float *cy, float *rx, float *ry);
+
/* polygon objects */
EAPI Evas_Object *evas_object_polygon_add (Evas *e);
EAPI void evas_object_polygon_point_add (Evas_Object *obj, Evas_Coord x, Evas_Coord y);
evas_main.c \
evas_name.c \
evas_object_gradient.c \
+evas_object_gradient2.c \
evas_object_image.c \
evas_object_main.c \
evas_object_inform.c \
evas_stack.c \
evas_async_events.c
+EXTRA_DIST = \
+evas_object_gradient2_linear.c \
+evas_object_gradient2_radial.c
+
libevas_canvas_la_DEPENDENCIES = $(top_builddir)/config.h
--- /dev/null
+#include "evas_common.h"
+#include "evas_private.h"
+
+typedef struct _Evas_Object_Gradient2 Evas_Object_Gradient2;
+
+struct _Evas_Object_Gradient2
+{
+ DATA32 magic;
+
+ struct {
+ struct {
+ Evas_Common_Transform transform;
+ int spread;
+ } fill;
+ unsigned char gradient_opaque : 1;
+ } cur, prev;
+
+ unsigned char gradient_changed : 1;
+};
+
+
+/**
+ * Inserts a color stop to the given evas gradient object.
+ *
+ * The @p pos parameter determines where along the unit interval
+ * [0,1] the color is to be inserted. The r,g,b,a data are assumed
+ * input as being NON-PREMULTIPLIED.
+ *
+ * @param obj The given evas gradient object.
+ * @param r Red component of the given color.
+ * @param g Green component of the given color.
+ * @param b Blue component of the given color.
+ * @param a Alpha component of the given color.
+ * @param pos The pos in [0,1] of this stop.
+ * @ingroup Evas_Object_Gradient_Group
+ */
+EAPI void
+evas_object_gradient2_color_np_stop_insert(Evas_Object *obj, int r, int g, int b, int a, float pos)
+{
+ Evas_Object_Gradient2 *og;
+ void *engine_data;
+
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ return;
+ MAGIC_CHECK_END();
+ og = (Evas_Object_Gradient2 *)(obj->object_data);
+ MAGIC_CHECK(og, Evas_Object_Gradient2, MAGIC_OBJ_GRADIENT);
+ return;
+ MAGIC_CHECK_END();
+ engine_data = obj->func->engine_data_get(obj);
+ if (engine_data)
+ obj->layer->evas->engine.func->gradient2_color_np_stop_insert(obj->layer->evas->engine.data.output,
+ engine_data,
+ r, g, b, a, pos);
+ og->gradient_changed = 1;
+ evas_object_change(obj);
+}
+
+/**
+ * Deletes all stops set for the given evas gradient object or any set data.
+ * @param obj The given evas gradient object.
+ * @ingroup Evas_Object_Gradient_Group
+ */
+EAPI void
+evas_object_gradient2_clear(Evas_Object *obj)
+{
+ Evas_Object_Gradient2 *og;
+ void *engine_data;
+
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ return;
+ MAGIC_CHECK_END();
+ og = (Evas_Object_Gradient2 *)(obj->object_data);
+ MAGIC_CHECK(og, Evas_Object_Gradient2, MAGIC_OBJ_GRADIENT);
+ return;
+ MAGIC_CHECK_END();
+ engine_data = obj->func->engine_data_get(obj);
+ if (engine_data)
+ obj->layer->evas->engine.func->gradient2_clear(obj->layer->evas->engine.data.output,
+ engine_data);
+ og->gradient_changed = 1;
+ og->cur.gradient_opaque = 0;
+ evas_object_change(obj);
+}
+
+
+/**
+ * Sets the tiling mode for the given evas gradient object's fill.
+ * @param obj The given evas gradient object.
+ * @param spread One of EVAS_TEXTURE_REFLECT, EVAS_TEXTURE_REPEAT,
+ * EVAS_TEXTURE_RESTRICT, or EVAS_TEXTURE_PAD.
+ * @ingroup Evas_Object_Gradient_Group
+ */
+EAPI void
+evas_object_gradient2_fill_spread_set(Evas_Object *obj, int spread)
+{
+ Evas_Object_Gradient2 *og;
+
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ return;
+ MAGIC_CHECK_END();
+ og = (Evas_Object_Gradient2 *)(obj->object_data);
+ MAGIC_CHECK(og, Evas_Object_Gradient2, MAGIC_OBJ_GRADIENT);
+ return;
+ MAGIC_CHECK_END();
+ if (spread == og->cur.fill.spread) return;
+ og->cur.fill.spread = spread;
+ og->gradient_changed = 1;
+ evas_object_change(obj);
+}
+
+/**
+ * Retrieves the spread (tiling mode) for the given gradient object's fill.
+ * @param obj The given evas gradient object.
+ * @return The current spread mode of the gradient object.
+ * @ingroup Evas_Object_Gradient_Group
+ */
+EAPI int
+evas_object_gradient2_fill_spread_get(const Evas_Object *obj)
+{
+ Evas_Object_Gradient2 *og;
+
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ return EVAS_TEXTURE_REPEAT;
+ MAGIC_CHECK_END();
+ og = (Evas_Object_Gradient2 *)(obj->object_data);
+ MAGIC_CHECK(og, Evas_Object_Gradient2, MAGIC_OBJ_GRADIENT);
+ return EVAS_TEXTURE_REPEAT;
+ MAGIC_CHECK_END();
+ return og->cur.fill.spread;
+}
+
+EAPI void
+evas_object_gradient2_fill_transform_set (Evas_Object *obj, Evas_Transform *t)
+{
+ Evas_Object_Gradient2 *og;
+
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ return;
+ MAGIC_CHECK_END();
+ og = (Evas_Object_Gradient2 *)(obj->object_data);
+ MAGIC_CHECK(og, Evas_Object_Gradient2, MAGIC_OBJ_GRADIENT);
+ return;
+ MAGIC_CHECK_END();
+ if (!t)
+ {
+ og->cur.fill.transform.mxx = 1;
+ og->cur.fill.transform.mxy = 0;
+ og->cur.fill.transform.mxz = 0;
+ og->cur.fill.transform.myx = 0;
+ og->cur.fill.transform.myy = 1;
+ og->cur.fill.transform.myz = 0;
+ og->cur.fill.transform.mzx = 0;
+ og->cur.fill.transform.mzy = 0;
+ og->cur.fill.transform.mzz = 1;
+
+ og->gradient_changed;
+ evas_object_change(obj);
+ return;
+ }
+ if ( (og->cur.fill.transform.mxx == t->mxx) ||
+ (og->cur.fill.transform.mxy == t->mxy) ||
+ (og->cur.fill.transform.mxy == t->mxy) ||
+ (og->cur.fill.transform.mxy == t->mxy) ||
+ (og->cur.fill.transform.mxy == t->mxy) ||
+ (og->cur.fill.transform.mxy == t->mxy) ||
+ (og->cur.fill.transform.mxy == t->mxy) ||
+ (og->cur.fill.transform.mxy == t->mxy) ||
+ (og->cur.fill.transform.mxy == t->mxy) )
+ return;
+
+ og->cur.fill.transform.mxx = t->mxx;
+ og->cur.fill.transform.mxy = t->mxy;
+ og->cur.fill.transform.mxz = t->mxz;
+ og->cur.fill.transform.myx = t->myx;
+ og->cur.fill.transform.myy = t->myy;
+ og->cur.fill.transform.myz = t->myz;
+ og->cur.fill.transform.mzx = t->mzx;
+ og->cur.fill.transform.mzy = t->mzy;
+ og->cur.fill.transform.mzz = t->mzz;
+
+ og->gradient_changed;
+ evas_object_change(obj);
+}
+
+EAPI void
+evas_object_gradient2_fill_transform_get (const Evas_Object *obj, Evas_Transform *t)
+{
+ Evas_Object_Gradient2 *og;
+
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ return;
+ MAGIC_CHECK_END();
+ og = (Evas_Object_Gradient2 *)(obj->object_data);
+ MAGIC_CHECK(og, Evas_Object_Gradient2, MAGIC_OBJ_GRADIENT);
+ return;
+ MAGIC_CHECK_END();
+ if (t)
+ {
+ t->mxx = og->cur.fill.transform.mxx;
+ t->mxy = og->cur.fill.transform.mxy;
+ t->mxz = og->cur.fill.transform.mxz;
+ t->myx = og->cur.fill.transform.myx;
+ t->myy = og->cur.fill.transform.myy;
+ t->myz = og->cur.fill.transform.myz;
+ t->mzx = og->cur.fill.transform.mzx;
+ t->mzy = og->cur.fill.transform.mzy;
+ t->mzz = og->cur.fill.transform.mzz;
+ }
+}
+
+
+#include "evas_object_gradient2_linear.c"
+#include "evas_object_gradient2_radial.c"
--- /dev/null
+#include "evas_common.h"
+#include "evas_private.h"
+
+/* private magic number for linear gradient objects */
+static const char lg_type[] = "linear_gradient";
+
+/* private struct for gradient object internal data */
+typedef struct _Evas_Object_Gradient2_Linear Evas_Object_Gradient2_Linear;
+
+struct _Evas_Object_Gradient2_Linear
+{
+ Evas_Object_Gradient2 base;
+
+ DATA32 magic;
+
+ struct {
+ struct {
+ float x0, y0, x1, y1;
+ } fill;
+ } cur, prev;
+
+ void *engine_data;
+
+ unsigned char gradient_changed : 1;
+ unsigned char changed : 1;
+};
+
+/* private methods for linear gradient objects */
+static void evas_object_gradient2_linear_init(Evas_Object *obj);
+static void *evas_object_gradient2_linear_new(void);
+
+static void evas_object_gradient2_linear_free(Evas_Object *obj);
+static void evas_object_gradient2_linear_render(Evas_Object *obj, void *output, void *context, void *surface, int x, int y);
+static void evas_object_gradient2_linear_render_pre(Evas_Object *obj);
+static void evas_object_gradient2_linear_render_post(Evas_Object *obj);
+
+static int evas_object_gradient2_linear_visual_type_get(Evas_Object *obj);
+static void *evas_object_gradient2_linear_engine_data_get(Evas_Object *obj);
+
+static int evas_object_gradient2_linear_is_opaque(Evas_Object *obj);
+static int evas_object_gradient2_linear_was_opaque(Evas_Object *obj);
+
+static const Evas_Object_Func object_func =
+{
+ /* methods (compulsory) */
+ evas_object_gradient2_linear_free,
+ evas_object_gradient2_linear_render,
+ evas_object_gradient2_linear_render_pre,
+ evas_object_gradient2_linear_render_post,
+ evas_object_gradient2_linear_visual_type_get,
+ evas_object_gradient2_linear_engine_data_get,
+ /* these are optional. NULL = nothing */
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ evas_object_gradient2_linear_is_opaque,
+ evas_object_gradient2_linear_was_opaque,
+ NULL,
+ NULL,
+ NULL
+};
+
+/* the actual api call to add a gradient */
+
+/**
+ * @defgroup Evas_Object_Gradient_Linear_Group Evas linear_gradient Object Functions
+ *
+ * Functions that work on evas linear gradient objects.
+ *
+ * The following example shows how
+ */
+
+/**
+ * Adds a gradient object to the given evas.
+ * @param e The given evas.
+ * @return A new evas gradient object if successful. Otherwise, @c NULL.
+ * @ingroup Evas_Object_Gradient_Group
+ */
+EAPI Evas_Object *
+evas_object_gradient2_linear_add(Evas *e)
+{
+ Evas_Object *obj;
+
+ MAGIC_CHECK(e, Evas, MAGIC_EVAS);
+ return NULL;
+ MAGIC_CHECK_END();
+ obj = evas_object_new();
+ evas_object_gradient2_linear_init(obj);
+ evas_object_inject(obj, e);
+ if (obj->object_data)
+ {
+ Evas_Object_Gradient2_Linear *o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+
+ o->engine_data = e->engine.func->gradient2_linear_new(e->engine.data.output);
+ }
+ return obj;
+}
+
+/**
+ * @defgroup Evas_Object_Gradient_Linear_Fill_Group Linear_Gradient Object Fill Functions
+ *
+ * Functions that deal with the fill geometry of the linear gradient object.
+ */
+
+/**
+ * Sets the start and end points of the linear gradient geometry for the object.
+ *
+ * Note that the gradient may extend beyond these,
+ * according to its spread value - restrict, repeat, or reflect. To have
+ * only one 'cycle' of the gradient drawn, the spread value must be set
+ * to restrict.
+ * The default values for the fill parameters is @p x0 = 0, @p y0 = 0,
+ * @p x1 = 0 and @p y1 = 0.
+ *
+ * @param obj The given evas linear gradient object.
+ * @param x0 The X coordinate of the start point.
+ * @param y0 The Y coordinate of the start point.
+ * @param x1 The X coordinate of the end point.
+ * @param y1 The Y coordinate of the end point
+ * @ingroup Evas_Object_Gradient_Linear_Fill_Group
+ */
+EAPI void
+evas_object_gradient2_linear_fill_set(Evas_Object *obj, float x0, float y0, float x1, float y1)
+{
+ Evas_Object_Gradient2_Linear *o;
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ return;
+ MAGIC_CHECK_END();
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ MAGIC_CHECK(o, Evas_Object_Gradient2_Linear, MAGIC_OBJ_GRADIENT_LINEAR);
+ return;
+ MAGIC_CHECK_END();
+ if ((o->cur.fill.x0 == x0) &&
+ (o->cur.fill.y0 == y0) &&
+ (o->cur.fill.x1 == x1) &&
+ (o->cur.fill.y1 == y1)) return;
+ o->cur.fill.x0 = x0;
+ o->cur.fill.y0 = y0;
+ o->cur.fill.x1 = x1;
+ o->cur.fill.y1 = y1;
+ o->gradient_changed = 1;
+ o->changed = 1;
+ evas_object_change(obj);
+}
+
+EAPI void
+evas_object_gradient2_linear_fill_get(const Evas_Object *obj, float *x0, float *y0, float *x1, float *y1)
+{
+ Evas_Object_Gradient2_Linear *o;
+
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ if (x0) *x0 = 0;
+ if (y0) *y0 = 0;
+ if (x1) *x1 = 0;
+ if (y1) *y1 = 0;
+ return;
+ MAGIC_CHECK_END();
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ MAGIC_CHECK(o, Evas_Object_Gradient2_Linear, MAGIC_OBJ_GRADIENT_LINEAR);
+ if (x0) *x0 = 0;
+ if (y0) *y0 = 0;
+ if (x1) *x1 = 0;
+ if (y1) *y1 = 0;
+ return;
+ MAGIC_CHECK_END();
+ if (x0) *x0 = o->cur.fill.x0;
+ if (y0) *y0 = o->cur.fill.y0;
+ if (x1) *x1 = o->cur.fill.x1;
+ if (y1) *y1 = o->cur.fill.y1;
+ return;
+}
+
+
+
+/* all nice and private */
+static void
+evas_object_gradient2_linear_init(Evas_Object *obj)
+{
+ /* alloc grad ob, setup methods and default values */
+ obj->object_data = evas_object_gradient2_linear_new();
+ /* set up default settings for this kind of object */
+ obj->cur.color.r = 255;
+ obj->cur.color.g = 255;
+ obj->cur.color.b = 255;
+ obj->cur.color.a = 255;
+ obj->cur.geometry.x = 0;
+ obj->cur.geometry.y = 0;
+ obj->cur.geometry.w = 0;
+ obj->cur.geometry.h = 0;
+ obj->cur.layer = 0;
+ obj->cur.anti_alias = 1;
+ obj->cur.interpolation_color_space = EVAS_COLOR_SPACE_ARGB;
+ obj->cur.render_op = EVAS_RENDER_BLEND;
+ /* set up object-specific settings */
+ obj->prev = obj->cur;
+ /* set up methods (compulsory) */
+ obj->func = &object_func;
+ obj->type = lg_type;
+ obj->changed = 1;
+}
+
+static void *
+evas_object_gradient2_linear_new(void)
+{
+ Evas_Object_Gradient2_Linear *o;
+ Evas_Object_Gradient2 *og;
+
+ /* alloc obj private data */
+ o = calloc(1, sizeof(Evas_Object_Gradient2_Linear));
+ if (!o) return NULL;
+ o->magic = MAGIC_OBJ_GRADIENT_LINEAR;
+ o->cur.fill.x0 = 0;
+ o->cur.fill.y0 = 0;
+ o->cur.fill.x1 = 1;
+ o->cur.fill.y1 = 1;
+ og = (Evas_Object_Gradient2 *)o;
+ og->magic = MAGIC_OBJ_GRADIENT;
+ og->cur.fill.transform.mxx = og->cur.fill.transform.myy = og->cur.fill.transform.mzz = 1;
+ og->cur.fill.spread = EVAS_TEXTURE_REPEAT;
+ og->cur.gradient_opaque = 0;
+ og->prev = og->cur;
+ og->gradient_changed = 1;
+ o->prev = o->cur;
+ o->changed = 1;
+ o->gradient_changed = 1;
+ return o;
+}
+
+static void
+evas_object_gradient2_linear_free(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Linear *o;
+
+ /* frees private object data. very simple here */
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ MAGIC_CHECK(o, Evas_Object_Gradient2_Linear, MAGIC_OBJ_GRADIENT_LINEAR);
+ return;
+ MAGIC_CHECK_END();
+ /* free obj */
+ if (o->engine_data)
+ obj->layer->evas->engine.func->gradient2_linear_free(obj->layer->evas->engine.data.output,
+ o->engine_data);
+ free(o);
+ obj->object_data = NULL;
+}
+
+
+
+static void
+evas_object_gradient2_linear_render(Evas_Object *obj, void *output, void *context, void *surface, int x, int y)
+{
+ Evas_Object_Gradient2_Linear *o;
+
+ /* render object to surface with context, and offxet by x,y */
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ obj->layer->evas->engine.func->context_multiplier_unset(output, context);
+ obj->layer->evas->engine.func->context_anti_alias_set(output, context, obj->cur.anti_alias);
+ obj->layer->evas->engine.func->context_render_op_set(output, context, obj->cur.render_op);
+ if (o->engine_data)
+ {
+ obj->layer->evas->engine.func->gradient2_linear_draw(output, context, surface,
+ o->engine_data,
+ obj->cur.geometry.x + x,
+ obj->cur.geometry.y + y,
+ obj->cur.geometry.w,
+ obj->cur.geometry.h);
+ }
+}
+
+static void
+evas_object_gradient2_linear_render_pre(Evas_Object *obj)
+{
+ Evas_Rectangles rects = { 0, 0, NULL };
+ Evas_Object_Gradient2_Linear *o;
+ Evas_Object_Gradient2 *og;
+ int is_v, was_v;
+
+ /* dont pre-render the obj twice! */
+ if (obj->pre_render_done) return;
+ obj->pre_render_done = 1;
+ /* pre-render phase. this does anything an object needs to do just before */
+ /* rendering. this could mean loading the image data, retrieving it from */
+ /* elsewhere, decoding video etc. */
+ /* then when this is done the object needs to figure if it changed and */
+ /* if so what and where and add the appropriate redraw rectangles */
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ og = (Evas_Object_Gradient2 *)(o);
+ /* if someone is clipping this obj - go calculate the clipper */
+ if (obj->cur.clipper)
+ {
+ if (obj->cur.cache.clip.dirty)
+ evas_object_clip_recalc(obj->cur.clipper);
+ obj->cur.clipper->func->render_pre(obj->cur.clipper);
+ }
+ /* if it changed color */
+ if ((obj->cur.color.r != obj->prev.color.r) ||
+ (obj->cur.color.g != obj->prev.color.g) ||
+ (obj->cur.color.b != obj->prev.color.b) ||
+ (obj->cur.color.a != obj->prev.color.a))
+ { o->gradient_changed = 1; o->changed = 1; }
+ if ((!o->gradient_changed) && ((obj->cur.cache.clip.r != obj->prev.cache.clip.r) ||
+ (obj->cur.cache.clip.g != obj->prev.cache.clip.g) ||
+ (obj->cur.cache.clip.b != obj->prev.cache.clip.b) ||
+ (obj->cur.cache.clip.a != obj->prev.cache.clip.a)))
+ { o->gradient_changed = 1; o->changed = 1; }
+ if (!o->gradient_changed && (obj->cur.interpolation_color_space != obj->prev.interpolation_color_space))
+ { o->gradient_changed = 1; o->changed = 1; }
+ if (!o->changed && (obj->cur.render_op != obj->prev.render_op))
+ o->changed = 1;
+// if (!o->changed && (obj->cur.anti_alias != obj->prev.anti_alias))
+// o->changed = 1;
+ if (og->gradient_changed)
+ { o->gradient_changed = 1; o->changed = 1; }
+ if (o->changed && o->engine_data)
+ {
+ obj->layer->evas->engine.func->context_render_op_set(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context, obj->cur.render_op);
+ obj->layer->evas->engine.func->context_multiplier_set(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ obj->cur.cache.clip.r, obj->cur.cache.clip.g,
+ obj->cur.cache.clip.b, obj->cur.cache.clip.a);
+ obj->layer->evas->engine.func->context_color_interpolation_set(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ obj->cur.interpolation_color_space);
+ if (o->gradient_changed)
+ {
+ obj->layer->evas->engine.func->gradient2_linear_fill_set(obj->layer->evas->engine.data.output, o->engine_data, o->cur.fill.x0, o->cur.fill.y0, o->cur.fill.x1, o->cur.fill.y1);
+ obj->layer->evas->engine.func->gradient2_fill_transform_set(obj->layer->evas->engine.data.output, o->engine_data,
+ &og->cur.fill.transform);
+ obj->layer->evas->engine.func->gradient2_fill_spread_set(obj->layer->evas->engine.data.output, o->engine_data,
+ og->cur.fill.spread);
+ obj->layer->evas->engine.func->gradient2_linear_render_pre(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ o->engine_data);
+ }
+ og->cur.gradient_opaque = obj->layer->evas->engine.func->gradient2_linear_is_opaque(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ o->engine_data,
+ obj->cur.cache.clip.x, obj->cur.cache.clip.y,
+ obj->cur.cache.clip.w, obj->cur.cache.clip.h);
+
+ if (obj->cur.cache.clip.a != 255)
+ og->cur.gradient_opaque = 0;
+ }
+
+ /* now figure what changed and add draw rects */
+ /* if it just became visible or invisible */
+ is_v = evas_object_is_visible(obj);
+ was_v = evas_object_was_visible(obj);
+ if (is_v != was_v)
+ {
+ evas_object_render_pre_visible_change(&rects, obj, is_v, was_v);
+ goto done;
+ }
+ /* its not visible - we accounted for it appearing or not so just abort */
+ if (!is_v) goto done;
+ /* clipper changed this is in addition to anything else for obj */
+ evas_object_render_pre_clipper_change(&rects, obj);
+ /* gradient changed */
+ if (o->changed || obj->restack)
+ {
+ evas_object_render_pre_prev_cur_add(&rects, obj);
+ goto done;
+ }
+ /* if it changed geometry */
+ if ((obj->cur.geometry.x != obj->prev.geometry.x) ||
+ (obj->cur.geometry.y != obj->prev.geometry.y) ||
+ (obj->cur.geometry.w != obj->prev.geometry.w) ||
+ (obj->cur.geometry.h != obj->prev.geometry.h))
+ {
+ evas_object_render_pre_prev_cur_add(&rects, obj);
+ goto done;
+ }
+ /* it obviously didn't change - add a NO obscure - this "unupdates" this */
+ /* area so if there were updates for it they get wiped. don't do it if we */
+ /* arent fully opaque and we are visible */
+
+ if (evas_object_is_visible(obj) &&
+ evas_object_is_opaque(obj))
+ obj->layer->evas->engine.func->output_redraws_rect_del(obj->layer->evas->engine.data.output,
+ obj->cur.cache.clip.x,
+ obj->cur.cache.clip.y,
+ obj->cur.cache.clip.w,
+ obj->cur.cache.clip.h);
+
+ done:
+ evas_object_render_pre_effect_updates(&rects, obj, is_v, was_v);
+}
+
+static void
+evas_object_gradient2_linear_render_post(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Linear *o;
+ Evas_Object_Gradient2 *og;
+
+ /* this moves the current data to the previous state parts of the object */
+ /* in whatever way is safest for the object. also if we don't need object */
+ /* data anymore we can free it if the object deems this is a good idea */
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ og = (Evas_Object_Gradient2 *)(o);
+ /* remove those pesky changes */
+ while (obj->clip.changes)
+ {
+ Evas_Rectangle *r;
+
+ r = (Evas_Rectangle *)obj->clip.changes->data;
+ obj->clip.changes = evas_list_remove(obj->clip.changes, r);
+ free(r);
+ }
+ /* move cur to prev safely for object data */
+ obj->prev = obj->cur;
+ obj->changed = 0;
+ o->prev = o->cur;
+ o->changed = 0;
+ o->gradient_changed = 0;
+ og->prev = og->cur;
+ og->gradient_changed = 0;
+}
+
+static int evas_object_gradient2_linear_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Linear *o;
+
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_GRADIENT;
+}
+
+static void *evas_object_gradient2_linear_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Linear *o;
+
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
+
+
+static int
+evas_object_gradient2_linear_is_opaque(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Linear *o;
+ Evas_Object_Gradient2 *og;
+
+ /* this returns 1 if the internal object data implies that the object is */
+ /* currently fully opaque over the entire region it occupies */
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ if (!o->engine_data) return 0;
+ og = (Evas_Object_Gradient2 *)(o);
+ return og->cur.gradient_opaque;
+ }
+
+static int
+evas_object_gradient2_linear_was_opaque(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Linear *o;
+ Evas_Object_Gradient2 *og;
+
+ /* this returns 1 if the internal object data implies that the object was */
+ /* currently fully opaque over the entire region it occupies */
+ o = (Evas_Object_Gradient2_Linear *)(obj->object_data);
+ if (!o->engine_data) return 0;
+ og = (Evas_Object_Gradient2 *)(o);
+ return og->prev.gradient_opaque;
+}
--- /dev/null
+#include "evas_common.h"
+#include "evas_private.h"
+
+/* private magic number for radial gradient objects */
+static const char rg_type[] = "radial_gradient";
+
+/* private struct for gradient object internal data */
+typedef struct _Evas_Object_Gradient2_Radial Evas_Object_Gradient2_Radial;
+
+struct _Evas_Object_Gradient2_Radial
+{
+ Evas_Object_Gradient2 base;
+
+ DATA32 magic;
+
+ struct {
+ struct {
+ float cx, cy, rx, ry;
+ } fill;
+ } cur, prev;
+
+ void *engine_data;
+
+ unsigned char gradient_changed : 1;
+ unsigned char changed : 1;
+};
+
+/* private methods for radial gradient objects */
+static void evas_object_gradient2_radial_init(Evas_Object *obj);
+static void *evas_object_gradient2_radial_new(void);
+
+static void evas_object_gradient2_radial_free(Evas_Object *obj);
+static void evas_object_gradient2_radial_render(Evas_Object *obj, void *output, void *context, void *surface, int x, int y);
+static void evas_object_gradient2_radial_render_pre(Evas_Object *obj);
+static void evas_object_gradient2_radial_render_post(Evas_Object *obj);
+
+static int evas_object_gradient2_radial_visual_type_get(Evas_Object *obj);
+static void *evas_object_gradient2_radial_engine_data_get(Evas_Object *obj);
+
+static int evas_object_gradient2_radial_is_opaque(Evas_Object *obj);
+static int evas_object_gradient2_radial_was_opaque(Evas_Object *obj);
+
+static const Evas_Object_Func rg_object_func =
+{
+ /* methods (compulsory) */
+ evas_object_gradient2_radial_free,
+ evas_object_gradient2_radial_render,
+ evas_object_gradient2_radial_render_pre,
+ evas_object_gradient2_radial_render_post,
+ evas_object_gradient2_radial_visual_type_get,
+ evas_object_gradient2_radial_engine_data_get,
+ /* these are optional. NULL = nothing */
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ evas_object_gradient2_radial_is_opaque,
+ evas_object_gradient2_radial_was_opaque,
+ NULL,
+ NULL,
+ NULL
+};
+
+/* the actual api call to add a gradient */
+
+/**
+ * @defgroup Evas_Object_Gradient_Radial_Group Evas radial_gradient Object Functions
+ *
+ * Functions that work on evas radial gradient objects.
+ *
+ * The following example shows how
+ */
+
+/**
+ * Adds a gradient object to the given evas.
+ * @param e The given evas.
+ * @return A new evas gradient object if successful. Otherwise, @c NULL.
+ * @ingroup Evas_Object_Gradient_Group
+ */
+EAPI Evas_Object *
+evas_object_gradient2_radial_add(Evas *e)
+{
+ Evas_Object *obj;
+
+ MAGIC_CHECK(e, Evas, MAGIC_EVAS);
+ return NULL;
+ MAGIC_CHECK_END();
+ obj = evas_object_new();
+ evas_object_gradient2_radial_init(obj);
+ evas_object_inject(obj, e);
+ if (obj->object_data)
+ {
+ Evas_Object_Gradient2_Radial *o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+
+ o->engine_data = e->engine.func->gradient2_radial_new(e->engine.data.output);
+ }
+ return obj;
+}
+
+/**
+ * @defgroup Evas_Object_Gradient_Radial_Fill_Group Radial_Gradient Object Fill Functions
+ *
+ * Functions that deal with the fill geometry of the radial gradient object.
+ */
+
+/**
+ * Sets the center and radii of the radial gradient geometry for the object.
+ *
+ * Note that the gradient may extend beyond these,
+ * according to its spread value - restrict, repeat, or reflect. To have
+ * only one 'cycle' of the gradient drawn, the spread value must be set
+ * to restrict.
+ * The default values for the fill parameters is @p cx = 0, @p cy = 0,
+ * @p rx = 0 and @p ry = 0.
+ *
+ * @param obj The given evas radial gradient object.
+ * @param cx The X coordinate of the start point.
+ * @param cy The Y coordinate of the start point.
+ * @param rx The length of the x-cordinate radius.
+ * @param ry The length of the y-coordinate radius.
+ * @ingroup Evas_Object_Gradient_Radial_Fill_Group
+ */
+EAPI void
+evas_object_gradient2_radial_fill_set(Evas_Object *obj, float cx, float cy, float rx, float ry)
+{
+ Evas_Object_Gradient2_Radial *o;
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ return;
+ MAGIC_CHECK_END();
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ MAGIC_CHECK(o, Evas_Object_Gradient2_Radial, MAGIC_OBJ_GRADIENT_RADIAL);
+ return;
+ MAGIC_CHECK_END();
+ if ((o->cur.fill.cx == cx) &&
+ (o->cur.fill.cy == cy) &&
+ (o->cur.fill.rx == rx) &&
+ (o->cur.fill.ry == ry)) return;
+ o->cur.fill.cx = cx;
+ o->cur.fill.cy = cy;
+ o->cur.fill.rx = rx;
+ o->cur.fill.ry = ry;
+ o->gradient_changed = 1;
+ o->changed = 1;
+ evas_object_change(obj);
+}
+
+EAPI void
+evas_object_gradient2_radial_fill_get(const Evas_Object *obj, float *cx, float *cy, float *rx, float *ry)
+{
+ Evas_Object_Gradient2_Radial *o;
+
+ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
+ if (cx) *cx = 0;
+ if (cy) *cy = 0;
+ if (rx) *rx = 0;
+ if (ry) *ry = 0;
+ return;
+ MAGIC_CHECK_END();
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ MAGIC_CHECK(o, Evas_Object_Gradient2_Radial, MAGIC_OBJ_GRADIENT_RADIAL);
+ if (cx) *cx = 0;
+ if (cy) *cy = 0;
+ if (rx) *rx = 0;
+ if (ry) *ry = 0;
+ return;
+ MAGIC_CHECK_END();
+ if (cx) *cx = o->cur.fill.cx;
+ if (cy) *cy = o->cur.fill.cy;
+ if (rx) *rx = o->cur.fill.rx;
+ if (ry) *ry = o->cur.fill.ry;
+ return;
+}
+
+
+
+/* all nice and private */
+static void
+evas_object_gradient2_radial_init(Evas_Object *obj)
+{
+ /* alloc grad ob, setup methods and default values */
+ obj->object_data = evas_object_gradient2_radial_new();
+ /* set up default settings for this kind of object */
+ obj->cur.color.r = 255;
+ obj->cur.color.g = 255;
+ obj->cur.color.b = 255;
+ obj->cur.color.a = 255;
+ obj->cur.geometry.x = 0;
+ obj->cur.geometry.y = 0;
+ obj->cur.geometry.w = 0;
+ obj->cur.geometry.h = 0;
+ obj->cur.layer = 0;
+ obj->cur.anti_alias = 1;
+ obj->cur.interpolation_color_space = EVAS_COLOR_SPACE_ARGB;
+ obj->cur.render_op = EVAS_RENDER_BLEND;
+ /* set up object-specific settings */
+ obj->prev = obj->cur;
+ /* set up methods (compulsory) */
+ obj->func = &rg_object_func;
+ obj->type = rg_type;
+ obj->changed = 1;
+}
+
+static void *
+evas_object_gradient2_radial_new(void)
+{
+ Evas_Object_Gradient2_Radial *o;
+ Evas_Object_Gradient2 *og;
+
+ /* alloc obj private data */
+ o = calloc(1, sizeof(Evas_Object_Gradient2_Radial));
+ if (!o) return NULL;
+ o->magic = MAGIC_OBJ_GRADIENT_RADIAL;
+ o->cur.fill.cx = 0;
+ o->cur.fill.cy = 0;
+ o->cur.fill.rx = 1;
+ o->cur.fill.ry = 1;
+ og = (Evas_Object_Gradient2 *)o;
+ og->magic = MAGIC_OBJ_GRADIENT;
+ og->cur.fill.transform.mxx = og->cur.fill.transform.myy = og->cur.fill.transform.mzz = 1;
+ og->cur.fill.spread = EVAS_TEXTURE_REPEAT;
+ og->cur.gradient_opaque = 0;
+ og->prev = og->cur;
+ og->gradient_changed = 1;
+ o->prev = o->cur;
+ o->changed = 1;
+ o->gradient_changed = 1;
+ return o;
+}
+
+static void
+evas_object_gradient2_radial_free(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Radial *o;
+
+ /* frees private object data. very simple here */
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ MAGIC_CHECK(o, Evas_Object_Gradient2_Radial, MAGIC_OBJ_GRADIENT_RADIAL);
+ return;
+ MAGIC_CHECK_END();
+ /* free obj */
+ if (o->engine_data)
+ obj->layer->evas->engine.func->gradient2_radial_free(obj->layer->evas->engine.data.output,
+ o->engine_data);
+ free(o);
+ obj->object_data = NULL;
+}
+
+
+
+static void
+evas_object_gradient2_radial_render(Evas_Object *obj, void *output, void *context, void *surface, int x, int y)
+{
+ Evas_Object_Gradient2_Radial *o;
+
+ /* render object to surface with context, and offxet by x,y */
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ obj->layer->evas->engine.func->context_multiplier_unset(output, context);
+ obj->layer->evas->engine.func->context_anti_alias_set(output, context, obj->cur.anti_alias);
+ obj->layer->evas->engine.func->context_render_op_set(output, context, obj->cur.render_op);
+ if (o->engine_data)
+ {
+ obj->layer->evas->engine.func->gradient2_radial_draw(output, context, surface,
+ o->engine_data,
+ obj->cur.geometry.x + x,
+ obj->cur.geometry.y + y,
+ obj->cur.geometry.w,
+ obj->cur.geometry.h);
+ }
+}
+
+static void
+evas_object_gradient2_radial_render_pre(Evas_Object *obj)
+{
+ Evas_Rectangles rects = { 0, 0, NULL };
+ Evas_Object_Gradient2_Radial *o;
+ Evas_Object_Gradient2 *og;
+ int is_v, was_v;
+
+ /* dont pre-render the obj twice! */
+ if (obj->pre_render_done) return;
+ obj->pre_render_done = 1;
+ /* pre-render phase. this does anything an object needs to do just before */
+ /* rendering. this could mean loading the image data, retrieving it from */
+ /* elsewhere, decoding video etc. */
+ /* then when this is done the object needs to figure if it changed and */
+ /* if so what and where and add the appropriate redraw rectangles */
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ og = (Evas_Object_Gradient2 *)(o);
+ /* if someone is clipping this obj - go calculate the clipper */
+ if (obj->cur.clipper)
+ {
+ if (obj->cur.cache.clip.dirty)
+ evas_object_clip_recalc(obj->cur.clipper);
+ obj->cur.clipper->func->render_pre(obj->cur.clipper);
+ }
+ /* if it changed color */
+ if ((obj->cur.color.r != obj->prev.color.r) ||
+ (obj->cur.color.g != obj->prev.color.g) ||
+ (obj->cur.color.b != obj->prev.color.b) ||
+ (obj->cur.color.a != obj->prev.color.a))
+ { o->gradient_changed = 1; o->changed = 1; }
+ if ((!o->gradient_changed) && ((obj->cur.cache.clip.r != obj->prev.cache.clip.r) ||
+ (obj->cur.cache.clip.g != obj->prev.cache.clip.g) ||
+ (obj->cur.cache.clip.b != obj->prev.cache.clip.b) ||
+ (obj->cur.cache.clip.a != obj->prev.cache.clip.a)))
+ { o->gradient_changed = 1; o->changed = 1; }
+ if (!o->gradient_changed && (obj->cur.interpolation_color_space != obj->prev.interpolation_color_space))
+ { o->gradient_changed = 1; o->changed = 1; }
+ if (!o->changed && (obj->cur.render_op != obj->prev.render_op))
+ o->changed = 1;
+// if (!o->changed && (obj->cur.anti_alias != obj->prev.anti_alias))
+// o->changed = 1;
+ if (og->gradient_changed)
+ { o->gradient_changed = 1; o->changed = 1; }
+ if (o->changed && o->engine_data)
+ {
+ obj->layer->evas->engine.func->context_render_op_set(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context, obj->cur.render_op);
+ obj->layer->evas->engine.func->context_multiplier_set(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ obj->cur.cache.clip.r, obj->cur.cache.clip.g,
+ obj->cur.cache.clip.b, obj->cur.cache.clip.a);
+ obj->layer->evas->engine.func->context_color_interpolation_set(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ obj->cur.interpolation_color_space);
+ if (o->gradient_changed)
+ {
+ obj->layer->evas->engine.func->gradient2_radial_fill_set(obj->layer->evas->engine.data.output, o->engine_data, o->cur.fill.cx, o->cur.fill.cy, o->cur.fill.rx, o->cur.fill.ry);
+ obj->layer->evas->engine.func->gradient2_fill_transform_set(obj->layer->evas->engine.data.output, o->engine_data,
+ &og->cur.fill.transform);
+ obj->layer->evas->engine.func->gradient2_fill_spread_set(obj->layer->evas->engine.data.output, o->engine_data,
+ og->cur.fill.spread);
+ obj->layer->evas->engine.func->gradient2_radial_render_pre(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ o->engine_data);
+ }
+ og->cur.gradient_opaque = obj->layer->evas->engine.func->gradient2_radial_is_opaque(obj->layer->evas->engine.data.output,
+ obj->layer->evas->engine.data.context,
+ o->engine_data,
+ obj->cur.cache.clip.x, obj->cur.cache.clip.y,
+ obj->cur.cache.clip.w, obj->cur.cache.clip.h);
+
+ if (obj->cur.cache.clip.a != 255)
+ og->cur.gradient_opaque = 0;
+ }
+ /* now figure what changed and add draw rects */
+ /* if it just became visible or invisible */
+ is_v = evas_object_is_visible(obj);
+ was_v = evas_object_was_visible(obj);
+ if (is_v != was_v)
+ {
+ evas_object_render_pre_visible_change(&rects, obj, is_v, was_v);
+ goto done;
+ }
+ /* its not visible - we accounted for it appearing or not so just abort */
+ if (!is_v) goto done;
+ /* clipper changed this is in addition to anything else for obj */
+ evas_object_render_pre_clipper_change(&rects, obj);
+ /* gradient changed */
+ if (o->changed || obj->restack)
+ {
+ evas_object_render_pre_prev_cur_add(&rects, obj);
+ goto done;
+ }
+ /* if it changed geometry */
+ if ((obj->cur.geometry.x != obj->prev.geometry.x) ||
+ (obj->cur.geometry.y != obj->prev.geometry.y) ||
+ (obj->cur.geometry.w != obj->prev.geometry.w) ||
+ (obj->cur.geometry.h != obj->prev.geometry.h))
+ {
+ evas_object_render_pre_prev_cur_add(&rects, obj);
+ goto done;
+ }
+ /* it obviously didn't change - add a NO obscure - this "unupdates" this */
+ /* area so if there were updates for it they get wiped. don't do it if we */
+ /* arent fully opaque and we are visible */
+
+ if (evas_object_is_visible(obj) &&
+ evas_object_is_opaque(obj))
+ obj->layer->evas->engine.func->output_redraws_rect_del(obj->layer->evas->engine.data.output,
+ obj->cur.cache.clip.x,
+ obj->cur.cache.clip.y,
+ obj->cur.cache.clip.w,
+ obj->cur.cache.clip.h);
+
+ done:
+ evas_object_render_pre_effect_updates(&rects, obj, is_v, was_v);
+}
+
+static void
+evas_object_gradient2_radial_render_post(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Radial *o;
+ Evas_Object_Gradient2 *og;
+
+ /* this moves the current data to the previous state parts of the object */
+ /* in whatever way is safest for the object. also if we don't need object */
+ /* data anymore we can free it if the object deems this is a good idea */
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ og = (Evas_Object_Gradient2 *)(o);
+ /* remove those pesky changes */
+ while (obj->clip.changes)
+ {
+ Evas_Rectangle *r;
+
+ r = (Evas_Rectangle *)obj->clip.changes->data;
+ obj->clip.changes = evas_list_remove(obj->clip.changes, r);
+ free(r);
+ }
+ /* move cur to prev safely for object data */
+ obj->prev = obj->cur;
+ obj->changed = 0;
+ o->prev = o->cur;
+ o->changed = 0;
+ o->gradient_changed = 0;
+ og->prev = og->cur;
+ og->gradient_changed = 0;
+}
+
+static int evas_object_gradient2_radial_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Radial *o;
+
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_GRADIENT;
+}
+
+static void *evas_object_gradient2_radial_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Radial *o;
+
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
+
+
+static int
+evas_object_gradient2_radial_is_opaque(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Radial *o;
+ Evas_Object_Gradient2 *og;
+
+ /* this returns 1 if the internal object data implies that the object is */
+ /* currently fully opaque over the entire region it occupies */
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ if (!o->engine_data) return 0;
+ og = (Evas_Object_Gradient2 *)(o);
+ return og->cur.gradient_opaque;
+ }
+
+static int
+evas_object_gradient2_radial_was_opaque(Evas_Object *obj)
+{
+ Evas_Object_Gradient2_Radial *o;
+ Evas_Object_Gradient2 *og;
+
+ /* this returns 1 if the internal object data implies that the object was */
+ /* currently fully opaque over the entire region it occupies */
+ o = (Evas_Object_Gradient2_Radial *)(obj->object_data);
+ if (!o->engine_data) return 0;
+ og = (Evas_Object_Gradient2 *)(o);
+ return og->prev.gradient_opaque;
+}
static void evas_object_image_render_pre(Evas_Object *obj);
static void evas_object_image_render_post(Evas_Object *obj);
+static int evas_object_image_visual_type_get(Evas_Object *obj);
+static void *evas_object_image_engine_data_get(Evas_Object *obj);
+
static int evas_object_image_is_opaque(Evas_Object *obj);
static int evas_object_image_was_opaque(Evas_Object *obj);
static int evas_object_image_is_inside(Evas_Object *obj, Evas_Coord x, Evas_Coord y);
evas_object_image_render,
evas_object_image_render_pre,
evas_object_image_render_post,
+ evas_object_image_visual_type_get,
+ evas_object_image_engine_data_get,
/* these are optional. NULL = nothing */
NULL,
NULL,
/* FIXME: copy strings across */
}
+static int evas_object_image_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Image *o;
+
+ o = (Evas_Object_Image *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_IMAGE;
+}
+
+static void *evas_object_image_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Image *o;
+
+ o = (Evas_Object_Image *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
+
static int
evas_object_image_is_opaque(Evas_Object *obj)
{
static void evas_object_line_render_pre(Evas_Object *obj);
static void evas_object_line_render_post(Evas_Object *obj);
+static int evas_object_line_visual_type_get(Evas_Object *obj);
+static void *evas_object_line_engine_data_get(Evas_Object *obj);
+
static int evas_object_line_is_opaque(Evas_Object *obj);
static int evas_object_line_was_opaque(Evas_Object *obj);
static int evas_object_line_is_inside(Evas_Object *obj, Evas_Coord x, Evas_Coord y);
evas_object_line_render,
evas_object_line_render_pre,
evas_object_line_render_post,
+ evas_object_line_visual_type_get,
+ evas_object_line_engine_data_get,
/* these are optional. NULL = nothing */
NULL,
NULL,
o->changed = 0;
}
+static int evas_object_line_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Line *o;
+
+ o = (Evas_Object_Line *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_SHAPE;
+}
+
+static void *evas_object_line_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Line *o;
+
+ o = (Evas_Object_Line *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
+
static int
evas_object_line_is_opaque(Evas_Object *obj)
{
static void evas_object_polygon_render_pre(Evas_Object *obj);
static void evas_object_polygon_render_post(Evas_Object *obj);
+static int evas_object_polygon_visual_type_get(Evas_Object *obj);
+static void *evas_object_polygon_engine_data_get(Evas_Object *obj);
+
static int evas_object_polygon_is_opaque(Evas_Object *obj);
static int evas_object_polygon_was_opaque(Evas_Object *obj);
static int evas_object_polygon_is_inside(Evas_Object *obj, Evas_Coord x, Evas_Coord y);
evas_object_polygon_render,
evas_object_polygon_render_pre,
evas_object_polygon_render_post,
+ evas_object_polygon_visual_type_get,
+ evas_object_polygon_engine_data_get,
/* these are optional. NULL = nothing */
NULL,
NULL,
o->changed = 0;
}
+static int evas_object_polygon_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Polygon *o;
+
+ o = (Evas_Object_Polygon *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_SHAPE;
+}
+
+static void *evas_object_polygon_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Polygon *o;
+
+ o = (Evas_Object_Polygon *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
+
static int
evas_object_polygon_is_opaque(Evas_Object *obj)
{
static void evas_object_rectangle_free(Evas_Object *obj);
static void evas_object_rectangle_render_pre(Evas_Object *obj);
static void evas_object_rectangle_render_post(Evas_Object *obj);
+
+static int evas_object_rectangle_visual_type_get(Evas_Object *obj);
+static void *evas_object_rectangle_engine_data_get(Evas_Object *obj);
+
static int evas_object_rectangle_is_opaque(Evas_Object *obj);
static int evas_object_rectangle_was_opaque(Evas_Object *obj);
evas_object_rectangle_render,
evas_object_rectangle_render_pre,
evas_object_rectangle_render_post,
+ evas_object_rectangle_visual_type_get,
+ evas_object_rectangle_engine_data_get,
/* these are optional. NULL = nothing */
NULL,
NULL,
return 1;
}
+static int evas_object_rectangle_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Rectangle *o;
+
+ o = (Evas_Object_Rectangle *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_SHAPE;
+}
+
+static void *evas_object_rectangle_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Rectangle *o;
+
+ o = (Evas_Object_Rectangle *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
+
+
#if 0 /* usless calls for a rect object. much more useful for images etc. */
static void
evas_object_rectangle_store(Evas_Object *obj)
static void evas_object_smart_render_pre(Evas_Object *obj);
static void evas_object_smart_render_post(Evas_Object *obj);
+static int evas_object_smart_visual_type_get(Evas_Object *obj);
+static void *evas_object_smart_engine_data_get(Evas_Object *obj);
+
static const Evas_Object_Func object_func =
{
/* methods (compulsory) */
evas_object_smart_render,
evas_object_smart_render_pre,
evas_object_smart_render_post,
+ evas_object_smart_visual_type_get,
+ evas_object_smart_engine_data_get,
/* these are optional. NULL = nothing */
NULL,
NULL,
{
obj->prev = obj->cur;
}
+
+static int evas_object_smart_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Smart *o;
+
+ o = (Evas_Object_Smart *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_CONTAINER;
+}
+
+static void *evas_object_smart_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Smart *o;
+
+ o = (Evas_Object_Smart *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
static void evas_object_text_render_pre(Evas_Object *obj);
static void evas_object_text_render_post(Evas_Object *obj);
+static int evas_object_text_visual_type_get(Evas_Object *obj);
+static void *evas_object_text_engine_data_get(Evas_Object *obj);
+
static int evas_object_text_is_opaque(Evas_Object *obj);
static int evas_object_text_was_opaque(Evas_Object *obj);
evas_object_text_render,
evas_object_text_render_pre,
evas_object_text_render_post,
+ evas_object_text_visual_type_get,
+ evas_object_text_engine_data_get,
/* these are optional. NULL = nothing */
NULL,
NULL,
o->changed = 0;
}
+static int evas_object_text_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Text *o;
+
+ o = (Evas_Object_Text *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_SHAPE;
+}
+
+static void *evas_object_text_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Text *o;
+
+ o = (Evas_Object_Text *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
+
static int
evas_object_text_is_opaque(Evas_Object *obj)
{
static void evas_object_textblock_render_pre(Evas_Object *obj);
static void evas_object_textblock_render_post(Evas_Object *obj);
+static int evas_object_textblock_visual_type_get(Evas_Object *obj);
+static void *evas_object_textblock_engine_data_get(Evas_Object *obj);
+
static int evas_object_textblock_is_opaque(Evas_Object *obj);
static int evas_object_textblock_was_opaque(Evas_Object *obj);
evas_object_textblock_render,
evas_object_textblock_render_pre,
evas_object_textblock_render_post,
+ evas_object_textblock_visual_type_get,
+ evas_object_textblock_engine_data_get,
/* these are optional. NULL = nothing */
NULL,
NULL,
/* o->changed = 0; */
}
+static int evas_object_textblock_visual_type_get(Evas_Object *obj)
+{
+ Evas_Object_Textblock *o;
+
+ o = (Evas_Object_Textblock *)(obj->object_data);
+ if (!o) return 0;
+ return MAGIC_OBJ_CUSTOM;
+}
+
+static void *evas_object_textblock_engine_data_get(Evas_Object *obj)
+{
+ Evas_Object_Textblock *o;
+
+ o = (Evas_Object_Textblock *)(obj->object_data);
+ if (!o) return NULL;
+ return o->engine_data;
+}
+
static int
evas_object_textblock_is_opaque(Evas_Object *obj)
{
evas_gradient_angular.c \
evas_gradient_rectangular.c \
evas_gradient_sinusoidal.c \
+evas_gradient2_main.c \
+evas_gradient2_linear.c \
+evas_gradient2_radial.c \
evas_image_load.c \
evas_image_save.c \
evas_image_main.c \
EAPI RGBA_Gradient_Type *evas_common_gradient_geometer_get (const char *name);
+
+EAPI void evas_common_gradient2_free (RGBA_Gradient2 *gr);
+EAPI RGBA_Gradient2 *evas_common_gradient2_linear_new (void);
+EAPI void evas_common_gradient2_linear_fill_set (RGBA_Gradient2 *gr, float x0, float y0, float x1, float y1);
+EAPI RGBA_Gradient2 *evas_common_gradient2_radial_new (void);
+EAPI void evas_common_gradient2_radial_fill_set (RGBA_Gradient2 *gr, float cx, float cy, float rx, float ry);
+EAPI void evas_common_gradient2_clear (RGBA_Gradient2 *gr);
+EAPI void evas_common_gradient2_color_np_stop_insert (RGBA_Gradient2 *gr, int r, int g, int b, int a, float pos);
+EAPI void evas_common_gradient2_fill_spread_set (RGBA_Gradient2 *gr, int spread);
+EAPI void evas_common_gradient2_fill_transform_set (RGBA_Gradient2 *gr, Evas_Common_Transform *t);
+EAPI void evas_common_gradient2_map (RGBA_Draw_Context *dc, RGBA_Gradient2 *gr, int len);
+EAPI void evas_common_gradient2_draw (RGBA_Image *dst, RGBA_Draw_Context *dc, int x, int y, int w, int h, RGBA_Gradient2 *gr);
+
+EAPI RGBA_Gradient2_Type *evas_common_gradient2_type_linear_get (void);
+EAPI RGBA_Gradient2_Type *evas_common_gradient2_type_radial_get (void);
+//EAPI RGBA_Gradient2_Type *evas_common_gradient2_type_angular_get (void);
+//EAPI RGBA_Gradient2_Type *evas_common_gradient2_type_rectangular_get (void);
+//EAPI RGBA_Gradient2_Type *evas_common_gradient2_type_sinusoidal_get (void);
+
#endif /* _EVAS_GRADIENT_H */
--- /dev/null
+#include "evas_common.h"
+#include "evas_private.h"
+#include <math.h>
+
+typedef struct _Linear_Data Linear_Data;
+
+struct _Linear_Data
+{
+ float x0, y0, x1, y1;
+ float fx0, fy0, fx1, fy1;
+ int ayx, ayy;
+ int len;
+ unsigned char int_axis_aligned : 1;
+};
+
+
+static void
+linear_init(void);
+
+static void
+linear_shutdown(void);
+
+static void
+linear_init_geom(RGBA_Gradient2 *gr);
+
+static void
+linear_update_geom(RGBA_Gradient2 *gr);
+
+static void
+linear_free_geom(void *gdata);
+
+static int
+linear_has_alpha(RGBA_Gradient2 *gr, int op);
+
+static int
+linear_has_mask(RGBA_Gradient2 *gr, int op);
+
+static int
+linear_get_map_len(RGBA_Gradient2 *gr);
+
+static Gfx_Func_Gradient2_Fill
+linear_get_fill_func(RGBA_Gradient2 *gr, int op);
+
+static RGBA_Gradient2_Type linear = {"linear", linear_init, linear_shutdown,
+ linear_init_geom,
+ linear_update_geom, linear_free_geom,
+ linear_has_alpha, linear_has_mask,
+ linear_get_map_len, linear_get_fill_func};
+
+
+EAPI RGBA_Gradient2_Type *
+evas_common_gradient2_type_linear_get(void)
+{
+ return &linear;
+}
+
+EAPI RGBA_Gradient2 *
+evas_common_gradient2_linear_new(void)
+{
+ RGBA_Gradient2 *gr;
+
+ gr = calloc(1, sizeof(RGBA_Gradient2));
+ if (!gr) return NULL;
+ gr->references = 1;
+ gr->type.id = MAGIC_OBJ_GRADIENT_LINEAR;
+ gr->type.geometer = &linear;
+ linear_init_geom(gr);
+ return gr;
+}
+
+EAPI void
+evas_common_gradient2_linear_fill_set(RGBA_Gradient2 *gr, float x0, float y0, float x1, float y1)
+{
+ Linear_Data *linear_data;
+
+ if (!gr) return;
+ if (gr->type.id != MAGIC_OBJ_GRADIENT_LINEAR) return;
+ if (gr->type.geometer != &linear) return;
+ linear_data = (Linear_Data *)gr->type.gdata;
+ if (!linear_data) return;
+ linear_data->x0 = x0; linear_data->y0 = y0;
+ linear_data->x1 = x1; linear_data->y1 = y1;
+}
+
+
+
+/** internal functions **/
+
+static void
+linear_reflect_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+static void
+linear_repeat_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+static void
+linear_restrict_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+static void
+linear_restrict_masked_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+static void
+linear_pad_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+
+
+static void
+linear_init(void)
+{
+}
+
+static void
+linear_shutdown(void)
+{
+}
+
+static void
+linear_free_geom(void *gdata)
+{
+ Linear_Data *data = (Linear_Data *)gdata;
+ if (data) free(data);
+}
+
+static void
+linear_init_geom(RGBA_Gradient2 *gr)
+{
+ Linear_Data *linear_data;
+
+ if (!gr || (gr->type.geometer != &linear)) return;
+ linear_data = (Linear_Data *)gr->type.gdata;
+ if (!linear_data)
+ {
+ linear_data = calloc(1, sizeof(Linear_Data));
+ if (!linear_data) return;
+ linear_data->ayy = 65536; linear_data->ayx = 0;
+ }
+ gr->type.gdata = linear_data;
+}
+
+
+static void
+linear_update_geom(RGBA_Gradient2 *gr)
+{
+ Linear_Data *linear_data;
+ double f;
+ int len;
+
+ if (!gr || (gr->type.geometer != &linear)) return;
+ linear_data = (Linear_Data *)gr->type.gdata;
+ if (!linear_data) return;
+
+ linear_data->int_axis_aligned = 0;
+ linear_data->len = 0;
+ f = (gr->fill.transform.mxx * gr->fill.transform.myy) - (gr->fill.transform.mxy * gr->fill.transform.myx);
+ if (!f) return;
+
+ f = 1.0 / f;
+ linear_data->fx0 = (((gr->fill.transform.myy * linear_data->x0) - (gr->fill.transform.mxy * linear_data->y0)) * f) - gr->fill.transform.mxz;
+ linear_data->fy0 = ((-(gr->fill.transform.myx * linear_data->x0) + (gr->fill.transform.mxx * linear_data->y0)) * f) - gr->fill.transform.myz;
+
+ linear_data->fx1 = (((gr->fill.transform.myy * linear_data->x1) - (gr->fill.transform.mxy * linear_data->y1)) * f) - gr->fill.transform.mxz;
+ linear_data->fy1 = ((-(gr->fill.transform.myx * linear_data->x1) + (gr->fill.transform.mxx * linear_data->y1)) * f) - gr->fill.transform.myz;
+
+ f = hypot(linear_data->fx0 - linear_data->fx1, linear_data->fy0 - linear_data->fy1);
+ linear_data->len = len = f;
+ if (!len) return;
+
+ linear_data->ayx = ((double)(linear_data->fx1 - linear_data->fx0) * 65536) / f;
+ linear_data->ayy = ((double)(linear_data->fy1 - linear_data->fy0) * 65536) / f;
+
+// 1/512 = 0.001953125 <-- will use this one as our subpixel pos tolerance.
+// 1/256 = 0.00390625 <-- though this one would be ok too for our uses.
+
+ if (fabs(linear_data->fy0 - linear_data->fy1) < 0.001953125)
+ {
+ if ( (fabs(((int)linear_data->fy0) - linear_data->fy0) < 0.001953125) &&
+ (fabs(((int)linear_data->fy1) - linear_data->fy1) < 0.001953125) )
+ { linear_data->int_axis_aligned = 1; linear_data->ayy = 0; }
+ }
+ else if (fabs(linear_data->fx0 - linear_data->fx1) < 0.001953125)
+ {
+ if ( (fabs(((int)linear_data->fx0) - linear_data->fx0) < 0.001953125) &&
+ (fabs(((int)linear_data->fx1) - linear_data->fx1) < 0.001953125) )
+ { linear_data->int_axis_aligned = 1; linear_data->ayx = 0; }
+ }
+}
+
+static int
+linear_has_alpha(RGBA_Gradient2 *gr, int op)
+{
+ if (!gr || (gr->type.geometer != &linear)) return 0;
+ if (gr->has_alpha | gr->map.has_alpha)
+ return 1;
+ if ( (op == _EVAS_RENDER_COPY) || (op == _EVAS_RENDER_COPY_REL) ||
+ (op == _EVAS_RENDER_MASK) || (op == _EVAS_RENDER_MUL) )
+ return 0;
+ if (gr->fill.spread == _EVAS_TEXTURE_RESTRICT)
+ return 1;
+ return 0;
+}
+
+static int
+linear_has_mask(RGBA_Gradient2 *gr, int op)
+{
+ if (!gr || (gr->type.geometer != &linear)) return 0;
+ if ( (op == _EVAS_RENDER_COPY) || (op == _EVAS_RENDER_COPY_REL) ||
+ (op == _EVAS_RENDER_MASK) || (op == _EVAS_RENDER_MUL) )
+ {
+ if (gr->fill.spread == _EVAS_TEXTURE_RESTRICT)
+ return 1;
+ }
+ return 0;
+}
+
+static int
+linear_get_map_len(RGBA_Gradient2 *gr)
+{
+ Linear_Data *linear_data;
+
+ if (!gr || (gr->type.geometer != &linear)) return 0;
+ linear_data = (Linear_Data *)gr->type.gdata;
+ if (!linear_data) return 0;
+ return linear_data->len;
+}
+
+static Gfx_Func_Gradient2_Fill
+linear_get_fill_func(RGBA_Gradient2 *gr, int op)
+{
+ Linear_Data *linear_data;
+ Gfx_Func_Gradient2_Fill sfunc = NULL;
+ int masked_op = 0;
+
+ if (!gr || (gr->type.geometer != &linear))
+ return sfunc;
+ linear_data = (Linear_Data *)gr->type.gdata;
+ if (!linear_data) return sfunc;
+
+ if ( (op == _EVAS_RENDER_COPY) || (op == _EVAS_RENDER_COPY_REL) ||
+ (op == _EVAS_RENDER_MASK) || (op == _EVAS_RENDER_MUL) )
+ masked_op = 1;
+
+ switch (gr->fill.spread)
+ {
+ case _EVAS_TEXTURE_REPEAT:
+ sfunc = linear_repeat_aa;
+ break;
+ case _EVAS_TEXTURE_REFLECT:
+ sfunc = linear_reflect_aa;
+ break;
+ case _EVAS_TEXTURE_RESTRICT:
+ if (masked_op)
+ sfunc = linear_restrict_masked_aa;
+ else
+ sfunc = linear_restrict_aa;
+ break;
+ case _EVAS_TEXTURE_PAD:
+ sfunc = linear_pad_aa;
+ break;
+ default:
+ sfunc = linear_repeat_aa;
+ break;
+ }
+ return sfunc;
+}
+
+
+/* the fill functions */
+
+#ifdef BUILD_MMX
+#define INTERP_256_P2R(a, s, mma, mms, mmd, mmz) \
+ MOV_A2R(a, mma) \
+ MOV_P2R(s, mms, mmz) \
+ INTERP_256_R2R(mma, mms, mmd, mm5)
+
+#define MUL_256_A2R(a, mma, mmd, mmz) \
+ MOV_A2R(a, mma) \
+ MUL4_256_R2R(mma, mmd)
+#endif
+
+static void
+linear_repeat_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Linear_Data *gdata = (Linear_Data *)params_data;
+ int yy;
+
+ evas_common_cpu_end_opt();
+ yy = (gdata->ayx * (x - gdata->fx0 + 0.5)) + (gdata->ayy * (y - gdata->fy0 + 0.5)) - 32768;
+
+ if (gdata->int_axis_aligned && (gdata->ayx == 0))
+ {
+ DATA32 c;
+
+ y = (yy >> 16);
+ y = y % src_len;
+ if (y < 0)
+ y += src_len;
+ c = src[y];
+ while (dst < dst_end)
+ *dst++ = c;
+ return;
+ }
+
+ if (gdata->int_axis_aligned && (gdata->ayy == 0))
+ {
+ Gfx_Func_Copy func;
+ int l;
+
+ x = (yy >> 16);
+ x = x % src_len;
+ if (x < 0)
+ x += src_len;
+ if (gdata->ayx < 0)
+ {
+ l = x + 1; x = 0;
+ }
+ else
+ l = src_len - x;
+ if (l > dst_len) l = dst_len;
+ func = evas_common_draw_func_copy_get(1, (gdata->ayx < 0 ? -1 : 0));
+ func(src + x, dst, l);
+ if (l == dst_len) return;
+ dst += l; dst_len -= l;
+ l = dst_len / src_len;
+ while (l--)
+ {
+ func(src, dst, src_len);
+ dst += src_len;
+ }
+ l = dst_len % src_len;
+ if (gdata->ayx < 0)
+ src += src_len - l;
+ func(src, dst, l);
+ return;
+ }
+
+#ifdef BUILD_MMX
+ pxor_r2r(mm0, mm0);
+ MOV_A2R(ALPHA_255, mm5)
+#endif
+ while (dst < dst_end)
+ {
+ int l = (yy >> 16);
+ int a = 1 + ((yy & 0xffff) >> 8);
+
+ l = l % src_len;
+ if (l < 0)
+ l += src_len;
+#ifdef BUILD_MMX
+ MOV_P2R(src[l], mm1, mm0)
+#else
+ *dst = src[l];
+#endif
+ if (l + 1 < src_len)
+ {
+#ifdef BUILD_MMX
+ INTERP_256_P2R(a, src[l + 1], mm3, mm2, mm1, mm0)
+#else
+ *dst = INTERP_256(a, src[l + 1], *dst);
+#endif
+ }
+ if (l == (src_len - 1))
+ {
+#ifdef BUILD_MMX
+ INTERP_256_P2R(a, src[0], mm3, mm2, mm1, mm0)
+#else
+ *dst = INTERP_256(a, src[0], *dst);
+#endif
+ }
+#ifdef BUILD_MMX
+ MOV_R2P(mm1, *dst, mm0)
+#endif
+ dst++; yy += gdata->ayx;
+ }
+}
+
+
+static void
+linear_reflect_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Linear_Data *gdata = (Linear_Data *)params_data;
+ int yy;
+
+ evas_common_cpu_end_opt();
+ yy = (gdata->ayx * (x - gdata->fx0 + 0.5)) + (gdata->ayy * (y - gdata->fy0 + 0.5)) - 32768;
+
+ if (gdata->int_axis_aligned && (gdata->ayx == 0))
+ {
+ DATA32 c;
+
+ y = (yy >> 16);
+ if (y < 0) y = -y;
+ if (y >= src_len)
+ {
+ int m = (y % (2 * src_len));
+
+ y = (y % src_len);
+ if (m >= src_len)
+ y = src_len - y - 1;
+ }
+ c = src[y];
+ while (dst < dst_end)
+ *dst++ = c;
+ return;
+ }
+
+ if (gdata->int_axis_aligned && (gdata->ayy == 0))
+ {
+ Gfx_Func_Copy func, ofunc;
+ int l, sgn;
+
+ x = (yy >> 16);
+ sgn = (gdata->ayx < 0 ? -1 : 1);
+ if (x < 0)
+ {
+ x = -x; sgn *= -1;
+ }
+ if (x >= src_len)
+ {
+ int m = (x % (2 * src_len));
+
+ x = (x % src_len);
+ if (m >= src_len)
+ { x = src_len - x - 1; sgn *= -1; }
+ }
+
+ if (sgn < 0)
+ {
+ l = x + 1; x = 0;
+ }
+ else
+ l = src_len - x;
+
+ if (l > dst_len) l = dst_len;
+ func = evas_common_draw_func_copy_get(1, 0);
+ ofunc = evas_common_draw_func_copy_get(1, -1);
+
+ if (sgn > 0)
+ func(src + x, dst, l);
+ else
+ ofunc(src + x, dst, l);
+ if (l == dst_len) return;
+
+ dst += l; dst_len -= l;
+ l = dst_len / src_len;
+ sgn *= -1;
+ while (l--)
+ {
+ if (sgn > 0)
+ func(src, dst, src_len);
+ else
+ ofunc(src, dst, src_len);
+ sgn *= -1;
+ dst += src_len;
+ }
+ l = dst_len % src_len;
+ if (sgn < 0)
+ {
+ src += src_len - l;
+ ofunc(src, dst, l);
+ }
+ else
+ func(src, dst, l);
+ return;
+ }
+
+#ifdef BUILD_MMX
+ pxor_r2r(mm0, mm0);
+ MOV_A2R(ALPHA_255, mm5)
+#endif
+ while (dst < dst_end)
+ {
+ int l = (yy >> 16);
+ int a = 1 + ((yy & 0xffff) >> 8);
+
+ if (l < 0) { l = -l; a = 257 - a; }
+ if (l >= src_len)
+ {
+ int m = (l % (2 * src_len));
+
+ l = (l % src_len);
+ if (m >= src_len)
+ { l = src_len - l - 1; a = 257 - a; }
+ }
+#ifdef BUILD_MMX
+ MOV_P2R(src[l], mm1, mm0)
+#else
+ *dst = src[l];
+#endif
+ if (l + 1 < src_len)
+ {
+#ifdef BUILD_MMX
+ INTERP_256_P2R(a, src[l + 1], mm3, mm2, mm1, mm0)
+#else
+ *dst = INTERP_256(a, src[l + 1], *dst);
+#endif
+ }
+#ifdef BUILD_MMX
+ MOV_R2P(mm1, *dst, mm0)
+#endif
+ dst++; yy += gdata->ayx;
+ }
+}
+
+
+static void
+linear_restrict_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Linear_Data *gdata = (Linear_Data *)params_data;
+ int yy;
+
+ evas_common_cpu_end_opt();
+ yy = (gdata->ayx * (x - gdata->fx0 + 0.5)) + (gdata->ayy * (y - gdata->fy0 + 0.5)) - 32768;
+
+ if (gdata->int_axis_aligned && (gdata->ayx == 0))
+ {
+ DATA32 c;
+
+ y = (yy >> 16);
+ if ((y < 0) || (y >= src_len))
+ {
+ memset(dst, 0, sizeof(DATA32) * dst_len);
+ return;
+ }
+ c = src[y];
+ while (dst < dst_end)
+ *dst++ = c;
+ return;
+ }
+
+ if (gdata->int_axis_aligned && (gdata->ayy == 0))
+ {
+ Gfx_Func_Copy func;
+ int sgn;
+
+ x = yy >> 16;
+ sgn = (gdata->ayx < 0 ? -1 : 1);
+ if ((unsigned)x < src_len)
+ {
+ if ((sgn > 0) && ((src_len - x) >= dst_len))
+ {
+ func = evas_common_draw_func_copy_get(dst_len, 0);
+ func(src + x, dst, dst_len);
+ return;
+ }
+ if ((sgn < 0) && (x >= (dst_len - 1)))
+ {
+ func = evas_common_draw_func_copy_get(dst_len, -1);
+ func(src + x - (dst_len - 1), dst, dst_len);
+ return;
+ }
+ }
+ while (dst < dst_end)
+ {
+ *dst = 0;
+ if ((unsigned)x < src_len)
+ *dst = src[x];
+ dst++; x += sgn;
+ }
+ return;
+ }
+
+#ifdef BUILD_MMX
+ pxor_r2r(mm0, mm0);
+ MOV_A2R(ALPHA_255, mm5)
+#endif
+ while (dst < dst_end)
+ {
+ int l = (yy >> 16);
+
+ *dst = 0;
+ if ((unsigned)(l + 1) < (src_len + 1))
+ {
+ int a = 1 + ((yy & 0xffff) >> 8);
+ int lp = l;
+
+ if (l == -1) lp = 0;
+#ifdef BUILD_MMX
+ MOV_P2R(src[lp], mm1, mm0)
+#else
+ *dst = src[lp];
+#endif
+ if (lp + 1 < src_len)
+ {
+#ifdef BUILD_MMX
+ INTERP_256_P2R(a, src[lp + 1], mm3, mm2, mm1, mm0)
+#else
+ *dst = INTERP_256(a, src[lp + 1], *dst);
+#endif
+ }
+ if (l == -1)
+ {
+#ifdef BUILD_MMX
+ MUL_256_A2R(a, mm3, mm1, mm0)
+#else
+ *dst = MUL_256(a, *dst);
+#endif
+ }
+ if (l == (src_len - 1))
+ {
+#ifdef BUILD_MMX
+ a = 257 - a;
+ MUL_256_A2R(a, mm3, mm1, mm0)
+#else
+ *dst = MUL_256(257 - a, *dst);
+#endif
+ }
+ }
+#ifdef BUILD_MMX
+ MOV_R2P(mm1, *dst, mm0)
+#endif
+ dst++; yy += gdata->ayx;
+ }
+}
+
+
+static void
+linear_restrict_masked_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Linear_Data *gdata = (Linear_Data *)params_data;
+ int yy;
+
+ evas_common_cpu_end_opt();
+ yy = (gdata->ayx * (x - gdata->fx0 + 0.5)) + (gdata->ayy * (y - gdata->fy0 + 0.5)) - 32768;
+
+#ifdef BUILD_MMX
+ pxor_r2r(mm0, mm0);
+ MOV_A2R(ALPHA_255, mm5)
+#endif
+ while (dst < dst_end)
+ {
+ int l = (yy >> 16);
+
+ *dst = 0; *mask = 0;
+ if ((unsigned)(l + 1) < (src_len + 1))
+ {
+ int a = 1 + ((yy & 0xffff) >> 8);
+ int lp = l;
+
+ if (l == -1) lp = 0;
+
+#ifdef BUILD_MMX
+ MOV_P2R(src[lp], mm1, mm0)
+#else
+ *dst = src[lp]; *mask = 255;
+#endif
+ if (lp + 1 < src_len)
+ {
+#ifdef BUILD_MMX
+ INTERP_256_P2R(a, src[lp + 1], mm3, mm2, mm1, mm0)
+#else
+ *dst = INTERP_256(a, src[lp + 1], *dst);
+#endif
+ }
+#ifdef BUILD_MMX
+ MOV_R2P(mm1, *dst, mm0)
+#endif
+ if (l == -1)
+ *mask = a - 1;
+ if (l == (src_len - 1))
+ *mask = 256 - a;
+ }
+ dst++; mask++; yy += gdata->ayx;
+ }
+}
+
+
+static void
+linear_pad_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Linear_Data *gdata = (Linear_Data *)params_data;
+ int yy;
+
+ evas_common_cpu_end_opt();
+ yy = (gdata->ayx * (x - gdata->fx0 + 0.5)) + (gdata->ayy * (y - gdata->fy0 + 0.5)) - 32768;
+
+#ifdef BUILD_MMX
+ pxor_r2r(mm0, mm0);
+ MOV_A2R(ALPHA_255, mm5)
+#endif
+ while (dst < dst_end)
+ {
+ int l = (yy >> 16);
+
+ if (l < 0) *dst = src[0];
+ if (l >= src_len) *dst = src[src_len - 1];
+ if ((unsigned)l < src_len)
+ {
+ int a = 1 + ((yy & 0xffff) >> 8);
+
+#ifdef BUILD_MMX
+ MOV_P2R(src[l], mm1, mm0)
+#else
+ *dst = src[l];
+#endif
+ if (l && (l + 1 < src_len))
+ {
+#ifdef BUILD_MMX
+ INTERP_256_P2R(a, src[l + 1], mm3, mm2, mm1, mm0)
+#else
+ *dst = INTERP_256(a, src[l + 1], *dst);
+#endif
+ }
+#ifdef BUILD_MMX
+ MOV_R2P(mm1, *dst, mm0)
+#endif
+ }
+ dst++; yy += gdata->ayx;
+ }
+}
--- /dev/null
+#include "evas_common.h"
+#include "evas_blend_private.h"
+#include "evas_private.h"
+#include <math.h>
+
+static void _evas_common_gradient2_stops_free(RGBA_Gradient2 *gr);
+static void _evas_common_gradient2_stops_scale(RGBA_Gradient2 *gr);
+
+static void _evas_common_gradient2_map_argb(RGBA_Draw_Context *dc, RGBA_Gradient2 *gr, int len);
+static void _evas_common_gradient2_map_ahsv(RGBA_Draw_Context *dc, RGBA_Gradient2 *gr, int len);
+
+static int grad_initialised = 0;
+
+EAPI void
+evas_common_gradient2_init(void)
+{
+ RGBA_Gradient2_Type *geom;
+
+ if (grad_initialised)
+ return;
+ geom = evas_common_gradient2_type_linear_get();
+ if (geom)
+ geom->init();
+ geom = evas_common_gradient2_type_radial_get();
+ if (geom)
+ geom->init();
+ grad_initialised = 1;
+}
+
+void
+evas_common_gradient2_shutdown(void)
+{
+ RGBA_Gradient2_Type *geom;
+
+ if (!grad_initialised)
+ return;
+ geom = evas_common_gradient2_type_linear_get();
+ if (geom)
+ geom->shutdown();
+ geom = evas_common_gradient2_type_radial_get();
+ if (geom)
+ geom->shutdown();
+ grad_initialised = 0;
+}
+
+static void
+_evas_common_gradient2_stops_free(RGBA_Gradient2 *gr)
+{
+ if (!gr) return;
+ if (gr->stops.stops)
+ {
+ Evas_Object_List *l;
+
+ while (gr->stops.stops)
+ {
+ l = gr->stops.stops;
+ gr->stops.stops = evas_object_list_remove(gr->stops.stops, gr->stops.stops);
+ free(l);
+ }
+ gr->stops.stops = NULL;
+ gr->stops.nstops = 0;
+ }
+}
+
+EAPI void
+evas_common_gradient2_free(RGBA_Gradient2 *gr)
+{
+ if (!gr) return;
+ gr->references--;
+ if (gr->references > 0) return;
+ evas_common_gradient2_clear(gr);
+ if (gr->stops.cdata) free(gr->stops.cdata);
+ if (gr->stops.adata) free(gr->stops.adata);
+ if (gr->type.geometer && gr->type.gdata)
+ gr->type.geometer->geom_free(gr->type.gdata);
+ if (gr->map.data) free(gr->map.data);
+ free(gr);
+}
+
+EAPI void
+evas_common_gradient2_clear(RGBA_Gradient2 *gr)
+{
+ if (!gr) return;
+
+ _evas_common_gradient2_stops_free(gr);
+ gr->has_alpha = 0;
+}
+
+EAPI void
+evas_common_gradient2_color_np_stop_insert(RGBA_Gradient2 *gr, int r, int g, int b, int a, float pos)
+{
+ RGBA_Gradient2_Color_Np_Stop *gc;
+ Evas_Object_List *l;
+
+ if (!gr) return;
+ if (!gr->stops.stops)
+ {
+ RGBA_Gradient2_Color_Np_Stop *gc1;
+
+ gc = malloc(sizeof(RGBA_Gradient2_Color_Np_Stop));
+ if (!gc) return;
+ gc1 = malloc(sizeof(RGBA_Gradient2_Color_Np_Stop));
+ if (!gc1) { free(gc); return; }
+ gc->r = gc->g = gc->b = gc->a = 255; gc->pos = 0.0; gc->dist = 0;
+ gc1->r = gc1->g = gc1->b = gc1->a = 255; gc1->pos = 1.0; gc1->dist = 0;
+
+ gr->stops.stops = evas_object_list_append(gr->stops.stops, gc);
+ gr->stops.stops = evas_object_list_append(gr->stops.stops, gc1);
+ gr->stops.nstops = 2;
+ gr->stops.len = 0;
+ }
+
+ if (r < 0) r = 0; if (r > 255) r = 255;
+ if (g < 0) g = 0; if (g > 255) g = 255;
+ if (b < 0) b = 0; if (b > 255) b = 255;
+ if (a < 0) a = 0; if (a > 255) a = 255;
+ if (pos < 0.0) pos = 0.0;
+ if (pos > 1.0) pos = 1.0;
+
+ if (pos == 0.0)
+ {
+ gc = (RGBA_Gradient2_Color_Np_Stop *)gr->stops.stops;
+ gc->r = r; gc->g = g; gc->b = b; gc->a = a; gc->dist = 0;
+ if (a < 255) gr->has_alpha = 1;
+ return;
+ }
+ if (pos == 1.0)
+ {
+ gc = (RGBA_Gradient2_Color_Np_Stop *)(gr->stops.stops->last);
+ gc->r = r; gc->g = g; gc->b = b; gc->a = a; gc->dist = 0;
+ if (a < 255) gr->has_alpha = 1;
+ return;
+ }
+
+ l = gr->stops.stops->next;
+ while (l)
+ {
+ gc = (RGBA_Gradient2_Color_Np_Stop *)l;
+ if (pos <= gc->pos)
+ {
+ if (pos == gc->pos)
+ {
+ gc->r = r; gc->g = g; gc->b = b; gc->a = a; gc->dist = 0;
+ if (a < 255) gr->has_alpha = 1;
+ return;
+ }
+ break;
+ }
+ l = l->next;
+ }
+
+ gc = malloc(sizeof(RGBA_Gradient2_Color_Np_Stop));
+ if (!gc) return;
+ gc->r = r;
+ gc->g = g;
+ gc->b = b;
+ gc->a = a;
+ gc->pos = pos;
+ gc->dist = 0;
+
+ gr->stops.stops = evas_object_list_prepend_relative(gr->stops.stops, gc, l);
+ gr->stops.nstops++;
+ if (a < 255)
+ gr->has_alpha = 1;
+}
+
+EAPI void
+evas_common_gradient2_fill_transform_set(RGBA_Gradient2 *gr, Evas_Common_Transform *t)
+{
+ if (!gr) return;
+ if (!t)
+ {
+ gr->fill.transform.mxx = 1; gr->fill.transform.mxy = 0; gr->fill.transform.mxz = 0;
+ gr->fill.transform.myx = 0; gr->fill.transform.myy = 1; gr->fill.transform.myz = 0;
+ gr->fill.transform.mzx = 1; gr->fill.transform.mzy = 0; gr->fill.transform.mzz = 1;
+ return;
+ }
+ gr->fill.transform.mxx = t->mxx; gr->fill.transform.mxy = t->mxy; gr->fill.transform.mxz = t->mxz;
+ gr->fill.transform.myx = t->myx; gr->fill.transform.myy = t->myy; gr->fill.transform.myz = t->myz;
+ gr->fill.transform.mzx = t->mzx; gr->fill.transform.mzy = t->mzy; gr->fill.transform.mzz = t->mzz;
+}
+
+EAPI void
+evas_common_gradient2_fill_spread_set(RGBA_Gradient2 *gr, int spread)
+{
+ if (!gr) return;
+ gr->fill.spread = spread;
+}
+
+EAPI void
+evas_common_gradient2_draw(RGBA_Image *dst, RGBA_Draw_Context *dc,
+ int x, int y, int w, int h, RGBA_Gradient2 *gr)
+{
+ Gfx_Func_Gradient2_Fill gfunc;
+ RGBA_Gfx_Func bfunc;
+ int len;
+ int xin, yin, xoff, yoff;
+ int clx, cly, clw, clh;
+ DATA32 *pdst, *dst_end, *buf, *map;
+ RGBA_Image *argb_buf = NULL, *alpha_buf = NULL;
+ DATA8 *mask = NULL;
+ void *gdata;
+ int direct_copy = 0, buf_step = 0;
+
+ if (!dst || !dc || !gr || !dst || !dst->image.data)
+ return;
+ if (!gr->map.data || !gr->type.geometer)
+ return;
+ if ((w < 1) || (h < 1))
+ return;
+ clx = 0; cly = 0; clw = dst->cache_entry.w; clh = dst->cache_entry.h;
+ if ((clw < 1) || (clh < 1)) return;
+
+ if (dc->clip.use)
+ RECTS_CLIP_TO_RECT(clx,cly,clw,clh, dc->clip.x,dc->clip.y,dc->clip.w,dc->clip.h);
+ if ((clw < 1) || (clh < 1)) return;
+
+ xin = x; yin = y;
+ RECTS_CLIP_TO_RECT(x,y,w,h, clx,cly,clw,clh);
+ if ((w < 1) || (h < 1)) return;
+
+ xoff = (x - xin);
+ yoff = (y - yin);
+
+ if (!gr->type.geometer->has_mask(gr, dc->render_op))
+ {
+ if ((dc->render_op == _EVAS_RENDER_FILL) ||
+ (dc->render_op == _EVAS_RENDER_COPY))
+ {
+ direct_copy = 1; buf_step = dst->cache_entry.w;
+ if (gr->type.geometer->has_alpha(gr, dc->render_op))
+ dst->cache_entry.flags.alpha = 1;
+ }
+ else if ((dc->render_op == _EVAS_RENDER_BLEND) &&
+ !gr->type.geometer->has_alpha(gr, dc->render_op))
+ {
+ direct_copy = 1; buf_step = dst->cache_entry.w;
+ }
+ }
+ if (!direct_copy)
+ {
+ argb_buf = evas_common_image_line_buffer_obtain(w);
+ if (!argb_buf)
+ return;
+ argb_buf->cache_entry.flags.alpha = gr->type.geometer->has_alpha(gr, dc->render_op) ? 1 : 0;
+
+ if (gr->type.geometer->has_mask(gr, dc->render_op))
+ {
+ alpha_buf = evas_common_image_alpha_line_buffer_obtain(w);
+ if (!alpha_buf)
+ {
+ evas_common_image_line_buffer_release(argb_buf);
+ return;
+ }
+ bfunc = evas_common_gfx_func_composite_pixel_mask_span_get(argb_buf, dst, w, dc->render_op);
+ }
+ else
+ bfunc = evas_common_gfx_func_composite_pixel_span_get(argb_buf, dst, w, dc->render_op);
+ }
+
+ gfunc = gr->type.geometer->get_fill_func(gr, dc->render_op);
+ gdata = gr->type.gdata;
+ if (!gdata)
+ {
+ if (!direct_copy)
+ {
+ evas_common_image_line_buffer_release(argb_buf);
+ if (alpha_buf)
+ evas_common_image_alpha_line_buffer_release(alpha_buf);
+ }
+ return;
+ }
+
+ map = gr->map.data;
+ len = gr->map.len;
+ pdst = dst->image.data + (y * dst->cache_entry.w) + x;
+ dst_end = pdst + (h * dst->cache_entry.w);
+ if (!direct_copy)
+ {
+ buf = argb_buf->image.data;
+ if (alpha_buf)
+ mask = (DATA8 *)alpha_buf->image.data;
+ }
+ else
+ buf = pdst;
+
+ while (pdst < dst_end)
+ {
+#ifdef EVAS_SLI
+ if ((y % dc->sli.h) == dc->sli.y)
+#endif
+ {
+ gfunc(map, len, buf, mask, w, xoff, yoff, gdata);
+ if (!direct_copy)
+ bfunc(buf, mask, 0, pdst, w);
+ }
+ buf += buf_step;
+ pdst += dst->cache_entry.w;
+ yoff++;
+#ifdef EVAS_SLI
+ y++;
+#endif
+ }
+
+ if (!direct_copy)
+ {
+ evas_common_image_line_buffer_release(argb_buf);
+ if (alpha_buf)
+ evas_common_image_alpha_line_buffer_release(alpha_buf);
+ }
+ evas_common_cpu_end_opt();
+}
+
+static void
+_evas_common_gradient2_stops_scale(RGBA_Gradient2 *gr)
+{
+ Evas_Object_List *l;
+ RGBA_Gradient2_Color_Np_Stop *gc, *gc_next;
+ double scale;
+ int len;
+
+ if (!gr || !gr->stops.stops) return;
+
+ scale = 1.0;
+ gc = (RGBA_Gradient2_Color_Np_Stop *)gr->stops.stops;
+ l = gr->stops.stops->next;
+ while (l)
+ {
+ double dp;
+
+ gc_next = (RGBA_Gradient2_Color_Np_Stop *)l;
+ dp = gc_next->pos - gc->pos;
+ if (dp > 0.000030517)
+ scale = MIN(scale, dp);
+ gc = gc_next;
+ l = l->next;
+ }
+
+ scale = 2.0 / scale;
+ len = 1;
+ gc = (RGBA_Gradient2_Color_Np_Stop *)gr->stops.stops;
+ l = gr->stops.stops->next;
+ while (l)
+ {
+ int dist;
+
+ gc_next = (RGBA_Gradient2_Color_Np_Stop *)l;
+ dist = 0.5 + (scale * (gc_next->pos - gc->pos));
+ if (dist < 1)
+ dist = 1;
+ len += dist;
+ gc->dist = dist;
+ gc = gc_next;
+ l = l->next;
+ }
+
+ if (len > 65535)
+ len = 65535;
+ gr->stops.len = len;
+}
+
+static void
+_evas_common_gradient2_map_argb(RGBA_Draw_Context *dc, RGBA_Gradient2 *gr, int len)
+{
+ if (!gr || !dc)
+ return;
+ if ((len < 1) || (len > 65535))
+ {
+ if (gr->map.data)
+ free(gr->map.data);
+ gr->map.data = NULL;
+ gr->map.len = 0;
+ return;
+ }
+ if ((len != gr->map.len) || (!gr->map.data))
+ gr->map.data = realloc(gr->map.data, len * sizeof(DATA32));
+ if (!gr->map.data)
+ { gr->map.len = 0; return; }
+ gr->map.len = len;
+ gr->map.has_alpha = gr->has_alpha;
+
+ if (!gr->stops.stops) return;
+
+ _evas_common_gradient2_stops_scale(gr);
+
+ {
+ Evas_Object_List *lc;
+ RGBA_Gradient2_Color_Np_Stop *gc, *gc_next;
+ DATA32 *pmap, *map_end;
+ DATA8 *pamap = NULL;
+ int i, dii;
+ int r, g, b, a;
+ int next_r, next_g, next_b, next_a;
+ int rr, drr, gg, dgg, bb, dbb, aa, daa;
+
+ gr->stops.cdata = realloc(gr->stops.cdata, gr->stops.len * sizeof(DATA32));
+ if (!gr->stops.cdata) return;
+ pmap = gr->stops.cdata; map_end = pmap + gr->stops.len;
+
+ if (gr->has_alpha)
+ {
+ gr->stops.adata = realloc(gr->stops.adata, gr->stops.len * sizeof(DATA8));
+ if (!gr->stops.adata)
+ { free(gr->stops.cdata); gr->stops.cdata = NULL; return; }
+ pamap = gr->stops.adata;
+ }
+
+ gc = (RGBA_Gradient2_Color_Np_Stop *)gr->stops.stops;
+ r = gc->r; g = gc->g; b = gc->b; a = gc->a;
+ lc = gr->stops.stops->next;
+
+ while (pmap < map_end)
+ {
+ if (lc)
+ {
+ i = gc->dist;
+ dii = 65536 / i;
+ gc_next = (RGBA_Gradient2_Color_Np_Stop *)lc;
+ next_r = gc_next->r; next_g = gc_next->g; next_b = gc_next->b; next_a = gc_next->a;
+ rr = r << 16; drr = ((next_r - r) * dii);
+ gg = g << 16; dgg = ((next_g - g) * dii);
+ bb = b << 16; dbb = ((next_b - b) * dii);
+ aa = a << 16; daa = ((next_a - a) * dii);
+ while (i--)
+ {
+ r = rr >> 16; r += (rr - (r << 16)) >> 15;
+ g = gg >> 16; g += (gg - (g << 16)) >> 15;
+ b = bb >> 16; b += (bb - (b << 16)) >> 15;
+ *pmap++ = 0xff000000 + RGB_JOIN(r,g,b);
+ if (pamap)
+ {
+ a = aa >> 16; a += (aa - (a << 16)) >> 15;
+ *pamap++ = a;
+ aa += daa;
+ }
+ rr += drr; gg += dgg; bb += dbb;
+ }
+ gc = gc_next;
+ r = next_r; g = next_g; b = next_b; a = next_a;
+ lc = lc->next;
+ }
+ else
+ {
+ *pmap++ = 0xff000000 + RGB_JOIN(gc->r,gc->g,gc->b);
+ if (pamap) *pamap++ = gc->a;
+ }
+ }
+ }
+
+ if (gr->stops.cdata && gr->stops.adata)
+ {
+ evas_common_scale_rgba_a8_span(gr->stops.cdata, gr->stops.adata, gr->stops.len,
+ dc->mul.col, gr->map.data, gr->map.len, 1);
+ return;
+ }
+
+ evas_common_scale_rgba_span(gr->stops.cdata, NULL, gr->stops.len,
+ dc->mul.col, gr->map.data, gr->map.len, 1);
+ gr->map.has_alpha |= (!!(255 - (dc->mul.col >> 24)));
+}
+
+static void
+_evas_common_gradient2_map_ahsv(RGBA_Draw_Context *dc, RGBA_Gradient2 *gr, int len)
+{
+ if (!gr || !dc)
+ return;
+ if ((len < 1) || (len > 65535))
+ {
+ if (gr->map.data)
+ free(gr->map.data);
+ gr->map.data = NULL;
+ gr->map.len = 0;
+ return;
+ }
+ if ((len != gr->map.len) || (!gr->map.data))
+ gr->map.data = realloc(gr->map.data, len * sizeof(DATA32));
+ if (!gr->map.data)
+ { gr->map.len = 0; return; }
+ gr->map.len = len;
+ gr->map.has_alpha = gr->has_alpha;
+
+ if (!gr->stops.stops) return;
+
+ _evas_common_gradient2_stops_scale(gr);
+
+ {
+ Evas_Object_List *lc;
+ RGBA_Gradient2_Color_Np_Stop *gc, *gc_next;
+ DATA32 *pmap, *map_end;
+ DATA8 *pamap = NULL;
+ int i, dii;
+ int h, s, v;
+ int next_h, next_s, next_v;
+ int hh, dhh, ss, dss, vv, dvv, aa, daa;
+ int r, g, b, a;
+ int next_r, next_g, next_b, next_a;
+
+ gr->stops.cdata = realloc(gr->stops.cdata, gr->stops.len * sizeof(DATA32));
+ if (!gr->stops.cdata) return;
+ pmap = gr->stops.cdata; map_end = pmap + gr->stops.len;
+
+ if (gr->has_alpha)
+ {
+ gr->stops.adata = realloc(gr->stops.adata, gr->stops.len * sizeof(DATA8));
+ if (!gr->stops.adata)
+ { free(gr->stops.cdata); gr->stops.cdata = NULL; return; }
+ pamap = gr->stops.adata;
+ }
+
+ gc = (RGBA_Gradient2_Color_Np_Stop *)gr->stops.stops;
+ r = gc->r; g = gc->g; b = gc->b; a = gc->a;
+ evas_common_convert_color_rgb_to_hsv_int(r, g, b, &h, &s, &v);
+ lc = gr->stops.stops->next;
+
+ while (pmap < map_end)
+ {
+ if (lc)
+ {
+ i = gc->dist;
+ dii = 65536 / i;
+ gc_next = (RGBA_Gradient2_Color_Np_Stop *)lc;
+
+ next_r = gc_next->r; next_g = gc_next->g; next_b = gc_next->b; next_a = gc_next->a;
+ evas_common_convert_color_rgb_to_hsv_int(next_r, next_g, next_b,
+ &next_h, &next_s, &next_v);
+ hh = h << 16; dhh = ((next_h - h) * dii);
+ ss = s << 16; dss = ((next_s - s) * dii);
+ vv = v << 16; dvv = ((next_v - v) * dii);
+ aa = a << 16; daa = ((next_a - a) * dii);
+ while (i--)
+ {
+ h = hh >> 16; h += (hh - (h << 16)) >> 15;
+ s = ss >> 16; s += (ss - (s << 16)) >> 15;
+ v = vv >> 16; v += (vv - (v << 16)) >> 15;
+ evas_common_convert_color_hsv_to_rgb_int(h, s, v, &r, &g, &b);
+ *pmap++ = 0xff000000 + RGB_JOIN(r,g,b);
+ if (pamap)
+ {
+ a = aa >> 16; a += (aa - (a << 16)) >> 15;
+ *pamap++ = a;
+ aa += daa;
+ }
+ hh += dhh; ss += dss; vv += dvv;
+ }
+ gc = gc_next;
+ h = next_h; s = next_s; v = next_v; a = next_a;
+ lc = lc->next;
+ }
+ else
+ {
+ *pmap++ = 0xff000000 + RGB_JOIN(gc->r,gc->g,gc->b);
+ if (pamap) *pamap++ = gc->a;
+ }
+ }
+ }
+
+ if (gr->stops.cdata && gr->stops.adata)
+ {
+ evas_common_scale_hsva_a8_span(gr->stops.cdata, gr->stops.adata, gr->stops.len,
+ dc->mul.col, gr->map.data, gr->map.len, 1);
+ return;
+ }
+ evas_common_scale_hsva_span(gr->stops.cdata, NULL, gr->stops.len,
+ dc->mul.col, gr->map.data, gr->map.len, 1);
+ gr->map.has_alpha |= (!!(255 - (dc->mul.col >> 24)));
+}
+
+EAPI void
+evas_common_gradient2_map(RGBA_Draw_Context *dc, RGBA_Gradient2 *gr, int len)
+{
+ if (!gr || !dc) return;
+ if (dc->interpolation.color_space == _EVAS_COLOR_SPACE_AHSV)
+ {
+ _evas_common_gradient2_map_ahsv(dc, gr, len);
+ return;
+ }
+ _evas_common_gradient2_map_argb(dc, gr, len);
+}
--- /dev/null
+#include "evas_common.h"
+#include "evas_private.h"
+#include <math.h>
+
+
+typedef struct _Radial_Data Radial_Data;
+
+struct _Radial_Data
+{
+ int axx, axy, axz;
+ int ayx, ayy, ayz;
+ float cx, cy, rx, ry;
+ float cx0, cy0;
+ int len;
+};
+
+
+static void
+radial_init(void);
+
+static void
+radial_shutdown(void);
+
+static void
+radial_init_geom(RGBA_Gradient2 *gr);
+
+static void
+radial_update_geom(RGBA_Gradient2 *gr);
+
+static void
+radial_free_geom(void *gdata);
+
+static int
+radial_has_alpha(RGBA_Gradient2 *gr, int op);
+
+static int
+radial_has_mask(RGBA_Gradient2 *gr, int op);
+
+static int
+radial_get_map_len(RGBA_Gradient2 *gr);
+
+static Gfx_Func_Gradient2_Fill
+radial_get_fill_func(RGBA_Gradient2 *gr, int op);
+
+static RGBA_Gradient2_Type radial = {"radial", radial_init, radial_shutdown,
+ radial_init_geom,
+ radial_update_geom, radial_free_geom,
+ radial_has_alpha, radial_has_mask,
+ radial_get_map_len, radial_get_fill_func};
+
+
+EAPI RGBA_Gradient2_Type *
+evas_common_gradient2_type_radial_get(void)
+{
+ return &radial;
+}
+
+EAPI RGBA_Gradient2 *
+evas_common_gradient2_radial_new(void)
+{
+ RGBA_Gradient2 *gr;
+
+ gr = calloc(1, sizeof(RGBA_Gradient2));
+ if (!gr) return NULL;
+ gr->references = 1;
+ gr->type.id = MAGIC_OBJ_GRADIENT_RADIAL;
+ gr->type.geometer = &radial;
+ radial_init_geom(gr);
+ return gr;
+}
+
+EAPI void
+evas_common_gradient2_radial_fill_set(RGBA_Gradient2 *gr, float cx, float cy, float rx, float ry)
+{
+ Radial_Data *radial_data;
+
+ if (!gr) return;
+ if (gr->type.id != MAGIC_OBJ_GRADIENT_RADIAL) return;
+ if (gr->type.geometer != &radial) return;
+ radial_data = (Radial_Data *)gr->type.gdata;
+ if (!radial_data) return;
+ radial_data->cx = cx; radial_data->cy = cy;
+ radial_data->rx = rx; radial_data->ry = ry;
+}
+
+
+/** internal functions **/
+
+static void
+radial_reflect_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+static void
+radial_repeat_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+static void
+radial_restrict_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+static void
+radial_restrict_masked_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+static void
+radial_pad_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data);
+
+
+static void
+radial_init(void)
+{
+}
+
+static void
+radial_shutdown(void)
+{
+}
+
+static void
+radial_free_geom(void *gdata)
+{
+ Radial_Data *data = (Radial_Data *)gdata;
+ if (data) free(data);
+}
+
+static void
+radial_init_geom(RGBA_Gradient2 *gr)
+{
+ Radial_Data *radial_data;
+
+ if (!gr || (gr->type.geometer != &radial)) return;
+
+ radial_data = (Radial_Data *)gr->type.gdata;
+ if (!radial_data)
+ {
+ radial_data = calloc(1, sizeof(Radial_Data));
+ if (!radial_data) return;
+ radial_data->cx = radial_data->cy = 0;
+ radial_data->rx = radial_data->ry = 0;
+ radial_data->axx = 65536; radial_data->axy = 0; radial_data->axz = 0;
+ radial_data->ayx = 0; radial_data->ayy = 65536; radial_data->ayz = 0;
+ radial_data->len = 0;
+ }
+ gr->type.gdata = radial_data;
+}
+
+static void
+radial_update_geom(RGBA_Gradient2 *gr)
+{
+ Radial_Data *radial_data;
+ double f, flen;
+ int len;
+ float fx1, fy1;
+
+ if (!gr || (gr->type.geometer != &radial)) return;
+
+ radial_data = (Radial_Data *)gr->type.gdata;
+ if (!radial_data) return;
+
+ radial_data->len = 0;
+ f = (gr->fill.transform.mxx * gr->fill.transform.myy) - (gr->fill.transform.mxy * gr->fill.transform.myx);
+ if (!f) return;
+
+ f = 1.0 / f;
+ radial_data->cx0 = (((gr->fill.transform.myy * radial_data->cx) - (gr->fill.transform.mxy * radial_data->cy)) * f) - gr->fill.transform.mxz;
+ radial_data->cy0 = ((-(gr->fill.transform.myx * radial_data->cx) + (gr->fill.transform.mxx * radial_data->cy)) * f) - gr->fill.transform.myz;
+
+ fx1 = (((gr->fill.transform.myy * (radial_data->cx + radial_data->rx)) - (gr->fill.transform.mxy * (radial_data->cy))) * f) - gr->fill.transform.mxz;
+ fy1 = ((-(gr->fill.transform.myx * (radial_data->cx + radial_data->rx)) + (gr->fill.transform.mxx * (radial_data->cy))) * f) - gr->fill.transform.myz;
+
+ flen = hypot(radial_data->cx0 - fx1, radial_data->cy0 - fy1);
+
+ fx1 = (((gr->fill.transform.myy * (radial_data->cx)) - (gr->fill.transform.mxy * (radial_data->cy + radial_data->ry))) * f) - gr->fill.transform.mxz;
+ fy1 = ((-(gr->fill.transform.myx * (radial_data->cx)) + (gr->fill.transform.mxx * (radial_data->cy + radial_data->ry))) * f) - gr->fill.transform.myz;
+
+ flen = MAX(flen,hypot(radial_data->cx0 - fx1, radial_data->cy0 - fy1));
+ radial_data->len = len = flen;
+ if (!len) return;
+
+ radial_data->axx = (((double)gr->fill.transform.mxx * 65536) * flen) / radial_data->rx;
+ radial_data->axy = (((double)gr->fill.transform.mxy * 65536) * flen) / radial_data->rx;
+ radial_data->axz = (((double)gr->fill.transform.mxz * 65536) * flen) / radial_data->rx;
+ radial_data->ayx = (((double)gr->fill.transform.myx * 65536) * flen) / radial_data->ry;
+ radial_data->ayy = (((double)gr->fill.transform.myy * 65536) * flen) / radial_data->ry;
+ radial_data->ayz = (((double)gr->fill.transform.myz * 65536) * flen) / radial_data->ry;
+}
+
+static int
+radial_has_alpha(RGBA_Gradient2 *gr, int op)
+{
+ Radial_Data *radial_data;
+
+ if (!gr || (gr->type.geometer != &radial)) return 0;
+ if (gr->has_alpha | gr->map.has_alpha)
+ return 1;
+ if ( (op == _EVAS_RENDER_COPY) || (op == _EVAS_RENDER_COPY_REL) ||
+ (op == _EVAS_RENDER_MASK) || (op == _EVAS_RENDER_MUL) )
+ return 0;
+ radial_data = (Radial_Data *)gr->type.gdata;
+ if (!radial_data) return 0;
+ if (gr->fill.spread == _EVAS_TEXTURE_RESTRICT)
+ return 1;
+ return 0;
+}
+
+static int
+radial_has_mask(RGBA_Gradient2 *gr, int op)
+{
+ Radial_Data *radial_data;
+
+ if (!gr || (gr->type.geometer != &radial)) return 0;
+ if ( (op == _EVAS_RENDER_COPY) || (op == _EVAS_RENDER_COPY_REL) ||
+ (op == _EVAS_RENDER_MASK) || (op == _EVAS_RENDER_MUL) )
+ {
+ radial_data = (Radial_Data *)gr->type.gdata;
+ if (!radial_data) return 0;
+ if (gr->fill.spread == _EVAS_TEXTURE_RESTRICT)
+ return 1;
+ }
+ return 0;
+}
+
+static int
+radial_get_map_len(RGBA_Gradient2 *gr)
+{
+ Radial_Data *radial_data;
+
+ if (!gr || (gr->type.geometer != &radial)) return 0;
+ radial_data = (Radial_Data *)gr->type.gdata;
+ if (!radial_data) return 0;
+ return radial_data->len;
+}
+
+static Gfx_Func_Gradient2_Fill
+radial_get_fill_func(RGBA_Gradient2 *gr, int op)
+{
+ Radial_Data *radial_data;
+ Gfx_Func_Gradient2_Fill sfunc = NULL;
+ int masked_op = 0;
+
+ if (!gr || (gr->type.geometer != &radial)) return sfunc;
+ radial_data = (Radial_Data *)gr->type.gdata;
+ if (!radial_data) return sfunc;
+
+ if ( (op == _EVAS_RENDER_COPY) || (op == _EVAS_RENDER_COPY_REL) ||
+ (op == _EVAS_RENDER_MASK) || (op == _EVAS_RENDER_MUL) )
+ masked_op = 1;
+
+ switch (gr->fill.spread)
+ {
+ case _EVAS_TEXTURE_REPEAT:
+ sfunc = radial_repeat_aa;
+ break;
+ case _EVAS_TEXTURE_REFLECT:
+ sfunc = radial_reflect_aa;
+ break;
+ case _EVAS_TEXTURE_RESTRICT:
+ if (masked_op)
+ sfunc = radial_restrict_masked_aa;
+ else
+ sfunc = radial_restrict_aa;
+ break;
+ case _EVAS_TEXTURE_PAD:
+ sfunc = radial_pad_aa;
+ break;
+ default:
+ sfunc = radial_repeat_aa;
+ break;
+ }
+ return sfunc;
+}
+
+
+static void
+radial_repeat_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Radial_Data *gdata = (Radial_Data *)params_data;
+ int xx, yy;
+
+ evas_common_cpu_end_opt();
+ xx = (gdata->axx * (x - gdata->cx0 + 0.5)) + (gdata->axy * (y - gdata->cy0 + 0.5)) + gdata->axz;
+ yy = (gdata->ayx * (x - gdata->cx0 + 0.5)) + (gdata->ayy * (y - gdata->cy0 + 0.5)) + gdata->ayz;
+
+ while (dst < dst_end)
+ {
+ unsigned int ll = hypot(xx, yy);
+ unsigned int l = (ll >> 16);
+ int a = 1 + ((ll & 0xffff) >> 8);
+
+ if (l > (src_len - 1))
+ l = l % src_len;
+ *dst = src[l];
+ if (l + 1 < src_len)
+ {
+ *dst = INTERP_256(a, src[l + 1], *dst);
+ }
+ if (l == (src_len - 1))
+ {
+ *dst = INTERP_256(a, src[0], *dst);
+ }
+ dst++; xx += gdata->axx; yy += gdata->ayx;
+ }
+}
+
+
+static void
+radial_reflect_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Radial_Data *gdata = (Radial_Data *)params_data;
+ int xx, yy;
+
+ evas_common_cpu_end_opt();
+ xx = (gdata->axx * (x - gdata->cx0 + 0.5)) + (gdata->axy * (y - gdata->cy0 + 0.5)) + gdata->axz;
+ yy = (gdata->ayx * (x - gdata->cx0 + 0.5)) + (gdata->ayy * (y - gdata->cy0 + 0.5)) + gdata->ayz;
+
+ while (dst < dst_end)
+ {
+ unsigned int ll = hypot(xx, yy);
+ unsigned int l = (ll >> 16);
+ int a = 1 + ((ll & 0xffff) >> 8);
+
+ if (l >= src_len)
+ {
+ int m = (l % (2 * src_len));
+
+ l = (l % src_len);
+ if (m >= src_len)
+ { l = src_len - l - 1; a = 257 - a; }
+ }
+ *dst = src[l];
+ if (l + 1 < src_len)
+ *dst = INTERP_256(a, src[l + 1], *dst);
+
+ dst++; xx += gdata->axx; yy += gdata->ayx;
+ }
+}
+
+
+static void
+radial_restrict_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Radial_Data *gdata = (Radial_Data *)params_data;
+ int xx, yy;
+
+ evas_common_cpu_end_opt();
+ xx = (gdata->axx * (x - gdata->cx0 + 0.5)) + (gdata->axy * (y - gdata->cy0 + 0.5)) + gdata->axz;
+ yy = (gdata->ayx * (x - gdata->cx0 + 0.5)) + (gdata->ayy * (y - gdata->cy0 + 0.5)) + gdata->ayz;
+
+ while (dst < dst_end)
+ {
+ unsigned int ll = hypot(xx, yy);
+ unsigned int l = (ll >> 16);
+
+ *dst = 0;
+ if (l < src_len)
+ {
+ int a = 1 + ((ll & 0xffff) >> 8);
+
+ *dst = src[l];
+ if (l + 1 < src_len)
+ *dst = INTERP_256(a, src[l + 1], *dst);
+ if (l == (src_len - 1))
+ {
+ *dst = INTERP_256(a, src[0], *dst);
+ *dst = MUL_256(257 - a, *dst);
+ }
+ }
+ dst++; xx += gdata->axx; yy += gdata->ayx;
+ }
+}
+
+
+static void
+radial_restrict_masked_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Radial_Data *gdata = (Radial_Data *)params_data;
+ int xx, yy;
+
+ evas_common_cpu_end_opt();
+ xx = (gdata->axx * (x - gdata->cx0 + 0.5)) + (gdata->axy * (y - gdata->cy0 + 0.5)) + gdata->axz;
+ yy = (gdata->ayx * (x - gdata->cx0 + 0.5)) + (gdata->ayy * (y - gdata->cy0 + 0.5)) + gdata->ayz;
+
+ while (dst < dst_end)
+ {
+ unsigned int ll = hypot(xx, yy);
+ unsigned int l = (ll >> 16);
+
+ *dst = 0; *mask = 0;
+ if (l < src_len)
+ {
+ int a = 1 + ((ll & 0xffff) >> 8);
+
+ *dst = src[l]; *mask = 255;
+ if (l + 1 < src_len)
+ *dst = INTERP_256(a, src[l + 1], *dst);
+ if (l == (src_len - 1))
+ {
+ *dst = INTERP_256(a, src[0], *dst);
+ *mask = 256 - a;
+ }
+ }
+ dst++; mask++; xx += gdata->axx; yy += gdata->ayx;
+ }
+}
+
+
+static void
+radial_pad_aa(DATA32 *src, int src_len, DATA32 *dst, DATA8 *mask, int dst_len,
+ int x, int y, void *params_data)
+{
+ DATA32 *dst_end = dst + dst_len;
+ Radial_Data *gdata = (Radial_Data *)params_data;
+ int xx, yy;
+
+ evas_common_cpu_end_opt();
+ xx = (gdata->axx * (x - gdata->cx0 + 0.5)) + (gdata->axy * (y - gdata->cy0 + 0.5)) + gdata->axz;
+ yy = (gdata->ayx * (x - gdata->cx0 + 0.5)) + (gdata->ayy * (y - gdata->cy0 + 0.5)) + gdata->ayz;
+
+ while (dst < dst_end)
+ {
+ unsigned int ll = hypot(xx, yy);
+ unsigned int l = (ll >> 16);
+
+ *dst = 0;
+ if (l < src_len)
+ {
+ int a = 1 + ((ll & 0xffff) >> 8);
+
+ *dst = src[l];
+ if (l + 1 < src_len)
+ *dst = INTERP_256(a, src[l + 1], src[l]);
+ }
+ if (l == 0)
+ {
+ *dst = src[0];
+ }
+ if (l >= src_len)
+ {
+ *dst = src[src_len - 1];
+ }
+ dst++; xx += gdata->axx; yy += gdata->ayx;
+ }
+}
evas_common_pipe_draw_context_copy(dc, op);
}
+/**************** GRAD2 ******************/
+static void
+evas_common_pipe_op_grad2_free(RGBA_Pipe_Op *op)
+{
+ evas_common_gradient2_free(op->op.grad2.grad);
+ evas_common_pipe_op_free(op);
+}
+
+static void
+evas_common_pipe_grad2_draw_do(RGBA_Image *dst, RGBA_Pipe_Op *op, RGBA_Pipe_Thread_Info *info)
+{
+ if (info)
+ {
+ RGBA_Draw_Context context;
+
+ memcpy(&(context), &(op->context), sizeof(RGBA_Draw_Context));
+#ifdef EVAS_SLI
+ evas_common_draw_context_set_sli(&(context), info->y, info->h);
+#else
+ evas_common_draw_context_clip_clip(&(context), info->x, info->y, info->w, info->h);
+#endif
+ evas_common_gradient2_draw(dst, &(context),
+ op->op.grad2.x, op->op.grad2.y,
+ op->op.grad2.w, op->op.grad2.h,
+ op->op.grad2.grad);
+ }
+ else
+ evas_common_gradient2_draw(dst, &(op->context),
+ op->op.grad2.x, op->op.grad2.y,
+ op->op.grad2.w, op->op.grad2.h,
+ op->op.grad2.grad);
+}
+
+EAPI void
+evas_common_pipe_grad2_draw(RGBA_Image *dst, RGBA_Draw_Context *dc,
+ int x, int y, int w, int h, RGBA_Gradient2 *gr)
+{
+ RGBA_Pipe_Op *op;
+
+ if (!gr) return;
+ dst->pipe = evas_common_pipe_add(dst->pipe, &op);
+ if (!dst->pipe) return;
+ op->op.grad2.x = x;
+ op->op.grad2.y = y;
+ op->op.grad2.w = w;
+ op->op.grad2.h = h;
+ gr->references++;
+ op->op.grad2.grad = gr;
+ op->op_func = evas_common_pipe_grad2_draw_do;
+ op->free_func = evas_common_pipe_op_grad2_free;
+ evas_common_pipe_draw_context_copy(dc, op);
+}
+
/**************** TEXT ******************/
static void
evas_common_pipe_op_text_free(RGBA_Pipe_Op *op)
EAPI void evas_common_pipe_line_draw(RGBA_Image *dst, RGBA_Draw_Context *dc, int x0, int y0, int x1, int y1);
EAPI void evas_common_pipe_poly_draw(RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Polygon_Point *points);
EAPI void evas_common_pipe_grad_draw(RGBA_Image *dst, RGBA_Draw_Context *dc, int x, int y, int w, int h, RGBA_Gradient *gr);
+EAPI void evas_common_pipe_grad2_draw(RGBA_Image *dst, RGBA_Draw_Context *dc, int x, int y, int w, int h, RGBA_Gradient2 *gr);
EAPI void evas_common_pipe_text_draw(RGBA_Image *dst, RGBA_Draw_Context *dc, RGBA_Font *fn, int x, int y, const char *text);
EAPI void evas_common_pipe_image_draw(RGBA_Image *src, RGBA_Image *dst, RGBA_Draw_Context *dc, int smooth, int src_region_x, int src_region_y, int src_region_w, int src_region_h, int dst_region_x, int dst_region_y, int dst_region_w, int dst_region_h);
typedef struct _RGBA_Gradient_Color_Stop RGBA_Gradient_Color_Stop;
typedef struct _RGBA_Gradient_Alpha_Stop RGBA_Gradient_Alpha_Stop;
typedef struct _RGBA_Gradient_Type RGBA_Gradient_Type;
+typedef struct _RGBA_Gradient2 RGBA_Gradient2;
+typedef struct _RGBA_Gradient2_Type RGBA_Gradient2_Type;
+typedef struct _RGBA_Gradient2_Color_Np_Stop RGBA_Gradient2_Color_Np_Stop;
typedef struct _RGBA_Polygon_Point RGBA_Polygon_Point;
typedef struct _RGBA_Font RGBA_Font;
typedef struct _RGBA_Font_Int RGBA_Font_Int;
typedef struct _Tilebuf_Tile Tilebuf_Tile;
typedef struct _Tilebuf_Rect Tilebuf_Rect;
+typedef struct _Evas_Common_Transform Evas_Common_Transform;
+
/*
typedef struct _Regionbuf Regionbuf;
typedef struct _Regionspan Regionspan;
int x, int y, int axx, int axy, int ayx, int ayy,
void *geom_data);
+typedef void (*Gfx_Func_Gradient2_Fill)(DATA32 *src, int src_len,
+ DATA32 *dst, DATA8 *mask, int len,
+ int x, int y,
+ void *geom_data);
+
#include "../cache/evas_cache.h"
/*****************************************************************************/
int max;
};
+struct _Evas_Common_Transform
+{
+ float mxx, mxy, mxz;
+ float myx, myy, myz;
+ float mzx, mzy, mzz;
+};
+
struct _RGBA_Draw_Context
{
struct {
int x, y, w, h;
} grad;
struct {
+ RGBA_Gradient2 *grad;
+ int x, y, w, h;
+ } grad2;
+ struct {
RGBA_Font *font;
int x, y;
char *text;
Gfx_Func_Gradient_Fill (*get_fill_func)(RGBA_Gradient *gr, int render_op, unsigned char aa);
};
+struct _RGBA_Gradient2_Color_Np_Stop
+{
+ Evas_Object_List _list_data;
+ int r, g, b, a;
+ float pos;
+ int dist;
+};
+
+struct _RGBA_Gradient2
+{
+ struct
+ {
+ DATA32 *data;
+ int len;
+ Evas_Bool has_alpha : 1;
+ } map;
+
+ struct {
+ Evas_Object_List *stops;
+ int nstops;
+ DATA32 *cdata;
+ DATA8 *adata;
+ int len;
+ } stops;
+
+ struct
+ {
+ Evas_Common_Transform transform;
+ int spread;
+ } fill;
+ struct
+ {
+ int id;
+ RGBA_Gradient2_Type *geometer;
+ void *gdata;
+ } type;
+
+ int references;
+
+ Evas_Bool has_alpha : 1;
+};
+
+struct _RGBA_Gradient2_Type
+{
+ const char *name;
+ void (*init)(void);
+ void (*shutdown)(void);
+ void (*geom_init)(RGBA_Gradient2 *gr);
+ void (*geom_update)(RGBA_Gradient2 *gr);
+ void (*geom_free)(void *gdata);
+ int (*has_alpha)(RGBA_Gradient2 *gr, int render_op);
+ int (*has_mask)(RGBA_Gradient2 *gr, int render_op);
+ int (*get_map_len)(RGBA_Gradient2 *gr);
+ Gfx_Func_Gradient2_Fill (*get_fill_func)(RGBA_Gradient2 *gr, int render_op);
+};
+
+
struct _RGBA_Polygon_Point
{
Evas_Object_List _list_data;
#define MAGIC_OBJ_SMART 0x71777777
#define MAGIC_OBJ_TEXTBLOCK 0x71777778
#define MAGIC_SMART 0x72777770
+#define MAGIC_OBJ_GRADIENT_LINEAR 0x72777771
+#define MAGIC_OBJ_GRADIENT_RADIAL 0x72777772
+#define MAGIC_OBJ_SHAPE 0x72777773
+#define MAGIC_OBJ_CONTAINER 0x72777774
+#define MAGIC_OBJ_CUSTOM 0x72777775
#ifdef MAGIC_DEBUG
#define MAGIC_CHECK_FAILED(o, t, m) \
void (*render_pre) (Evas_Object *obj);
void (*render_post) (Evas_Object *obj);
+ int (*visual_id_get) (Evas_Object *obj);
+ void *(*engine_data_get) (Evas_Object *obj);
+
void (*store) (Evas_Object *obj);
void (*unstore) (Evas_Object *obj);
void *(*polygon_points_clear) (void *data, void *context, void *polygon);
void (*polygon_draw) (void *data, void *context, void *surface, void *polygon);
+ void (*gradient2_color_np_stop_insert) (void *data, void *gradient, int r, int g, int b, int a, float pos);
+ void (*gradient2_clear) (void *data, void *gradient);
+ void (*gradient2_fill_transform_set) (void *data, void *gradient, void *transform);
+ void (*gradient2_fill_spread_set) (void *data, void *gradient, int spread);
+
+ void *(*gradient2_linear_new) (void *data);
+ void (*gradient2_linear_free) (void *data, void *linear_gradient);
+ void (*gradient2_linear_fill_set) (void *data, void *linear_gradient, float x0, float y0, float x1, float y1);
+ int (*gradient2_linear_is_opaque) (void *data, void *context, void *linear_gradient, int x, int y, int w, int h);
+ int (*gradient2_linear_is_visible) (void *data, void *context, void *linear_gradient, int x, int y, int w, int h);
+ void (*gradient2_linear_render_pre) (void *data, void *context, void *linear_gradient);
+ void (*gradient2_linear_render_post) (void *data, void *linear_gradient);
+ void (*gradient2_linear_draw) (void *data, void *context, void *surface, void *linear_gradient, int x, int y, int w, int h);
+
+ void *(*gradient2_radial_new) (void *data);
+ void (*gradient2_radial_free) (void *data, void *radial_gradient);
+ void (*gradient2_radial_fill_set) (void *data, void *radial_gradient, float cx, float cy, float rx, float ry);
+ int (*gradient2_radial_is_opaque) (void *data, void *context, void *radial_gradient, int x, int y, int w, int h);
+ int (*gradient2_radial_is_visible) (void *data, void *context, void *radial_gradient, int x, int y, int w, int h);
+ void (*gradient2_radial_render_pre) (void *data, void *context, void *radial_gradient);
+ void (*gradient2_radial_render_post) (void *data, void *radial_gradient);
+ void (*gradient2_radial_draw) (void *data, void *context, void *surface, void *radial_gradient, int x, int y, int w, int h);
+
void *(*gradient_new) (void *data);
void (*gradient_free) (void *data, void *gradient);
void (*gradient_color_stop_add) (void *data, void *gradient, int r, int g, int b, int a, int delta);
evas_gl_common_poly_draw(re->win->gl_context, polygon);
}
+static void
+eng_gradient2_color_np_stop_insert(void *data, void *gradient, int r, int g, int b, int a, float pos)
+{
+}
+
+static void
+eng_gradient2_clear(void *data, void *gradient)
+{
+}
+
+static void
+eng_gradient2_fill_transform_set(void *data, void *gradient, void *transform)
+{
+}
+
+static void
+eng_gradient2_fill_spread_set
+(void *data, void *gradient, int spread)
+{
+}
+
+static void *
+eng_gradient2_linear_new(void *data)
+{
+ return NULL;
+}
+
+static void
+eng_gradient2_linear_free(void *data, void *linear_gradient)
+{
+}
+
+static void
+eng_gradient2_linear_fill_set(void *data, void *linear_gradient, int x0, int y0, int x1, int y1)
+{
+}
+
+static int
+eng_gradient2_linear_is_opaque(void *data, void *context, void *linear_gradient, int x, int y, int w, int h)
+{
+ return 1;
+}
+
+static int
+eng_gradient2_linear_is_visible(void *data, void *context, void *linear_gradient, int x, int y, int w, int h)
+{
+ return 1;
+}
+
+static void
+eng_gradient2_linear_render_pre(void *data, void *context, void *linear_gradient)
+{
+}
+
+static void
+eng_gradient2_linear_render_post(void *data, void *linear_gradient)
+{
+}
+
+static void
+eng_gradient2_linear_draw(void *data, void *context, void *surface, void *linear_gradient, int x, int y, int w, int h)
+{
+}
+
+static void *
+eng_gradient2_radial_new(void *data)
+{
+ return NULL;
+}
+
+static void
+eng_gradient2_radial_free(void *data, void *radial_gradient)
+{
+}
+
+static void
+eng_gradient2_radial_fill_set(void *data, void *radial_gradient, float cx, float cy, float rx, float ry)
+{
+}
+
+static int
+eng_gradient2_radial_is_opaque(void *data, void *context, void *radial_gradient, int x, int y, int w, int h)
+{
+ return 1;
+}
+
+static int
+eng_gradient2_radial_is_visible(void *data, void *context, void *radial_gradient, int x, int y, int w, int h)
+{
+ return 1;
+}
+
+static void
+eng_gradient2_radial_render_pre(void *data, void *context, void *radial_gradient)
+{
+}
+
+static void
+eng_gradient2_radial_render_post(void *data, void *radial_gradient)
+{
+}
+
+static void
+eng_gradient2_radial_draw(void *data, void *context, void *surface, void *radial_gradient, int x, int y, int w, int h)
+{
+}
+
static void *
eng_gradient_new(void *data)
{
ORD(polygon_point_add);
ORD(polygon_points_clear);
ORD(polygon_draw);
+
+ ORD(gradient2_color_np_stop_insert);
+ ORD(gradient2_clear);
+ ORD(gradient2_fill_transform_set);
+ ORD(gradient2_fill_spread_set);
+ ORD(gradient2_linear_new);
+ ORD(gradient2_linear_free);
+ ORD(gradient2_linear_fill_set);
+ ORD(gradient2_linear_is_opaque);
+ ORD(gradient2_linear_is_visible);
+ ORD(gradient2_linear_render_pre);
+ ORD(gradient2_linear_render_post);
+ ORD(gradient2_linear_draw);
+ ORD(gradient2_radial_new);
+ ORD(gradient2_radial_free);
+ ORD(gradient2_radial_fill_set);
+ ORD(gradient2_radial_is_opaque);
+ ORD(gradient2_radial_is_visible);
+ ORD(gradient2_radial_render_pre);
+ ORD(gradient2_radial_render_post);
+ ORD(gradient2_radial_draw);
+
ORD(gradient_new);
ORD(gradient_free);
ORD(gradient_color_stop_add);
}
}
+static void
+eng_gradient2_color_np_stop_insert(void *data, void *gradient, int r, int g, int b, int a, float pos)
+{
+ evas_common_gradient2_color_np_stop_insert(gradient, r, g, b, a, pos);
+}
+
+static void
+eng_gradient2_clear(void *data, void *gradient)
+{
+ evas_common_gradient2_clear(gradient);
+}
+
+static void
+eng_gradient2_fill_transform_set(void *data, void *gradient, void *transform)
+{
+ evas_common_gradient2_fill_transform_set(gradient, transform);
+}
+
+static void
+eng_gradient2_fill_spread_set
+(void *data, void *gradient, int spread)
+{
+ evas_common_gradient2_fill_spread_set(gradient, spread);
+}
+
+static void *
+eng_gradient2_linear_new(void *data)
+{
+ return evas_common_gradient2_linear_new();
+}
+
+static void
+eng_gradient2_linear_free(void *data, void *linear_gradient)
+{
+ evas_common_gradient2_free(linear_gradient);
+}
+
+static void
+eng_gradient2_linear_fill_set(void *data, void *linear_gradient, float x0, float y0, float x1, float y1)
+{
+ evas_common_gradient2_linear_fill_set(linear_gradient, x0, y0, x1, y1);
+}
+
+static int
+eng_gradient2_linear_is_opaque(void *data, void *context, void *linear_gradient, int x, int y, int w, int h)
+{
+ RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
+ RGBA_Gradient2 *gr = (RGBA_Gradient2 *)linear_gradient;
+
+ if (!dc || !gr || !gr->type.geometer) return 0;
+ return !(gr->type.geometer->has_alpha(gr, dc->render_op) |
+ gr->type.geometer->has_mask(gr, dc->render_op));
+}
+
+static int
+eng_gradient2_linear_is_visible(void *data, void *context, void *linear_gradient, int x, int y, int w, int h)
+{
+ RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
+
+ if (!dc || !linear_gradient) return 0;
+ return 1;
+}
+
+static void
+eng_gradient2_linear_render_pre(void *data, void *context, void *linear_gradient)
+{
+ RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
+ RGBA_Gradient2 *gr = (RGBA_Gradient2 *)linear_gradient;
+ int len;
+
+ if (!dc || !gr || !gr->type.geometer) return;
+ gr->type.geometer->geom_update(gr);
+ len = gr->type.geometer->get_map_len(gr);
+ evas_common_gradient2_map(dc, gr, len);
+}
+
+static void
+eng_gradient2_linear_render_post(void *data, void *linear_gradient)
+{
+}
+
+static void
+eng_gradient2_linear_draw(void *data, void *context, void *surface, void *linear_gradient, int x, int y, int w, int h)
+{
+#ifdef BUILD_PTHREAD
+ if (cpunum > 1)
+ evas_common_pipe_grad2_draw(surface, context, x, y, w, h, linear_gradient);
+ else
+#endif
+ evas_common_gradient2_draw(surface, context, x, y, w, h, linear_gradient);
+}
+
+static void *
+eng_gradient2_radial_new(void *data)
+{
+ return evas_common_gradient2_radial_new();
+}
+
+static void
+eng_gradient2_radial_free(void *data, void *radial_gradient)
+{
+ evas_common_gradient2_free(radial_gradient);
+}
+
+static void
+eng_gradient2_radial_fill_set(void *data, void *radial_gradient, float cx, float cy, float rx, float ry)
+{
+ evas_common_gradient2_radial_fill_set(radial_gradient, cx, cy, rx, ry);
+}
+
+static int
+eng_gradient2_radial_is_opaque(void *data, void *context, void *radial_gradient, int x, int y, int w, int h)
+{
+ RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
+ RGBA_Gradient2 *gr = (RGBA_Gradient2 *)radial_gradient;
+
+ if (!dc || !gr || !gr->type.geometer) return 0;
+ return !(gr->type.geometer->has_alpha(gr, dc->render_op) |
+ gr->type.geometer->has_mask(gr, dc->render_op));
+}
+
+static int
+eng_gradient2_radial_is_visible(void *data, void *context, void *radial_gradient, int x, int y, int w, int h)
+{
+ RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
+
+ if (!dc || !radial_gradient) return 0;
+ return 1;
+}
+
+static void
+eng_gradient2_radial_render_pre(void *data, void *context, void *radial_gradient)
+{
+ RGBA_Draw_Context *dc = (RGBA_Draw_Context *)context;
+ RGBA_Gradient2 *gr = (RGBA_Gradient2 *)radial_gradient;
+ int len;
+
+ if (!dc || !gr || !gr->type.geometer) return;
+ gr->type.geometer->geom_update(gr);
+ len = gr->type.geometer->get_map_len(gr);
+ evas_common_gradient2_map(dc, gr, len);
+}
+
+static void
+eng_gradient2_radial_render_post(void *data, void *radial_gradient)
+{
+}
+
+static void
+eng_gradient2_radial_draw(void *data, void *context, void *surface, void *radial_gradient, int x, int y, int w, int h)
+{
+#ifdef BUILD_PTHREAD
+ if (cpunum > 1)
+ evas_common_pipe_grad2_draw(surface, context, x, y, w, h, radial_gradient);
+ else
+#endif
+ evas_common_gradient2_draw(surface, context, x, y, w, h, radial_gradient);
+}
+
static void *
eng_gradient_new(void *data)
{
eng_polygon_points_clear,
eng_polygon_draw,
/* gradient draw funcs */
+ eng_gradient2_color_np_stop_insert,
+ eng_gradient2_clear,
+ eng_gradient2_fill_transform_set,
+ eng_gradient2_fill_spread_set,
+
+ eng_gradient2_linear_new,
+ eng_gradient2_linear_free,
+ eng_gradient2_linear_fill_set,
+ eng_gradient2_linear_is_opaque,
+ eng_gradient2_linear_is_visible,
+ eng_gradient2_linear_render_pre,
+ eng_gradient2_linear_render_post,
+ eng_gradient2_linear_draw,
+
+ eng_gradient2_radial_new,
+ eng_gradient2_radial_free,
+ eng_gradient2_radial_fill_set,
+ eng_gradient2_radial_is_opaque,
+ eng_gradient2_radial_is_visible,
+ eng_gradient2_radial_render_pre,
+ eng_gradient2_radial_render_post,
+ eng_gradient2_radial_draw,
+
eng_gradient_new,
eng_gradient_free,
eng_gradient_color_stop_add,
_xre_poly_draw((Xrender_Surface *)surface, (RGBA_Draw_Context *)context, (RGBA_Polygon_Point *)polygon);
}
+
+static void
+eng_gradient2_color_np_stop_insert(void *data, void *gradient, int r, int g, int b, int a, float pos)
+{
+}
+
+static void
+eng_gradient2_clear(void *data, void *gradient)
+{
+}
+
+static void
+eng_gradient2_fill_transform_set(void *data, void *gradient, void *transform)
+{
+}
+
+static void
+eng_gradient2_fill_spread_set
+(void *data, void *gradient, int spread)
+{
+}
+
+static void *
+eng_gradient2_linear_new(void *data)
+{
+ return NULL;
+}
+
+static void
+eng_gradient2_linear_free(void *data, void *linear_gradient)
+{
+}
+
+static void
+eng_gradient2_linear_fill_set(void *data, void *linear_gradient, int x0, int y0, int x1, int y1)
+{
+}
+
+static int
+eng_gradient2_linear_is_opaque(void *data, void *context, void *linear_gradient, int x, int y, int w, int h)
+{
+ return 1;
+}
+
+static int
+eng_gradient2_linear_is_visible(void *data, void *context, void *linear_gradient, int x, int y, int w, int h)
+{
+ return 1;
+}
+
+static void
+eng_gradient2_linear_render_pre(void *data, void *context, void *linear_gradient)
+{
+}
+
+static void
+eng_gradient2_linear_render_post(void *data, void *linear_gradient)
+{
+}
+
+static void
+eng_gradient2_linear_draw(void *data, void *context, void *surface, void *linear_gradient, int x, int y, int w, int h)
+{
+}
+
+static void *
+eng_gradient2_radial_new(void *data)
+{
+ return NULL;
+}
+
+static void
+eng_gradient2_radial_free(void *data, void *radial_gradient)
+{
+}
+
+static void
+eng_gradient2_radial_fill_set(void *data, void *radial_gradient, float cx, float cy, float rx, float ry)
+{
+}
+
+static int
+eng_gradient2_radial_is_opaque(void *data, void *context, void *radial_gradient, int x, int y, int w, int h)
+{
+ return 1;
+}
+
+static int
+eng_gradient2_radial_is_visible(void *data, void *context, void *radial_gradient, int x, int y, int w, int h)
+{
+ return 1;
+}
+
+static void
+eng_gradient2_radial_render_pre(void *data, void *context, void *radial_gradient)
+{
+}
+
+static void
+eng_gradient2_radial_render_post(void *data, void *radial_gradient)
+{
+}
+
+static void
+eng_gradient2_radial_draw(void *data, void *context, void *surface, void *radial_gradient, int x, int y, int w, int h)
+{
+}
+
static void *
eng_gradient_new(void *data)
{
ORD(rectangle_draw);
ORD(line_draw);
ORD(polygon_draw);
+
+ ORD(gradient2_color_np_stop_insert);
+ ORD(gradient2_clear);
+ ORD(gradient2_fill_transform_set);
+ ORD(gradient2_fill_spread_set);
+ ORD(gradient2_linear_new);
+ ORD(gradient2_linear_free);
+ ORD(gradient2_linear_fill_set);
+ ORD(gradient2_linear_is_opaque);
+ ORD(gradient2_linear_is_visible);
+ ORD(gradient2_linear_render_pre);
+ ORD(gradient2_linear_render_post);
+ ORD(gradient2_linear_draw);
+ ORD(gradient2_radial_new);
+ ORD(gradient2_radial_free);
+ ORD(gradient2_radial_fill_set);
+ ORD(gradient2_radial_is_opaque);
+ ORD(gradient2_radial_is_visible);
+ ORD(gradient2_radial_render_pre);
+ ORD(gradient2_radial_render_post);
+ ORD(gradient2_radial_draw);
+
ORD(gradient_new);
ORD(gradient_free);
ORD(gradient_color_stop_add);