///
template <bool InvertInbox> struct Process {
LIBC_INLINE Process() = default;
- LIBC_INLINE Process(const Process &) = default;
- LIBC_INLINE Process &operator=(const Process &) = default;
+ LIBC_INLINE Process(const Process &) = delete;
+ LIBC_INLINE Process &operator=(const Process &) = delete;
+ LIBC_INLINE Process(Process &&) = default;
+ LIBC_INLINE Process &operator=(Process &&) = default;
LIBC_INLINE ~Process() = default;
uint64_t port_count;
LIBC_INLINE Port(Process<T> &process, uint64_t lane_mask, uint64_t index,
uint32_t out)
: process(process), lane_mask(lane_mask), index(index), out(out) {}
- LIBC_INLINE Port(const Port &) = default;
+ LIBC_INLINE Port(const Port &) = delete;
LIBC_INLINE Port &operator=(const Port &) = delete;
+ LIBC_INLINE Port(Port &&) = default;
+ LIBC_INLINE Port &operator=(Port &&) = default;
LIBC_INLINE ~Port() = default;
template <typename U> LIBC_INLINE void recv(U use);
/// The RPC client used to make requests to the server.
struct Client : public Process<false> {
LIBC_INLINE Client() = default;
- LIBC_INLINE Client(const Client &) = default;
- LIBC_INLINE Client &operator=(const Client &) = default;
+ LIBC_INLINE Client(const Client &) = delete;
+ LIBC_INLINE Client &operator=(const Client &) = delete;
LIBC_INLINE ~Client() = default;
using Port = rpc::Port<false>;
/// The RPC server used to respond to the client.
struct Server : public Process<true> {
LIBC_INLINE Server() = default;
- LIBC_INLINE Server(const Server &) = default;
- LIBC_INLINE Server &operator=(const Server &) = default;
+ LIBC_INLINE Server(const Server &) = delete;
+ LIBC_INLINE Server &operator=(const Server &) = delete;
LIBC_INLINE ~Server() = default;
using Port = rpc::Port<true>;
LIBC_INLINE Client::Port Client::open(uint16_t opcode) {
for (;;) {
if (cpp::optional<Client::Port> p = try_open(opcode))
- return p.value();
+ return cpp::move(p.value());
sleep_briefly();
}
}
LIBC_INLINE Server::Port Server::open() {
for (;;) {
if (cpp::optional<Server::Port> p = try_open())
- return p.value();
+ return cpp::move(p.value());
sleep_briefly();
}
}