else ty = oy + oh;
}
+ if (tx + tw > cw)
+ {
+ if (abs(tx - tw) < (tx + tw) - cw)
+ tx -= tw;
+ }
+ else if ((tx < px) && (px < tx + tw))
+ {
+ if (0 < tx - tw)
+ tx -= tw;
+ }
+ if (ty + th > ch)
+ {
+ if (abs(ty - th) < (ty + th) - ch)
+ ty -= th;
+ }
+ else if ((ty < py) && (py < ty + th))
+ {
+ if (0 < ty - th)
+ ty -= th;
+ }
+
if (tt->pad.bx * 2 + tw < cw)
{
if (tx < tt->pad.bx) tx = tt->pad.bx;
else if (ty + th >= ch - tt->pad.by) ty = ch - th - tt->pad.by;
}
- if (tx + tw > cw)
- {
- if (abs(tx - tw) < (tx + tw) - cw)
- tx -= tw;
- }
- if (ty + th > ch)
- {
- if (abs(ty - th) < (ty + th) - ch)
- ty -= th;
- }
evas_object_move(tt->tt_win ? : tt->tooltip, tx, ty);
evas_object_resize(tt->tt_win ? : tt->tooltip, tw, th);
evas_object_show(tt->tooltip);