if (resetEyeAnimation)
{
- resetEyeAnimation.Reset();
+ resetEyeAnimation.Stop();
}
else
{
{
if (inAnimation)
{
- inAnimation.Reset();
+ inAnimation.Stop();
}
rav.SetAnimationElapsedTime("reset", -1.0f);
rav.SetAnimationElapsedTime("eye 360", -1.0f);
{
if (showAnimation)
{
- showAnimation.Reset();
+ showAnimation.Stop();
}
rav.Play();
showAnimation.Play();
{
if (outAnimation)
{
- outAnimation.Reset();
+ outAnimation.Stop();
}
rav.EnableAnimation("in", false);
rav.EnableAnimation("out", true);
if (resetOkAnimation)
{
- resetOkAnimation.Reset();
+ resetOkAnimation.Stop();
}
else
{
if (resetListenAnimation)
{
- resetListenAnimation.Reset();
+ resetListenAnimation.Stop();
}
else
{
if (resetThinkingAnimation)
{
- resetThinkingAnimation.Reset();
+ resetThinkingAnimation.Stop();
}
else
{