#define XY_MONO_SRC_BLT_WRITE_ALPHA (1<<21)
#define XY_MONO_SRC_BLT_WRITE_RGB (1<<20)
-#define STATE3D_FOG_MODE ((3<<29)|(0x1d<<24)|(0x89<<16)|2)
-#define FOG_MODE_VERTEX (1<<31)
-
-#define DISABLE_TEX_TRANSFORM (1<<28)
-#define TEXTURE_SET(x) (x<<29)
-
-#define STATE3D_VERTEX_TRANSFORM ((3<<29)|(0x1d<<24)|(0x8b<<16))
-#define DISABLE_VIEWPORT_TRANSFORM (1<<31)
-#define DISABLE_PERSPECTIVE_DIVIDE (1<<29)
-
#define MI_STORE_DWORD_IMM ((0x20<<23)|2)
#define MI_MEM_VIRTUAL (1 << 22) /* 965+ only */
#define MI_SET_CONTEXT (0x18<<23)
-#define CTXT_NO_RESTORE (1)
+#define CTXT_NO_RESTORE (1)
#define CTXT_PALETTE_SAVE_DISABLE (1<<3)
#define CTXT_PALETTE_RESTORE_DISABLE (1<<2)
/* Dword 0 */
#define MI_VERTEX_BUFFER (0x17<<23)
-#define MI_VERTEX_BUFFER_IDX(x) (x<<20)
+#define MI_VERTEX_BUFFER_IDX(x) (x<<20)
#define MI_VERTEX_BUFFER_PITCH(x) (x<<13)
#define MI_VERTEX_BUFFER_WIDTH(x) (x<<6)
/* Dword 1 */
#define MI_BATCH_NON_SECURE (1)
#define MI_BATCH_NON_SECURE_I965 (1 << 8)
-/* STATE3D_FOG_MODE stuff */
-#define ENABLE_FOG_SOURCE (1<<27)
-#define ENABLE_FOG_CONST (1<<24)
-#define ENABLE_FOG_DENSITY (1<<23)
-
-/*
- * New regs for broadwater -- we need to split this file up sensibly somehow.
- */
-#define BRW_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
- ((Pipeline) << 27) | \
- ((Opcode) << 24) | \
- ((Subopcode) << 16))
-
-#define BRW_URB_FENCE BRW_3D(0, 0, 0)
-#define BRW_CS_URB_STATE BRW_3D(0, 0, 1)
-#define BRW_CONSTANT_BUFFER BRW_3D(0, 0, 2)
-#define BRW_STATE_PREFETCH BRW_3D(0, 0, 3)
-
-#define BRW_STATE_BASE_ADDRESS BRW_3D(0, 1, 1)
-#define BRW_STATE_SIP BRW_3D(0, 1, 2)
-#define BRW_PIPELINE_SELECT BRW_3D(0, 1, 4)
-
-#define NEW_PIPELINE_SELECT BRW_3D(1, 1, 4)
-
-#define BRW_MEDIA_STATE_POINTERS BRW_3D(2, 0, 0)
-#define BRW_MEDIA_OBJECT BRW_3D(2, 1, 0)
-
-#define BRW_3DSTATE_PIPELINED_POINTERS BRW_3D(3, 0, 0)
-#define BRW_3DSTATE_BINDING_TABLE_POINTERS BRW_3D(3, 0, 1)
-#define BRW_3DSTATE_VERTEX_BUFFERS BRW_3D(3, 0, 8)
-#define BRW_3DSTATE_VERTEX_ELEMENTS BRW_3D(3, 0, 9)
-#define BRW_3DSTATE_INDEX_BUFFER BRW_3D(3, 0, 0xa)
-#define BRW_3DSTATE_VF_STATISTICS BRW_3D(3, 0, 0xb)
-
-#define BRW_3DSTATE_DRAWING_RECTANGLE BRW_3D(3, 1, 0)
-#define BRW_3DSTATE_CONSTANT_COLOR BRW_3D(3, 1, 1)
-#define BRW_3DSTATE_SAMPLER_PALETTE_LOAD BRW_3D(3, 1, 2)
-#define BRW_3DSTATE_CHROMA_KEY BRW_3D(3, 1, 4)
-#define BRW_3DSTATE_DEPTH_BUFFER BRW_3D(3, 1, 5)
-#define BRW_3DSTATE_POLY_STIPPLE_OFFSET BRW_3D(3, 1, 6)
-#define BRW_3DSTATE_POLY_STIPPLE_PATTERN BRW_3D(3, 1, 7)
-#define BRW_3DSTATE_LINE_STIPPLE BRW_3D(3, 1, 8)
-#define BRW_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP BRW_3D(3, 1, 9)
-/* These two are BLC and CTG only, not BW or CL */
-#define BRW_3DSTATE_AA_LINE_PARAMS BRW_3D(3, 1, 0xa)
-#define BRW_3DSTATE_GS_SVB_INDEX BRW_3D(3, 1, 0xb)
-
-#define BRW_PIPE_CONTROL BRW_3D(3, 2, 0)
-
-#define BRW_3DPRIMITIVE BRW_3D(3, 3, 0)
-
-#define PIPELINE_SELECT_3D 0
-#define PIPELINE_SELECT_MEDIA 1
-
-#define UF0_CS_REALLOC (1 << 13)
-#define UF0_VFE_REALLOC (1 << 12)
-#define UF0_SF_REALLOC (1 << 11)
-#define UF0_CLIP_REALLOC (1 << 10)
-#define UF0_GS_REALLOC (1 << 9)
-#define UF0_VS_REALLOC (1 << 8)
-#define UF1_CLIP_FENCE_SHIFT 20
-#define UF1_GS_FENCE_SHIFT 10
-#define UF1_VS_FENCE_SHIFT 0
-#define UF2_CS_FENCE_SHIFT 20
-#define UF2_VFE_FENCE_SHIFT 10
-#define UF2_SF_FENCE_SHIFT 0
-
-/* for BRW_STATE_BASE_ADDRESS */
-#define BASE_ADDRESS_MODIFY (1 << 0)
-
-/* for BRW_3DSTATE_PIPELINED_POINTERS */
-#define BRW_GS_DISABLE 0
-#define BRW_GS_ENABLE 1
-#define BRW_CLIP_DISABLE 0
-#define BRW_CLIP_ENABLE 1
-
-/* for BRW_PIPE_CONTROL */
-#define BRW_PIPE_CONTROL_NOWRITE (0 << 14)
-#define BRW_PIPE_CONTROL_WRITE_QWORD (1 << 14)
-#define BRW_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
-#define BRW_PIPE_CONTROL_WRITE_TIME (3 << 14)
-#define BRW_PIPE_CONTROL_DEPTH_STALL (1 << 13)
-#define BRW_PIPE_CONTROL_WC_FLUSH (1 << 12)
-#define BRW_PIPE_CONTROL_IS_FLUSH (1 << 11)
-#define BRW_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
-#define BRW_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
-#define BRW_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
-
-/* VERTEX_BUFFER_STATE Structure */
-#define VB0_BUFFER_INDEX_SHIFT 27
-#define VB0_VERTEXDATA (0 << 26)
-#define VB0_INSTANCEDATA (1 << 26)
-#define VB0_BUFFER_PITCH_SHIFT 0
-
-/* VERTEX_ELEMENT_STATE Structure */
-#define VE0_VERTEX_BUFFER_INDEX_SHIFT 27
-#define VE0_VALID (1 << 26)
-#define VE0_FORMAT_SHIFT 16
-#define VE0_OFFSET_SHIFT 0
-#define VE1_VFCOMPONENT_0_SHIFT 28
-#define VE1_VFCOMPONENT_1_SHIFT 24
-#define VE1_VFCOMPONENT_2_SHIFT 20
-#define VE1_VFCOMPONENT_3_SHIFT 16
-#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
-
-/* 3DPRIMITIVE bits */
-#define BRW_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
-#define BRW_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
-/* Primitive types are in brw_defines.h */
-#define BRW_3DPRIMITIVE_TOPOLOGY_SHIFT 10
-
-#define BRW_SVG_CTL 0x7400
-
-#define BRW_SVG_CTL_GS_BA (0 << 8)
-#define BRW_SVG_CTL_SS_BA (1 << 8)
-#define BRW_SVG_CTL_IO_BA (2 << 8)
-#define BRW_SVG_CTL_GS_AUB (3 << 8)
-#define BRW_SVG_CTL_IO_AUB (4 << 8)
-#define BRW_SVG_CTL_SIP (5 << 8)
-
-#define BRW_SVG_RDATA 0x7404
-#define BRW_SVG_WORK_CTL 0x7408
-
-#define BRW_VF_CTL 0x7500
-
-#define BRW_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define BRW_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
-#define BRW_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
-#define BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
-#define BRW_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
-#define BRW_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
-#define BRW_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
-#define BRW_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
-#define BRW_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define BRW_VF_STRG_VAL 0x7504
-#define BRW_VF_STR_VL_OVR 0x7508
-#define BRW_VF_VC_OVR 0x750c
-#define BRW_VF_STR_PSKIP 0x7510
-#define BRW_VF_MAX_PRIM 0x7514
-#define BRW_VF_RDATA 0x7518
-
-#define BRW_VS_CTL 0x7600
-#define BRW_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define BRW_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
-#define BRW_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
-#define BRW_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
-#define BRW_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
-#define BRW_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define BRW_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define BRW_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define BRW_VS_STRG_VAL 0x7604
-#define BRW_VS_RDATA 0x7608
-
-#define BRW_SF_CTL 0x7b00
-#define BRW_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
-#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
-#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
-#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
-#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
-#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
-#define BRW_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
-#define BRW_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
-#define BRW_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
-#define BRW_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
-#define BRW_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define BRW_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define BRW_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define BRW_SF_STRG_VAL 0x7b04
-#define BRW_SF_RDATA 0x7b18
-
-#define BRW_WIZ_CTL 0x7c00
-#define BRW_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define BRW_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
-#define BRW_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
-#define BRW_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
-#define BRW_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
-#define BRW_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
-#define BRW_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
-#define BRW_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
-#define BRW_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
-#define BRW_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
-#define BRW_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
-#define BRW_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define BRW_WIZ_STRG_VAL 0x7c04
-#define BRW_WIZ_RDATA 0x7c18
-
-#define BRW_TS_CTL 0x7e00
-#define BRW_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
-#define BRW_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
-#define BRW_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
-#define BRW_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
-#define BRW_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
-#define BRW_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
-
-#define BRW_TS_STRG_VAL 0x7e04
-#define BRW_TS_RDATA 0x7e08
-
-#define BRW_TD_CTL 0x8000
-#define BRW_TD_CTL_MUX_SHIFT 8
-#define BRW_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
-#define BRW_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
-#define BRW_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
-#define BRW_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
-#define BRW_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
-#define BRW_TD_CTL2 0x8004
-#define BRW_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
-#define BRW_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
-#define BRW_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
-#define BRW_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
-#define BRW_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
-#define BRW_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
-#define BRW_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
-#define BRW_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
-#define BRW_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
-#define BRW_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
-#define BRW_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
-#define BRW_TD_VF_VS_EMSK 0x8008
-#define BRW_TD_GS_EMSK 0x800c
-#define BRW_TD_CLIP_EMSK 0x8010
-#define BRW_TD_SF_EMSK 0x8014
-#define BRW_TD_WIZ_EMSK 0x8018
-#define BRW_TD_0_6_EHTRG_VAL 0x801c
-#define BRW_TD_0_7_EHTRG_VAL 0x8020
-#define BRW_TD_0_6_EHTRG_MSK 0x8024
-#define BRW_TD_0_7_EHTRG_MSK 0x8028
-#define BRW_TD_RDATA 0x802c
-#define BRW_TD_TS_EMSK 0x8030
-
-#define BRW_EU_CTL 0x8800
-#define BRW_EU_CTL_SELECT_SHIFT 16
-#define BRW_EU_CTL_DATA_MUX_SHIFT 8
-#define BRW_EU_ATT_0 0x8810
-#define BRW_EU_ATT_1 0x8814
-#define BRW_EU_ATT_DATA_0 0x8820
-#define BRW_EU_ATT_DATA_1 0x8824
-#define BRW_EU_ATT_CLR_0 0x8830
-#define BRW_EU_ATT_CLR_1 0x8834
-#define BRW_EU_RDATA 0x8840
-
-/* End regs for broadwater */
-
#define MAX_DISPLAY_PIPES 2
typedef enum {
--- /dev/null
+#include "gem_stress.h"
+#include "gen6_render.h"
+
+#include <assert.h>
+
+#define ALIGN(x, y) (((x) + (y)-1) & ~((y)-1))
+#define VERTEX_SIZE (3*4)
+
+static const uint32_t ps_kernel_nomask_affine[][4] = {
+ { 0x0060005a, 0x204077be, 0x000000c0, 0x008d0040 },
+ { 0x0060005a, 0x206077be, 0x000000c0, 0x008d0080 },
+ { 0x0060005a, 0x208077be, 0x000000d0, 0x008d0040 },
+ { 0x0060005a, 0x20a077be, 0x000000d0, 0x008d0080 },
+ { 0x00000201, 0x20080061, 0x00000000, 0x00000000 },
+ { 0x00600001, 0x20200022, 0x008d0000, 0x00000000 },
+ { 0x02800031, 0x21c01cc9, 0x00000020, 0x0a8a0001 },
+ { 0x00600001, 0x204003be, 0x008d01c0, 0x00000000 },
+ { 0x00600001, 0x206003be, 0x008d01e0, 0x00000000 },
+ { 0x00600001, 0x208003be, 0x008d0200, 0x00000000 },
+ { 0x00600001, 0x20a003be, 0x008d0220, 0x00000000 },
+ { 0x00600001, 0x20c003be, 0x008d0240, 0x00000000 },
+ { 0x00600001, 0x20e003be, 0x008d0260, 0x00000000 },
+ { 0x00600001, 0x210003be, 0x008d0280, 0x00000000 },
+ { 0x00600001, 0x212003be, 0x008d02a0, 0x00000000 },
+ { 0x05800031, 0x24001cc8, 0x00000040, 0x90019000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+ { 0x0000007e, 0x00000000, 0x00000000, 0x00000000 },
+};
+
+static uint32_t
+batch_used(void)
+{
+ return batch->ptr - batch->buffer;
+}
+
+static uint32_t
+batch_align(uint32_t align)
+{
+ uint32_t offset = batch_used();
+ offset = ALIGN(offset, align);
+ batch->ptr = batch->buffer + offset;
+ return offset;
+}
+
+static uint32_t
+batch_round_upto(uint32_t div)
+{
+ uint32_t offset = batch_used();
+ offset = (offset + div-1) / div * div;
+ batch->ptr = batch->buffer + offset;
+ return offset;
+}
+
+static void *
+batch_alloc(uint32_t size, uint32_t align)
+{
+ uint32_t offset = batch_align(align);
+ batch->ptr += size;
+ return memset(batch->buffer + offset, 0, size);
+}
+
+static uint32_t
+batch_offset(void *ptr)
+{
+ return (uint8_t *)ptr - batch->buffer;
+}
+
+static uint32_t
+batch_copy(const void *ptr, uint32_t size, uint32_t align)
+{
+ return batch_offset(memcpy(batch_alloc(size, align), ptr, size));
+}
+
+static void
+gen6_render_flush(uint32_t batch_end)
+{
+ int ret;
+
+ ret = drm_intel_bo_subdata(batch->bo, 0, 4096, batch->buffer);
+ if (ret == 0)
+ ret = drm_intel_bo_mrb_exec(batch->bo, batch_end,
+ NULL, 0, 0, 0);
+ assert(ret == 0);
+}
+
+static uint32_t
+gen6_bind_buf(struct scratch_buf *buf,
+ uint32_t format, int is_dst)
+{
+ struct gen6_surface_state *ss;
+ uint32_t write_domain, read_domain;
+ int ret;
+
+ if (is_dst) {
+ write_domain = read_domain = I915_GEM_DOMAIN_RENDER;
+ } else {
+ write_domain = 0;
+ read_domain = I915_GEM_DOMAIN_SAMPLER;
+ }
+
+ ss = batch_alloc(sizeof(*ss), 32);
+ ss->ss0.surface_type = GEN6_SURFACE_2D;
+ ss->ss0.surface_format = format;
+
+ ss->ss0.data_return_format = GEN6_SURFACERETURNFORMAT_FLOAT32;
+ ss->ss0.color_blend = 1;
+ ss->ss1.base_addr = buf->bo->offset;
+
+ ret = drm_intel_bo_emit_reloc(batch->bo,
+ batch_offset(ss) + 4,
+ buf->bo, 0,
+ read_domain, write_domain);
+ assert(ret == 0);
+
+ ss->ss2.height = buf_height(buf) - 1;
+ ss->ss2.width = buf_width(buf) - 1;
+ ss->ss3.pitch = buf->stride - 1;
+ ss->ss3.tiled_surface = buf->tiling != I915_TILING_NONE;
+ ss->ss3.tile_walk = buf->tiling == I915_TILING_Y;
+
+ return batch_offset(ss);
+}
+
+static uint32_t
+gen6_bind_surfaces(struct scratch_buf *src,
+ struct scratch_buf *dst)
+{
+ uint32_t *binding_table;
+
+ binding_table = batch_alloc(32, 32);
+
+ binding_table[0] =
+ gen6_bind_buf(dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
+ binding_table[1] =
+ gen6_bind_buf(src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 0);
+
+ return batch_offset(binding_table);
+}
+
+static void
+gen6_emit_sip(void)
+{
+ OUT_BATCH(GEN6_STATE_SIP | 0);
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_urb(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_URB | (3 - 2));
+ OUT_BATCH((1 - 1) << GEN6_3DSTATE_URB_VS_SIZE_SHIFT |
+ 24 << GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT); /* at least 24 on GEN6 */
+ OUT_BATCH(0 << GEN6_3DSTATE_URB_GS_SIZE_SHIFT |
+ 0 << GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT); /* no GS thread */
+}
+
+static void
+gen6_emit_state_base_address(void)
+{
+ OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (10 - 2));
+ OUT_BATCH(0); /* general */
+ OUT_RELOC(batch->bo, /* surface */
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ BASE_ADDRESS_MODIFY);
+ OUT_RELOC(batch->bo, /* instruction */
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ BASE_ADDRESS_MODIFY);
+ OUT_BATCH(0); /* indirect */
+ OUT_RELOC(batch->bo, /* dynamic */
+ I915_GEM_DOMAIN_INSTRUCTION, 0,
+ BASE_ADDRESS_MODIFY);
+
+ /* upper bounds, disable */
+ OUT_BATCH(0);
+ OUT_BATCH(BASE_ADDRESS_MODIFY);
+ OUT_BATCH(0);
+ OUT_BATCH(BASE_ADDRESS_MODIFY);
+}
+
+static void
+gen6_emit_viewports(uint32_t cc_vp)
+{
+ OUT_BATCH(GEN6_3DSTATE_VIEWPORT_STATE_POINTERS |
+ GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC |
+ (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(cc_vp);
+}
+
+static void
+gen6_emit_vs(void)
+{
+ /* disable VS constant buffer */
+ OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ OUT_BATCH(GEN6_3DSTATE_VS | (6 - 2));
+ OUT_BATCH(0); /* no VS kernel */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
+}
+
+static void
+gen6_emit_gs(void)
+{
+ /* disable GS constant buffer */
+ OUT_BATCH(GEN6_3DSTATE_CONSTANT_GS | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ OUT_BATCH(GEN6_3DSTATE_GS | (7 - 2));
+ OUT_BATCH(0); /* no GS kernel */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
+}
+
+static void
+gen6_emit_clip(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_CLIP | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* pass-through */
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_wm_constants(void)
+{
+ /* disable WM constant buffer */
+ OUT_BATCH(GEN6_3DSTATE_CONSTANT_PS | (5 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_null_depth_buffer(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_DEPTH_BUFFER | (7 - 2));
+ OUT_BATCH(GEN6_SURFACE_NULL << GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT |
+ GEN6_DEPTHFORMAT_D32_FLOAT << GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+
+ OUT_BATCH(GEN6_3DSTATE_CLEAR_PARAMS | (2 - 2));
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_invariant(void)
+{
+ OUT_BATCH(GEN6_PIPELINE_SELECT | PIPELINE_SELECT_3D);
+
+ OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE | (3 - 2));
+ OUT_BATCH(GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
+ GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
+ OUT_BATCH(0);
+
+ OUT_BATCH(GEN6_3DSTATE_SAMPLE_MASK | (2 - 2));
+ OUT_BATCH(1);
+}
+
+static void
+gen6_emit_cc(uint32_t blend)
+{
+ OUT_BATCH(GEN6_3DSTATE_CC_STATE_POINTERS | (4 - 2));
+ OUT_BATCH(blend | 1);
+ OUT_BATCH(1024 | 1);
+ OUT_BATCH(1024 | 1);
+}
+
+static void
+gen6_emit_sampler(uint32_t state)
+{
+ OUT_BATCH(GEN6_3DSTATE_SAMPLER_STATE_POINTERS |
+ GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS |
+ (4 - 2));
+ OUT_BATCH(0); /* VS */
+ OUT_BATCH(0); /* GS */
+ OUT_BATCH(state);
+}
+
+static void
+gen6_emit_sf(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_SF | (20 - 2));
+ OUT_BATCH(1 << GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT |
+ 1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT |
+ 1 << GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT);
+ OUT_BATCH(0);
+ OUT_BATCH(GEN6_3DSTATE_SF_CULL_NONE);
+ OUT_BATCH(2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); /* DW4 */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* DW9 */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* DW14 */
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0); /* DW19 */
+}
+
+static void
+gen6_emit_wm(int kernel)
+{
+ OUT_BATCH(GEN6_3DSTATE_WM | (9 - 2));
+ OUT_BATCH(kernel);
+ OUT_BATCH(1 << GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT |
+ 2 << GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT);
+ OUT_BATCH(0);
+ OUT_BATCH(6 << GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT); /* DW4 */
+ OUT_BATCH((40 - 1) << GEN6_3DSTATE_WM_MAX_THREADS_SHIFT |
+ GEN6_3DSTATE_WM_DISPATCH_ENABLE |
+ GEN6_3DSTATE_WM_16_DISPATCH_ENABLE);
+ OUT_BATCH(1 << GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT |
+ GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_binding_table(uint32_t wm_table)
+{
+ OUT_BATCH(GEN6_3DSTATE_BINDING_TABLE_POINTERS |
+ GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS |
+ (4 - 2));
+ OUT_BATCH(0); /* vs */
+ OUT_BATCH(0); /* gs */
+ OUT_BATCH(wm_table);
+}
+
+static void
+gen6_emit_drawing_rectangle(struct scratch_buf *dst)
+{
+ OUT_BATCH(GEN6_3DSTATE_DRAWING_RECTANGLE | (4 - 2));
+ OUT_BATCH(0);
+ OUT_BATCH((buf_height(dst) - 1) << 16 | (buf_width(dst) - 1));
+ OUT_BATCH(0);
+}
+
+static void
+gen6_emit_vertex_elements(void)
+{
+ /* The VUE layout
+ * dword 0-3: pad (0.0, 0.0, 0.0. 0.0)
+ * dword 4-7: position (x, y, 1.0, 1.0),
+ * dword 8-11: texture coordinate 0 (u0, v0, 0, 0)
+ *
+ * dword 4-11 are fetched from vertex buffer
+ */
+ OUT_BATCH(GEN6_3DSTATE_VERTEX_ELEMENTS | (2 * 3 + 1 - 2));
+
+ OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
+ GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT << VE0_FORMAT_SHIFT |
+ 0 << VE0_OFFSET_SHIFT);
+ OUT_BATCH(GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
+
+ /* x,y */
+ OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
+ GEN6_SURFACEFORMAT_R16G16_SSCALED << VE0_FORMAT_SHIFT |
+ 0 << VE0_OFFSET_SHIFT); /* offsets vb in bytes */
+ OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
+ GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
+ GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT |
+ GEN6_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT);
+
+ /* u0, v0 */
+ OUT_BATCH(0 << VE0_VERTEX_BUFFER_INDEX_SHIFT | VE0_VALID |
+ GEN6_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT |
+ 4 << VE0_OFFSET_SHIFT); /* offset vb in bytes */
+ OUT_BATCH(GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT |
+ GEN6_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT |
+ GEN6_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT);
+}
+
+static uint32_t
+gen6_create_cc_viewport(void)
+{
+ struct gen6_cc_viewport *vp;
+
+ vp = batch_alloc(sizeof(*vp), 32);
+
+ vp->min_depth = -1.e35;
+ vp->max_depth = 1.e35;
+
+ return batch_offset(vp);
+}
+
+static uint32_t
+gen6_create_cc_blend(void)
+{
+ struct gen6_blend_state *blend;
+
+ blend = batch_alloc(sizeof(*blend), 64);
+
+ blend->blend0.dest_blend_factor = GEN6_BLENDFACTOR_ZERO;
+ blend->blend0.source_blend_factor = GEN6_BLENDFACTOR_ONE;
+ blend->blend0.blend_func = GEN6_BLENDFUNCTION_ADD;
+ blend->blend0.blend_enable = 1;
+
+ blend->blend1.post_blend_clamp_enable = 1;
+ blend->blend1.pre_blend_clamp_enable = 1;
+
+ return batch_offset(blend);
+}
+
+static uint32_t
+gen6_create_kernel(void)
+{
+ return batch_copy(ps_kernel_nomask_affine,
+ sizeof(ps_kernel_nomask_affine),
+ 64);
+}
+
+static uint32_t
+gen6_create_sampler(sampler_filter_t filter,
+ sampler_extend_t extend)
+{
+ struct gen6_sampler_state *ss;
+
+ ss = batch_alloc(sizeof(*ss), 32);
+ ss->ss0.lod_preclamp = 1; /* GL mode */
+
+ /* We use the legacy mode to get the semantics specified by
+ * the Render extension. */
+ ss->ss0.border_color_mode = GEN6_BORDER_COLOR_MODE_LEGACY;
+
+ switch (filter) {
+ default:
+ case SAMPLER_FILTER_NEAREST:
+ ss->ss0.min_filter = GEN6_MAPFILTER_NEAREST;
+ ss->ss0.mag_filter = GEN6_MAPFILTER_NEAREST;
+ break;
+ case SAMPLER_FILTER_BILINEAR:
+ ss->ss0.min_filter = GEN6_MAPFILTER_LINEAR;
+ ss->ss0.mag_filter = GEN6_MAPFILTER_LINEAR;
+ break;
+ }
+
+ switch (extend) {
+ default:
+ case SAMPLER_EXTEND_NONE:
+ ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
+ ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
+ ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP_BORDER;
+ break;
+ case SAMPLER_EXTEND_REPEAT:
+ ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
+ ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
+ ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_WRAP;
+ break;
+ case SAMPLER_EXTEND_PAD:
+ ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
+ ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
+ ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_CLAMP;
+ break;
+ case SAMPLER_EXTEND_REFLECT:
+ ss->ss1.r_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
+ ss->ss1.s_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
+ ss->ss1.t_wrap_mode = GEN6_TEXCOORDMODE_MIRROR;
+ break;
+ }
+
+ return batch_offset(ss);
+}
+
+static void gen6_emit_vertex_buffer(void)
+{
+ OUT_BATCH(GEN6_3DSTATE_VERTEX_BUFFERS | 3);
+ OUT_BATCH(VB0_VERTEXDATA |
+ 0 << VB0_BUFFER_INDEX_SHIFT |
+ VERTEX_SIZE << VB0_BUFFER_PITCH_SHIFT);
+ OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, 0);
+ OUT_RELOC(batch->bo, I915_GEM_DOMAIN_VERTEX, 0, batch->bo->size-1);
+ OUT_BATCH(0);
+}
+
+static uint32_t gen6_emit_primitive(void)
+{
+ uint32_t offset;
+
+ OUT_BATCH(GEN6_3DPRIMITIVE |
+ GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL |
+ _3DPRIM_RECTLIST << GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT |
+ 0 << 9 |
+ 4);
+ OUT_BATCH(3); /* vertex count */
+ offset = batch_used();
+ OUT_BATCH(0); /* vertex_index */
+ OUT_BATCH(1); /* single instance */
+ OUT_BATCH(0); /* start instance location */
+ OUT_BATCH(0); /* index buffer offset, ignored */
+
+ return offset;
+}
+
+void gen6_render_copyfunc(struct scratch_buf *src, unsigned src_x, unsigned src_y,
+ struct scratch_buf *dst, unsigned dst_x, unsigned dst_y,
+ unsigned logical_tile_no)
+{
+ uint32_t wm_state, wm_kernel, wm_table;
+ uint32_t cc_vp, cc_blend, offset;
+ uint32_t batch_end;
+
+ intel_batchbuffer_flush(batch);
+
+ batch->ptr = batch->buffer + 1024;
+ batch_alloc(64, 64);
+ wm_table = gen6_bind_surfaces(src, dst);
+ wm_kernel = gen6_create_kernel();
+ wm_state = gen6_create_sampler(SAMPLER_FILTER_NEAREST,
+ SAMPLER_EXTEND_NONE);
+
+ cc_vp = gen6_create_cc_viewport();
+ cc_blend = gen6_create_cc_blend();
+
+ batch->ptr = batch->buffer;
+
+ gen6_emit_invariant();
+ gen6_emit_state_base_address();
+
+ gen6_emit_sip();
+ gen6_emit_urb();
+
+ gen6_emit_viewports(cc_vp);
+ gen6_emit_vs();
+ gen6_emit_gs();
+ gen6_emit_clip();
+ gen6_emit_wm_constants();
+ gen6_emit_null_depth_buffer();
+
+ gen6_emit_drawing_rectangle(dst);
+ gen6_emit_cc(cc_blend);
+ gen6_emit_sampler(wm_state);
+ gen6_emit_sf();
+ gen6_emit_wm(wm_kernel);
+ gen6_emit_vertex_elements();
+ gen6_emit_binding_table(wm_table);
+
+ gen6_emit_vertex_buffer();
+ offset = gen6_emit_primitive();
+
+ OUT_BATCH(MI_BATCH_BUFFER_END);
+ batch_end = batch_align(8);
+
+ *(uint32_t*)(batch->buffer + offset) =
+ batch_round_upto(VERTEX_SIZE)/VERTEX_SIZE;
+
+ emit_vertex_2s(dst_x + TILE_SIZE, dst_y + TILE_SIZE);
+ emit_vertex_normalized(src_x + TILE_SIZE, buf_width(src));
+ emit_vertex_normalized(src_y + TILE_SIZE, buf_height(src));
+
+ emit_vertex_2s(dst_x, dst_y + TILE_SIZE);
+ emit_vertex_normalized(src_x, buf_width(src));
+ emit_vertex_normalized(src_y + TILE_SIZE, buf_height(src));
+
+ emit_vertex_2s(dst_x, dst_y);
+ emit_vertex_normalized(src_x, buf_width(src));
+ emit_vertex_normalized(src_y, buf_height(src));
+
+ gen6_render_flush(batch_end);
+ intel_batchbuffer_reset(batch);
+}
--- /dev/null
+#ifndef GEN6_RENDER_H
+#define GEN6_RENDER_H
+
+#define GEN6_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
+ ((Pipeline) << 27) | \
+ ((Opcode) << 24) | \
+ ((Subopcode) << 16))
+
+#define GEN6_STATE_BASE_ADDRESS GEN6_3D(0, 1, 1)
+#define GEN6_STATE_SIP GEN6_3D(0, 1, 2)
+
+#define GEN6_PIPELINE_SELECT GEN6_3D(1, 1, 4)
+
+#define GEN6_MEDIA_STATE_POINTERS GEN6_3D(2, 0, 0)
+#define GEN6_MEDIA_OBJECT GEN6_3D(2, 1, 0)
+
+#define GEN6_3DSTATE_BINDING_TABLE_POINTERS GEN6_3D(3, 0, 1)
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
+
+#define GEN6_3DSTATE_VERTEX_BUFFERS GEN6_3D(3, 0, 8)
+#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN6_3D(3, 0, 9)
+#define GEN6_3DSTATE_INDEX_BUFFER GEN6_3D(3, 0, 0xa)
+#define GEN6_3DSTATE_VF_STATISTICS GEN6_3D(3, 0, 0xb)
+
+#define GEN6_3DSTATE_DRAWING_RECTANGLE GEN6_3D(3, 1, 0)
+#define GEN6_3DSTATE_CONSTANT_COLOR GEN6_3D(3, 1, 1)
+#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN6_3D(3, 1, 2)
+#define GEN6_3DSTATE_CHROMA_KEY GEN6_3D(3, 1, 4)
+#define GEN6_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 1, 5)
+# define GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
+# define GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
+
+#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN6_3D(3, 1, 6)
+#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN6_3D(3, 1, 7)
+#define GEN6_3DSTATE_LINE_STIPPLE GEN6_3D(3, 1, 8)
+#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN6_3D(3, 1, 9)
+/* These two are BLC and CTG only, not BW or CL */
+#define GEN6_3DSTATE_AA_LINE_PARAMS GEN6_3D(3, 1, 0xa)
+#define GEN6_3DSTATE_GS_SVB_INDEX GEN6_3D(3, 1, 0xb)
+
+#define GEN6_3DPRIMITIVE GEN6_3D(3, 3, 0)
+
+#define GEN6_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 1, 0x10)
+/* DW1 */
+# define GEN6_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
+
+#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN6_3D(3, 0, 0x02)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
+
+#define GEN6_3DSTATE_URB GEN6_3D(3, 0, 0x05)
+/* DW1 */
+# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
+# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
+/* DW2 */
+# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
+# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
+
+#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN6_3D(3, 0, 0x0d)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
+
+#define GEN6_3DSTATE_CC_STATE_POINTERS GEN6_3D(3, 0, 0x0e)
+
+#define GEN6_3DSTATE_VS GEN6_3D(3, 0, 0x10)
+
+#define GEN6_3DSTATE_GS GEN6_3D(3, 0, 0x11)
+/* DW4 */
+# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
+
+#define GEN6_3DSTATE_CLIP GEN6_3D(3, 0, 0x12)
+
+#define GEN6_3DSTATE_SF GEN6_3D(3, 0, 0x13)
+/* DW1 */
+# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+/* DW3 */
+# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
+# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
+# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
+# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
+/* DW4 */
+# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
+# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
+# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
+
+#define GEN6_3DSTATE_WM GEN6_3D(3, 0, 0x14)
+/* DW2 */
+# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHIFT 27
+# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+/* DW4 */
+# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
+/* DW5 */
+# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
+# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
+# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
+# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+
+
+#define GEN6_3DSTATE_CONSTANT_VS GEN6_3D(3, 0, 0x15)
+#define GEN6_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16)
+#define GEN6_3DSTATE_CONSTANT_PS GEN6_3D(3, 0, 0x17)
+
+#define GEN6_3DSTATE_SAMPLE_MASK GEN6_3D(3, 0, 0x18)
+
+#define GEN6_3DSTATE_MULTISAMPLE GEN6_3D(3, 1, 0x0d)
+/* DW1 */
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
+
+#define PIPELINE_SELECT_3D 0
+#define PIPELINE_SELECT_MEDIA 1
+
+/* for GEN6_STATE_BASE_ADDRESS */
+#define BASE_ADDRESS_MODIFY (1 << 0)
+
+/* for GEN6_PIPE_CONTROL */
+#define GEN6_PIPE_CONTROL_NOWRITE (0 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_TIME (3 << 14)
+#define GEN6_PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define GEN6_PIPE_CONTROL_WC_FLUSH (1 << 12)
+#define GEN6_PIPE_CONTROL_IS_FLUSH (1 << 11)
+#define GEN6_PIPE_CONTROL_TC_FLUSH (1 << 10)
+#define GEN6_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
+#define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
+#define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
+#define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
+
+/* VERTEX_BUFFER_STATE Structure */
+#define VB0_BUFFER_INDEX_SHIFT 26
+#define VB0_VERTEXDATA (0 << 20)
+#define VB0_INSTANCEDATA (1 << 20)
+#define VB0_BUFFER_PITCH_SHIFT 0
+
+/* VERTEX_ELEMENT_STATE Structure */
+#define VE0_VERTEX_BUFFER_INDEX_SHIFT 26 /* for GEN6 */
+#define VE0_VALID (1 << 25) /* for GEN6 */
+#define VE0_FORMAT_SHIFT 16
+#define VE0_OFFSET_SHIFT 0
+#define VE1_VFCOMPONENT_0_SHIFT 28
+#define VE1_VFCOMPONENT_1_SHIFT 24
+#define VE1_VFCOMPONENT_2_SHIFT 20
+#define VE1_VFCOMPONENT_3_SHIFT 16
+#define VE1_DESTINATION_ELEMENT_OFFSET_SHIFT 0
+
+/* 3DPRIMITIVE bits */
+#define GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
+#define GEN6_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
+/* Primitive types are in gen6_defines.h */
+#define GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT 10
+
+#define GEN6_SVG_CTL 0x7400
+
+#define GEN6_SVG_CTL_GS_BA (0 << 8)
+#define GEN6_SVG_CTL_SS_BA (1 << 8)
+#define GEN6_SVG_CTL_IO_BA (2 << 8)
+#define GEN6_SVG_CTL_GS_AUB (3 << 8)
+#define GEN6_SVG_CTL_IO_AUB (4 << 8)
+#define GEN6_SVG_CTL_SIP (5 << 8)
+
+#define GEN6_SVG_RDATA 0x7404
+#define GEN6_SVG_WORK_CTL 0x7408
+
+#define GEN6_VF_CTL 0x7500
+
+#define GEN6_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
+#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
+#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
+#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
+#define GEN6_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
+#define GEN6_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
+#define GEN6_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
+#define GEN6_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_VF_STRG_VAL 0x7504
+#define GEN6_VF_STR_VL_OVR 0x7508
+#define GEN6_VF_VC_OVR 0x750c
+#define GEN6_VF_STR_PSKIP 0x7510
+#define GEN6_VF_MAX_PRIM 0x7514
+#define GEN6_VF_RDATA 0x7518
+
+#define GEN6_VS_CTL 0x7600
+#define GEN6_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_VS_STRG_VAL 0x7604
+#define GEN6_VS_RDATA 0x7608
+
+#define GEN6_SF_CTL 0x7b00
+#define GEN6_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
+#define GEN6_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
+#define GEN6_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
+#define GEN6_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_SF_STRG_VAL 0x7b04
+#define GEN6_SF_RDATA 0x7b18
+
+#define GEN6_WIZ_CTL 0x7c00
+#define GEN6_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
+#define GEN6_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
+#define GEN6_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
+#define GEN6_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
+#define GEN6_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
+#define GEN6_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_WIZ_STRG_VAL 0x7c04
+#define GEN6_WIZ_RDATA 0x7c18
+
+#define GEN6_TS_CTL 0x7e00
+#define GEN6_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
+#define GEN6_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
+#define GEN6_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
+#define GEN6_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
+#define GEN6_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_TS_STRG_VAL 0x7e04
+#define GEN6_TS_RDATA 0x7e08
+
+#define GEN6_TD_CTL 0x8000
+#define GEN6_TD_CTL_MUX_SHIFT 8
+#define GEN6_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
+#define GEN6_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
+#define GEN6_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
+#define GEN6_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
+#define GEN6_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
+#define GEN6_TD_CTL2 0x8004
+#define GEN6_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
+#define GEN6_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
+#define GEN6_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
+#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
+#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
+#define GEN6_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
+#define GEN6_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
+#define GEN6_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
+#define GEN6_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
+#define GEN6_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
+#define GEN6_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
+#define GEN6_TD_VF_VS_EMSK 0x8008
+#define GEN6_TD_GS_EMSK 0x800c
+#define GEN6_TD_CLIP_EMSK 0x8010
+#define GEN6_TD_SF_EMSK 0x8014
+#define GEN6_TD_WIZ_EMSK 0x8018
+#define GEN6_TD_0_6_EHTRG_VAL 0x801c
+#define GEN6_TD_0_7_EHTRG_VAL 0x8020
+#define GEN6_TD_0_6_EHTRG_MSK 0x8024
+#define GEN6_TD_0_7_EHTRG_MSK 0x8028
+#define GEN6_TD_RDATA 0x802c
+#define GEN6_TD_TS_EMSK 0x8030
+
+#define GEN6_EU_CTL 0x8800
+#define GEN6_EU_CTL_SELECT_SHIFT 16
+#define GEN6_EU_CTL_DATA_MUX_SHIFT 8
+#define GEN6_EU_ATT_0 0x8810
+#define GEN6_EU_ATT_1 0x8814
+#define GEN6_EU_ATT_DATA_0 0x8820
+#define GEN6_EU_ATT_DATA_1 0x8824
+#define GEN6_EU_ATT_CLR_0 0x8830
+#define GEN6_EU_ATT_CLR_1 0x8834
+#define GEN6_EU_RDATA 0x8840
+
+#define GEN6_3D(Pipeline,Opcode,Subopcode) ((3 << 29) | \
+ ((Pipeline) << 27) | \
+ ((Opcode) << 24) | \
+ ((Subopcode) << 16))
+
+#define GEN6_STATE_BASE_ADDRESS GEN6_3D(0, 1, 1)
+#define GEN6_STATE_SIP GEN6_3D(0, 1, 2)
+
+#define GEN6_PIPELINE_SELECT GEN6_3D(1, 1, 4)
+
+#define GEN6_MEDIA_STATE_POINTERS GEN6_3D(2, 0, 0)
+#define GEN6_MEDIA_OBJECT GEN6_3D(2, 1, 0)
+
+#define GEN6_3DSTATE_BINDING_TABLE_POINTERS GEN6_3D(3, 0, 1)
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_PS (1 << 12)/* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_GS (1 << 9) /* for GEN6 */
+# define GEN6_3DSTATE_BINDING_TABLE_MODIFY_VS (1 << 8) /* for GEN6 */
+
+#define GEN6_3DSTATE_VERTEX_BUFFERS GEN6_3D(3, 0, 8)
+#define GEN6_3DSTATE_VERTEX_ELEMENTS GEN6_3D(3, 0, 9)
+#define GEN6_3DSTATE_INDEX_BUFFER GEN6_3D(3, 0, 0xa)
+#define GEN6_3DSTATE_VF_STATISTICS GEN6_3D(3, 0, 0xb)
+
+#define GEN6_3DSTATE_DRAWING_RECTANGLE GEN6_3D(3, 1, 0)
+#define GEN6_3DSTATE_CONSTANT_COLOR GEN6_3D(3, 1, 1)
+#define GEN6_3DSTATE_SAMPLER_PALETTE_LOAD GEN6_3D(3, 1, 2)
+#define GEN6_3DSTATE_CHROMA_KEY GEN6_3D(3, 1, 4)
+#define GEN6_3DSTATE_DEPTH_BUFFER GEN6_3D(3, 1, 5)
+# define GEN6_3DSTATE_DEPTH_BUFFER_TYPE_SHIFT 29
+# define GEN6_3DSTATE_DEPTH_BUFFER_FORMAT_SHIFT 18
+
+#define GEN6_3DSTATE_POLY_STIPPLE_OFFSET GEN6_3D(3, 1, 6)
+#define GEN6_3DSTATE_POLY_STIPPLE_PATTERN GEN6_3D(3, 1, 7)
+#define GEN6_3DSTATE_LINE_STIPPLE GEN6_3D(3, 1, 8)
+#define GEN6_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP GEN6_3D(3, 1, 9)
+/* These two are BLC and CTG only, not BW or CL */
+#define GEN6_3DSTATE_AA_LINE_PARAMS GEN6_3D(3, 1, 0xa)
+#define GEN6_3DSTATE_GS_SVB_INDEX GEN6_3D(3, 1, 0xb)
+
+#define GEN6_PIPE_CONTROL GEN6_3D(3, 2, 0)
+
+#define GEN6_3DPRIMITIVE GEN6_3D(3, 3, 0)
+
+#define GEN6_3DSTATE_CLEAR_PARAMS GEN6_3D(3, 1, 0x10)
+/* DW1 */
+# define GEN6_3DSTATE_DEPTH_CLEAR_VALID (1 << 15)
+
+/* for GEN6+ */
+#define GEN6_3DSTATE_SAMPLER_STATE_POINTERS GEN6_3D(3, 0, 0x02)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_PS (1 << 12)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_GS (1 << 9)
+# define GEN6_3DSTATE_SAMPLER_STATE_MODIFY_VS (1 << 8)
+
+#define GEN6_3DSTATE_URB GEN6_3D(3, 0, 0x05)
+/* DW1 */
+# define GEN6_3DSTATE_URB_VS_SIZE_SHIFT 16
+# define GEN6_3DSTATE_URB_VS_ENTRIES_SHIFT 0
+/* DW2 */
+# define GEN6_3DSTATE_URB_GS_ENTRIES_SHIFT 8
+# define GEN6_3DSTATE_URB_GS_SIZE_SHIFT 0
+
+#define GEN6_3DSTATE_VIEWPORT_STATE_POINTERS GEN6_3D(3, 0, 0x0d)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CC (1 << 12)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_SF (1 << 11)
+# define GEN6_3DSTATE_VIEWPORT_STATE_MODIFY_CLIP (1 << 10)
+
+#define GEN6_3DSTATE_CC_STATE_POINTERS GEN6_3D(3, 0, 0x0e)
+
+#define GEN6_3DSTATE_VS GEN6_3D(3, 0, 0x10)
+
+#define GEN6_3DSTATE_GS GEN6_3D(3, 0, 0x11)
+/* DW4 */
+# define GEN6_3DSTATE_GS_DISPATCH_START_GRF_SHIFT 0
+
+#define GEN6_3DSTATE_CLIP GEN6_3D(3, 0, 0x12)
+
+#define GEN6_3DSTATE_SF GEN6_3D(3, 0, 0x13)
+/* DW1 */
+# define GEN6_3DSTATE_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN6_3DSTATE_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+/* DW3 */
+# define GEN6_3DSTATE_SF_CULL_BOTH (0 << 29)
+# define GEN6_3DSTATE_SF_CULL_NONE (1 << 29)
+# define GEN6_3DSTATE_SF_CULL_FRONT (2 << 29)
+# define GEN6_3DSTATE_SF_CULL_BACK (3 << 29)
+/* DW4 */
+# define GEN6_3DSTATE_SF_TRI_PROVOKE_SHIFT 29
+# define GEN6_3DSTATE_SF_LINE_PROVOKE_SHIFT 27
+# define GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT 25
+
+
+#define GEN6_3DSTATE_WM GEN6_3D(3, 0, 0x14)
+/* DW2 */
+# define GEN6_3DSTATE_WM_SAMPLER_COUNT_SHITF 27
+# define GEN6_3DSTATE_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+/* DW4 */
+# define GEN6_3DSTATE_WM_DISPATCH_START_GRF_0_SHIFT 16
+/* DW5 */
+# define GEN6_3DSTATE_WM_MAX_THREADS_SHIFT 25
+# define GEN6_3DSTATE_WM_DISPATCH_ENABLE (1 << 19)
+# define GEN6_3DSTATE_WM_16_DISPATCH_ENABLE (1 << 1)
+# define GEN6_3DSTATE_WM_8_DISPATCH_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_3DSTATE_WM_NUM_SF_OUTPUTS_SHIFT 20
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
+# define GEN6_3DSTATE_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
+# define GEN6_3DSTATE_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+
+
+#define GEN6_3DSTATE_CONSTANT_VS GEN6_3D(3, 0, 0x15)
+#define GEN6_3DSTATE_CONSTANT_GS GEN6_3D(3, 0, 0x16)
+#define GEN6_3DSTATE_CONSTANT_PS GEN6_3D(3, 0, 0x17)
+
+#define GEN6_3DSTATE_SAMPLE_MASK GEN6_3D(3, 0, 0x18)
+
+#define GEN6_3DSTATE_MULTISAMPLE GEN6_3D(3, 1, 0x0d)
+/* DW1 */
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER (0 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1 (0 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_4 (2 << 1)
+# define GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_8 (3 << 1)
+
+#define PIPELINE_SELECT_3D 0
+#define PIPELINE_SELECT_MEDIA 1
+
+#define UF0_CS_REALLOC (1 << 13)
+#define UF0_VFE_REALLOC (1 << 12)
+#define UF0_SF_REALLOC (1 << 11)
+#define UF0_CLIP_REALLOC (1 << 10)
+#define UF0_GS_REALLOC (1 << 9)
+#define UF0_VS_REALLOC (1 << 8)
+#define UF1_CLIP_FENCE_SHIFT 20
+#define UF1_GS_FENCE_SHIFT 10
+#define UF1_VS_FENCE_SHIFT 0
+#define UF2_CS_FENCE_SHIFT 20
+#define UF2_VFE_FENCE_SHIFT 10
+#define UF2_SF_FENCE_SHIFT 0
+
+/* for GEN6_STATE_BASE_ADDRESS */
+#define BASE_ADDRESS_MODIFY (1 << 0)
+
+/* for GEN6_3DSTATE_PIPELINED_POINTERS */
+#define GEN6_GS_DISABLE 0
+#define GEN6_GS_ENABLE 1
+#define GEN6_CLIP_DISABLE 0
+#define GEN6_CLIP_ENABLE 1
+
+/* for GEN6_PIPE_CONTROL */
+#define GEN6_PIPE_CONTROL_NOWRITE (0 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_QWORD (1 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_DEPTH (2 << 14)
+#define GEN6_PIPE_CONTROL_WRITE_TIME (3 << 14)
+#define GEN6_PIPE_CONTROL_DEPTH_STALL (1 << 13)
+#define GEN6_PIPE_CONTROL_WC_FLUSH (1 << 12)
+#define GEN6_PIPE_CONTROL_IS_FLUSH (1 << 11)
+#define GEN6_PIPE_CONTROL_TC_FLUSH (1 << 10)
+#define GEN6_PIPE_CONTROL_NOTIFY_ENABLE (1 << 8)
+#define GEN6_PIPE_CONTROL_GLOBAL_GTT (1 << 2)
+#define GEN6_PIPE_CONTROL_LOCAL_PGTT (0 << 2)
+#define GEN6_PIPE_CONTROL_DEPTH_CACHE_FLUSH (1 << 0)
+
+/* 3DPRIMITIVE bits */
+#define GEN6_3DPRIMITIVE_VERTEX_SEQUENTIAL (0 << 15)
+#define GEN6_3DPRIMITIVE_VERTEX_RANDOM (1 << 15)
+/* Primitive types are in gen6_defines.h */
+#define GEN6_3DPRIMITIVE_TOPOLOGY_SHIFT 10
+
+#define GEN6_SVG_CTL 0x7400
+
+#define GEN6_SVG_CTL_GS_BA (0 << 8)
+#define GEN6_SVG_CTL_SS_BA (1 << 8)
+#define GEN6_SVG_CTL_IO_BA (2 << 8)
+#define GEN6_SVG_CTL_GS_AUB (3 << 8)
+#define GEN6_SVG_CTL_IO_AUB (4 << 8)
+#define GEN6_SVG_CTL_SIP (5 << 8)
+
+#define GEN6_SVG_RDATA 0x7404
+#define GEN6_SVG_WORK_CTL 0x7408
+
+#define GEN6_VF_CTL 0x7500
+
+#define GEN6_VF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_THREADID (0 << 8)
+#define GEN6_VF_CTL_SNAPSHOT_MUX_SELECT_VF_DEBUG (1 << 8)
+#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_SEQUENCE (0 << 4)
+#define GEN6_VF_CTL_SNAPSHOT_TYPE_VERTEX_INDEX (1 << 4)
+#define GEN6_VF_CTL_SKIP_INITIAL_PRIMITIVES (1 << 3)
+#define GEN6_VF_CTL_MAX_PRIMITIVES_LIMIT_ENABLE (1 << 2)
+#define GEN6_VF_CTL_VERTEX_RANGE_LIMIT_ENABLE (1 << 1)
+#define GEN6_VF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_VF_STRG_VAL 0x7504
+#define GEN6_VF_STR_VL_OVR 0x7508
+#define GEN6_VF_VC_OVR 0x750c
+#define GEN6_VF_STR_PSKIP 0x7510
+#define GEN6_VF_MAX_PRIM 0x7514
+#define GEN6_VF_RDATA 0x7518
+
+#define GEN6_VS_CTL 0x7600
+#define GEN6_VS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_0 (0 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VERTEX_1 (1 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VALID_COUNT (2 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_MUX_VS_KERNEL_POINTER (3 << 8)
+#define GEN6_VS_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_VS_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_VS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_VS_STRG_VAL 0x7604
+#define GEN6_VS_RDATA 0x7608
+
+#define GEN6_SF_CTL 0x7b00
+#define GEN6_SF_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_FF_ID (0 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_0_REL_COUNT (1 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_FF_ID (2 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_1_REL_COUNT (3 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_FF_ID (4 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_2_REL_COUNT (5 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_VERTEX_COUNT (6 << 8)
+#define GEN6_SF_CTL_SNAPSHOT_MUX_SF_KERNEL_POINTER (7 << 8)
+#define GEN6_SF_CTL_MIN_MAX_PRIMITIVE_RANGE_ENABLE (1 << 4)
+#define GEN6_SF_CTL_DEBUG_CLIP_RECTANGLE_ENABLE (1 << 3)
+#define GEN6_SF_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_SF_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_SF_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_SF_STRG_VAL 0x7b04
+#define GEN6_SF_RDATA 0x7b18
+
+#define GEN6_WIZ_CTL 0x7c00
+#define GEN6_WIZ_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_WIZ_CTL_SUBSPAN_INSTANCE_SHIFT 16
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_WIZ_KERNEL_POINTER (0 << 8)
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_SUBSPAN_INSTANCE (1 << 8)
+#define GEN6_WIZ_CTL_SNAPSHOT_MUX_PRIMITIVE_SEQUENCE (2 << 8)
+#define GEN6_WIZ_CTL_SINGLE_SUBSPAN_DISPATCH (1 << 6)
+#define GEN6_WIZ_CTL_IGNORE_COLOR_SCOREBOARD_STALLS (1 << 5)
+#define GEN6_WIZ_CTL_ENABLE_SUBSPAN_INSTANCE_COMPARE (1 << 4)
+#define GEN6_WIZ_CTL_USE_UPSTREAM_SNAPSHOT_FLAG (1 << 3)
+#define GEN6_WIZ_CTL_SNAPSHOT_ALL_THREADS (1 << 2)
+#define GEN6_WIZ_CTL_THREAD_SNAPSHOT_ENABLE (1 << 1)
+#define GEN6_WIZ_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_WIZ_STRG_VAL 0x7c04
+#define GEN6_WIZ_RDATA 0x7c18
+
+#define GEN6_TS_CTL 0x7e00
+#define GEN6_TS_CTL_SNAPSHOT_COMPLETE (1 << 31)
+#define GEN6_TS_CTL_SNAPSHOT_MESSAGE_ERROR (0 << 8)
+#define GEN6_TS_CTL_SNAPSHOT_INTERFACE_DESCRIPTOR (3 << 8)
+#define GEN6_TS_CTL_SNAPSHOT_ALL_CHILD_THREADS (1 << 2)
+#define GEN6_TS_CTL_SNAPSHOT_ALL_ROOT_THREADS (1 << 1)
+#define GEN6_TS_CTL_SNAPSHOT_ENABLE (1 << 0)
+
+#define GEN6_TS_STRG_VAL 0x7e04
+#define GEN6_TS_RDATA 0x7e08
+
+#define GEN6_TD_CTL 0x8000
+#define GEN6_TD_CTL_MUX_SHIFT 8
+#define GEN6_TD_CTL_EXTERNAL_HALT_R0_DEBUG_MATCH (1 << 7)
+#define GEN6_TD_CTL_FORCE_EXTERNAL_HALT (1 << 6)
+#define GEN6_TD_CTL_EXCEPTION_MASK_OVERRIDE (1 << 5)
+#define GEN6_TD_CTL_FORCE_THREAD_BREAKPOINT_ENABLE (1 << 4)
+#define GEN6_TD_CTL_BREAKPOINT_ENABLE (1 << 2)
+#define GEN6_TD_CTL2 0x8004
+#define GEN6_TD_CTL2_ILLEGAL_OPCODE_EXCEPTION_OVERRIDE (1 << 28)
+#define GEN6_TD_CTL2_MASKSTACK_EXCEPTION_OVERRIDE (1 << 26)
+#define GEN6_TD_CTL2_SOFTWARE_EXCEPTION_OVERRIDE (1 << 25)
+#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_SHIFT 16
+#define GEN6_TD_CTL2_ACTIVE_THREAD_LIMIT_ENABLE (1 << 8)
+#define GEN6_TD_CTL2_THREAD_SPAWNER_EXECUTION_MASK_ENABLE (1 << 7)
+#define GEN6_TD_CTL2_WIZ_EXECUTION_MASK_ENABLE (1 << 6)
+#define GEN6_TD_CTL2_SF_EXECUTION_MASK_ENABLE (1 << 5)
+#define GEN6_TD_CTL2_CLIPPER_EXECUTION_MASK_ENABLE (1 << 4)
+#define GEN6_TD_CTL2_GS_EXECUTION_MASK_ENABLE (1 << 3)
+#define GEN6_TD_CTL2_VS_EXECUTION_MASK_ENABLE (1 << 0)
+#define GEN6_TD_VF_VS_EMSK 0x8008
+#define GEN6_TD_GS_EMSK 0x800c
+#define GEN6_TD_CLIP_EMSK 0x8010
+#define GEN6_TD_SF_EMSK 0x8014
+#define GEN6_TD_WIZ_EMSK 0x8018
+#define GEN6_TD_0_6_EHTRG_VAL 0x801c
+#define GEN6_TD_0_7_EHTRG_VAL 0x8020
+#define GEN6_TD_0_6_EHTRG_MSK 0x8024
+#define GEN6_TD_0_7_EHTRG_MSK 0x8028
+#define GEN6_TD_RDATA 0x802c
+#define GEN6_TD_TS_EMSK 0x8030
+
+#define GEN6_EU_CTL 0x8800
+#define GEN6_EU_CTL_SELECT_SHIFT 16
+#define GEN6_EU_CTL_DATA_MUX_SHIFT 8
+#define GEN6_EU_ATT_0 0x8810
+#define GEN6_EU_ATT_1 0x8814
+#define GEN6_EU_ATT_DATA_0 0x8820
+#define GEN6_EU_ATT_DATA_1 0x8824
+#define GEN6_EU_ATT_CLR_0 0x8830
+#define GEN6_EU_ATT_CLR_1 0x8834
+#define GEN6_EU_RDATA 0x8840
+
+/* 3D state:
+ */
+#define _3DOP_3DSTATE_PIPELINED 0x0
+#define _3DOP_3DSTATE_NONPIPELINED 0x1
+#define _3DOP_3DCONTROL 0x2
+#define _3DOP_3DPRIMITIVE 0x3
+
+#define _3DSTATE_PIPELINED_POINTERS 0x00
+#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
+#define _3DSTATE_VERTEX_BUFFERS 0x08
+#define _3DSTATE_VERTEX_ELEMENTS 0x09
+#define _3DSTATE_INDEX_BUFFER 0x0A
+#define _3DSTATE_VF_STATISTICS 0x0B
+#define _3DSTATE_DRAWING_RECTANGLE 0x00
+#define _3DSTATE_CONSTANT_COLOR 0x01
+#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
+#define _3DSTATE_CHROMA_KEY 0x04
+#define _3DSTATE_DEPTH_BUFFER 0x05
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
+#define _3DSTATE_LINE_STIPPLE 0x08
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
+#define _3DCONTROL 0x00
+#define _3DPRIMITIVE 0x00
+
+#define _3DPRIM_POINTLIST 0x01
+#define _3DPRIM_LINELIST 0x02
+#define _3DPRIM_LINESTRIP 0x03
+#define _3DPRIM_TRILIST 0x04
+#define _3DPRIM_TRISTRIP 0x05
+#define _3DPRIM_TRIFAN 0x06
+#define _3DPRIM_QUADLIST 0x07
+#define _3DPRIM_QUADSTRIP 0x08
+#define _3DPRIM_LINELIST_ADJ 0x09
+#define _3DPRIM_LINESTRIP_ADJ 0x0A
+#define _3DPRIM_TRILIST_ADJ 0x0B
+#define _3DPRIM_TRISTRIP_ADJ 0x0C
+#define _3DPRIM_TRISTRIP_REVERSE 0x0D
+#define _3DPRIM_POLYGON 0x0E
+#define _3DPRIM_RECTLIST 0x0F
+#define _3DPRIM_LINELOOP 0x10
+#define _3DPRIM_POINTLIST_BF 0x11
+#define _3DPRIM_LINESTRIP_CONT 0x12
+#define _3DPRIM_LINESTRIP_BF 0x13
+#define _3DPRIM_LINESTRIP_CONT_BF 0x14
+#define _3DPRIM_TRIFAN_NOSTIPPLE 0x15
+
+#define _3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL 0
+#define _3DPRIM_VERTEXBUFFER_ACCESS_RANDOM 1
+
+#define GEN6_ANISORATIO_2 0
+#define GEN6_ANISORATIO_4 1
+#define GEN6_ANISORATIO_6 2
+#define GEN6_ANISORATIO_8 3
+#define GEN6_ANISORATIO_10 4
+#define GEN6_ANISORATIO_12 5
+#define GEN6_ANISORATIO_14 6
+#define GEN6_ANISORATIO_16 7
+
+#define GEN6_BLENDFACTOR_ONE 0x1
+#define GEN6_BLENDFACTOR_SRC_COLOR 0x2
+#define GEN6_BLENDFACTOR_SRC_ALPHA 0x3
+#define GEN6_BLENDFACTOR_DST_ALPHA 0x4
+#define GEN6_BLENDFACTOR_DST_COLOR 0x5
+#define GEN6_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6
+#define GEN6_BLENDFACTOR_CONST_COLOR 0x7
+#define GEN6_BLENDFACTOR_CONST_ALPHA 0x8
+#define GEN6_BLENDFACTOR_SRC1_COLOR 0x9
+#define GEN6_BLENDFACTOR_SRC1_ALPHA 0x0A
+#define GEN6_BLENDFACTOR_ZERO 0x11
+#define GEN6_BLENDFACTOR_INV_SRC_COLOR 0x12
+#define GEN6_BLENDFACTOR_INV_SRC_ALPHA 0x13
+#define GEN6_BLENDFACTOR_INV_DST_ALPHA 0x14
+#define GEN6_BLENDFACTOR_INV_DST_COLOR 0x15
+#define GEN6_BLENDFACTOR_INV_CONST_COLOR 0x17
+#define GEN6_BLENDFACTOR_INV_CONST_ALPHA 0x18
+#define GEN6_BLENDFACTOR_INV_SRC1_COLOR 0x19
+#define GEN6_BLENDFACTOR_INV_SRC1_ALPHA 0x1A
+
+#define GEN6_BLENDFUNCTION_ADD 0
+#define GEN6_BLENDFUNCTION_SUBTRACT 1
+#define GEN6_BLENDFUNCTION_REVERSE_SUBTRACT 2
+#define GEN6_BLENDFUNCTION_MIN 3
+#define GEN6_BLENDFUNCTION_MAX 4
+
+#define GEN6_ALPHATEST_FORMAT_UNORM8 0
+#define GEN6_ALPHATEST_FORMAT_FLOAT32 1
+
+#define GEN6_CHROMAKEY_KILL_ON_ANY_MATCH 0
+#define GEN6_CHROMAKEY_REPLACE_BLACK 1
+
+#define GEN6_CLIP_API_OGL 0
+#define GEN6_CLIP_API_DX 1
+
+#define GEN6_CLIPMODE_NORMAL 0
+#define GEN6_CLIPMODE_CLIP_ALL 1
+#define GEN6_CLIPMODE_CLIP_NON_REJECTED 2
+#define GEN6_CLIPMODE_REJECT_ALL 3
+#define GEN6_CLIPMODE_ACCEPT_ALL 4
+
+#define GEN6_CLIP_NDCSPACE 0
+#define GEN6_CLIP_SCREENSPACE 1
+
+#define GEN6_COMPAREFUNCTION_ALWAYS 0
+#define GEN6_COMPAREFUNCTION_NEVER 1
+#define GEN6_COMPAREFUNCTION_LESS 2
+#define GEN6_COMPAREFUNCTION_EQUAL 3
+#define GEN6_COMPAREFUNCTION_LEQUAL 4
+#define GEN6_COMPAREFUNCTION_GREATER 5
+#define GEN6_COMPAREFUNCTION_NOTEQUAL 6
+#define GEN6_COMPAREFUNCTION_GEQUAL 7
+
+#define GEN6_COVERAGE_PIXELS_HALF 0
+#define GEN6_COVERAGE_PIXELS_1 1
+#define GEN6_COVERAGE_PIXELS_2 2
+#define GEN6_COVERAGE_PIXELS_4 3
+
+#define GEN6_CULLMODE_BOTH 0
+#define GEN6_CULLMODE_NONE 1
+#define GEN6_CULLMODE_FRONT 2
+#define GEN6_CULLMODE_BACK 3
+
+#define GEN6_DEFAULTCOLOR_R8G8B8A8_UNORM 0
+#define GEN6_DEFAULTCOLOR_R32G32B32A32_FLOAT 1
+
+#define GEN6_DEPTHFORMAT_D32_FLOAT_S8X24_UINT 0
+#define GEN6_DEPTHFORMAT_D32_FLOAT 1
+#define GEN6_DEPTHFORMAT_D24_UNORM_S8_UINT 2
+#define GEN6_DEPTHFORMAT_D16_UNORM 5
+
+#define GEN6_FLOATING_POINT_IEEE_754 0
+#define GEN6_FLOATING_POINT_NON_IEEE_754 1
+
+#define GEN6_FRONTWINDING_CW 0
+#define GEN6_FRONTWINDING_CCW 1
+
+#define GEN6_INDEX_BYTE 0
+#define GEN6_INDEX_WORD 1
+#define GEN6_INDEX_DWORD 2
+
+#define GEN6_LOGICOPFUNCTION_CLEAR 0
+#define GEN6_LOGICOPFUNCTION_NOR 1
+#define GEN6_LOGICOPFUNCTION_AND_INVERTED 2
+#define GEN6_LOGICOPFUNCTION_COPY_INVERTED 3
+#define GEN6_LOGICOPFUNCTION_AND_REVERSE 4
+#define GEN6_LOGICOPFUNCTION_INVERT 5
+#define GEN6_LOGICOPFUNCTION_XOR 6
+#define GEN6_LOGICOPFUNCTION_NAND 7
+#define GEN6_LOGICOPFUNCTION_AND 8
+#define GEN6_LOGICOPFUNCTION_EQUIV 9
+#define GEN6_LOGICOPFUNCTION_NOOP 10
+#define GEN6_LOGICOPFUNCTION_OR_INVERTED 11
+#define GEN6_LOGICOPFUNCTION_COPY 12
+#define GEN6_LOGICOPFUNCTION_OR_REVERSE 13
+#define GEN6_LOGICOPFUNCTION_OR 14
+#define GEN6_LOGICOPFUNCTION_SET 15
+
+#define GEN6_MAPFILTER_NEAREST 0x0
+#define GEN6_MAPFILTER_LINEAR 0x1
+#define GEN6_MAPFILTER_ANISOTROPIC 0x2
+
+#define GEN6_MIPFILTER_NONE 0
+#define GEN6_MIPFILTER_NEAREST 1
+#define GEN6_MIPFILTER_LINEAR 3
+
+#define GEN6_POLYGON_FRONT_FACING 0
+#define GEN6_POLYGON_BACK_FACING 1
+
+#define GEN6_PREFILTER_ALWAYS 0x0
+#define GEN6_PREFILTER_NEVER 0x1
+#define GEN6_PREFILTER_LESS 0x2
+#define GEN6_PREFILTER_EQUAL 0x3
+#define GEN6_PREFILTER_LEQUAL 0x4
+#define GEN6_PREFILTER_GREATER 0x5
+#define GEN6_PREFILTER_NOTEQUAL 0x6
+#define GEN6_PREFILTER_GEQUAL 0x7
+
+#define GEN6_PROVOKING_VERTEX_0 0
+#define GEN6_PROVOKING_VERTEX_1 1
+#define GEN6_PROVOKING_VERTEX_2 2
+
+#define GEN6_RASTRULE_UPPER_LEFT 0
+#define GEN6_RASTRULE_UPPER_RIGHT 1
+
+#define GEN6_RENDERTARGET_CLAMPRANGE_UNORM 0
+#define GEN6_RENDERTARGET_CLAMPRANGE_SNORM 1
+#define GEN6_RENDERTARGET_CLAMPRANGE_FORMAT 2
+
+#define GEN6_STENCILOP_KEEP 0
+#define GEN6_STENCILOP_ZERO 1
+#define GEN6_STENCILOP_REPLACE 2
+#define GEN6_STENCILOP_INCRSAT 3
+#define GEN6_STENCILOP_DECRSAT 4
+#define GEN6_STENCILOP_INCR 5
+#define GEN6_STENCILOP_DECR 6
+#define GEN6_STENCILOP_INVERT 7
+
+#define GEN6_SURFACE_MIPMAPLAYOUT_BELOW 0
+#define GEN6_SURFACE_MIPMAPLAYOUT_RIGHT 1
+
+#define GEN6_SURFACEFORMAT_R32G32B32A32_FLOAT 0x000
+#define GEN6_SURFACEFORMAT_R32G32B32A32_SINT 0x001
+#define GEN6_SURFACEFORMAT_R32G32B32A32_UINT 0x002
+#define GEN6_SURFACEFORMAT_R32G32B32A32_UNORM 0x003
+#define GEN6_SURFACEFORMAT_R32G32B32A32_SNORM 0x004
+#define GEN6_SURFACEFORMAT_R64G64_FLOAT 0x005
+#define GEN6_SURFACEFORMAT_R32G32B32X32_FLOAT 0x006
+#define GEN6_SURFACEFORMAT_R32G32B32A32_SSCALED 0x007
+#define GEN6_SURFACEFORMAT_R32G32B32A32_USCALED 0x008
+#define GEN6_SURFACEFORMAT_R32G32B32_FLOAT 0x040
+#define GEN6_SURFACEFORMAT_R32G32B32_SINT 0x041
+#define GEN6_SURFACEFORMAT_R32G32B32_UINT 0x042
+#define GEN6_SURFACEFORMAT_R32G32B32_UNORM 0x043
+#define GEN6_SURFACEFORMAT_R32G32B32_SNORM 0x044
+#define GEN6_SURFACEFORMAT_R32G32B32_SSCALED 0x045
+#define GEN6_SURFACEFORMAT_R32G32B32_USCALED 0x046
+#define GEN6_SURFACEFORMAT_R16G16B16A16_UNORM 0x080
+#define GEN6_SURFACEFORMAT_R16G16B16A16_SNORM 0x081
+#define GEN6_SURFACEFORMAT_R16G16B16A16_SINT 0x082
+#define GEN6_SURFACEFORMAT_R16G16B16A16_UINT 0x083
+#define GEN6_SURFACEFORMAT_R16G16B16A16_FLOAT 0x084
+#define GEN6_SURFACEFORMAT_R32G32_FLOAT 0x085
+#define GEN6_SURFACEFORMAT_R32G32_SINT 0x086
+#define GEN6_SURFACEFORMAT_R32G32_UINT 0x087
+#define GEN6_SURFACEFORMAT_R32_FLOAT_X8X24_TYPELESS 0x088
+#define GEN6_SURFACEFORMAT_X32_TYPELESS_G8X24_UINT 0x089
+#define GEN6_SURFACEFORMAT_L32A32_FLOAT 0x08A
+#define GEN6_SURFACEFORMAT_R32G32_UNORM 0x08B
+#define GEN6_SURFACEFORMAT_R32G32_SNORM 0x08C
+#define GEN6_SURFACEFORMAT_R64_FLOAT 0x08D
+#define GEN6_SURFACEFORMAT_R16G16B16X16_UNORM 0x08E
+#define GEN6_SURFACEFORMAT_R16G16B16X16_FLOAT 0x08F
+#define GEN6_SURFACEFORMAT_A32X32_FLOAT 0x090
+#define GEN6_SURFACEFORMAT_L32X32_FLOAT 0x091
+#define GEN6_SURFACEFORMAT_I32X32_FLOAT 0x092
+#define GEN6_SURFACEFORMAT_R16G16B16A16_SSCALED 0x093
+#define GEN6_SURFACEFORMAT_R16G16B16A16_USCALED 0x094
+#define GEN6_SURFACEFORMAT_R32G32_SSCALED 0x095
+#define GEN6_SURFACEFORMAT_R32G32_USCALED 0x096
+#define GEN6_SURFACEFORMAT_B8G8R8A8_UNORM 0x0C0
+#define GEN6_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB 0x0C1
+#define GEN6_SURFACEFORMAT_R10G10B10A2_UNORM 0x0C2
+#define GEN6_SURFACEFORMAT_R10G10B10A2_UNORM_SRGB 0x0C3
+#define GEN6_SURFACEFORMAT_R10G10B10A2_UINT 0x0C4
+#define GEN6_SURFACEFORMAT_R10G10B10_SNORM_A2_UNORM 0x0C5
+#define GEN6_SURFACEFORMAT_R8G8B8A8_UNORM 0x0C7
+#define GEN6_SURFACEFORMAT_R8G8B8A8_UNORM_SRGB 0x0C8
+#define GEN6_SURFACEFORMAT_R8G8B8A8_SNORM 0x0C9
+#define GEN6_SURFACEFORMAT_R8G8B8A8_SINT 0x0CA
+#define GEN6_SURFACEFORMAT_R8G8B8A8_UINT 0x0CB
+#define GEN6_SURFACEFORMAT_R16G16_UNORM 0x0CC
+#define GEN6_SURFACEFORMAT_R16G16_SNORM 0x0CD
+#define GEN6_SURFACEFORMAT_R16G16_SINT 0x0CE
+#define GEN6_SURFACEFORMAT_R16G16_UINT 0x0CF
+#define GEN6_SURFACEFORMAT_R16G16_FLOAT 0x0D0
+#define GEN6_SURFACEFORMAT_B10G10R10A2_UNORM 0x0D1
+#define GEN6_SURFACEFORMAT_B10G10R10A2_UNORM_SRGB 0x0D2
+#define GEN6_SURFACEFORMAT_R11G11B10_FLOAT 0x0D3
+#define GEN6_SURFACEFORMAT_R32_SINT 0x0D6
+#define GEN6_SURFACEFORMAT_R32_UINT 0x0D7
+#define GEN6_SURFACEFORMAT_R32_FLOAT 0x0D8
+#define GEN6_SURFACEFORMAT_R24_UNORM_X8_TYPELESS 0x0D9
+#define GEN6_SURFACEFORMAT_X24_TYPELESS_G8_UINT 0x0DA
+#define GEN6_SURFACEFORMAT_L16A16_UNORM 0x0DF
+#define GEN6_SURFACEFORMAT_I24X8_UNORM 0x0E0
+#define GEN6_SURFACEFORMAT_L24X8_UNORM 0x0E1
+#define GEN6_SURFACEFORMAT_A24X8_UNORM 0x0E2
+#define GEN6_SURFACEFORMAT_I32_FLOAT 0x0E3
+#define GEN6_SURFACEFORMAT_L32_FLOAT 0x0E4
+#define GEN6_SURFACEFORMAT_A32_FLOAT 0x0E5
+#define GEN6_SURFACEFORMAT_B8G8R8X8_UNORM 0x0E9
+#define GEN6_SURFACEFORMAT_B8G8R8X8_UNORM_SRGB 0x0EA
+#define GEN6_SURFACEFORMAT_R8G8B8X8_UNORM 0x0EB
+#define GEN6_SURFACEFORMAT_R8G8B8X8_UNORM_SRGB 0x0EC
+#define GEN6_SURFACEFORMAT_R9G9B9E5_SHAREDEXP 0x0ED
+#define GEN6_SURFACEFORMAT_B10G10R10X2_UNORM 0x0EE
+#define GEN6_SURFACEFORMAT_L16A16_FLOAT 0x0F0
+#define GEN6_SURFACEFORMAT_R32_UNORM 0x0F1
+#define GEN6_SURFACEFORMAT_R32_SNORM 0x0F2
+#define GEN6_SURFACEFORMAT_R10G10B10X2_USCALED 0x0F3
+#define GEN6_SURFACEFORMAT_R8G8B8A8_SSCALED 0x0F4
+#define GEN6_SURFACEFORMAT_R8G8B8A8_USCALED 0x0F5
+#define GEN6_SURFACEFORMAT_R16G16_SSCALED 0x0F6
+#define GEN6_SURFACEFORMAT_R16G16_USCALED 0x0F7
+#define GEN6_SURFACEFORMAT_R32_SSCALED 0x0F8
+#define GEN6_SURFACEFORMAT_R32_USCALED 0x0F9
+#define GEN6_SURFACEFORMAT_B5G6R5_UNORM 0x100
+#define GEN6_SURFACEFORMAT_B5G6R5_UNORM_SRGB 0x101
+#define GEN6_SURFACEFORMAT_B5G5R5A1_UNORM 0x102
+#define GEN6_SURFACEFORMAT_B5G5R5A1_UNORM_SRGB 0x103
+#define GEN6_SURFACEFORMAT_B4G4R4A4_UNORM 0x104
+#define GEN6_SURFACEFORMAT_B4G4R4A4_UNORM_SRGB 0x105
+#define GEN6_SURFACEFORMAT_R8G8_UNORM 0x106
+#define GEN6_SURFACEFORMAT_R8G8_SNORM 0x107
+#define GEN6_SURFACEFORMAT_R8G8_SINT 0x108
+#define GEN6_SURFACEFORMAT_R8G8_UINT 0x109
+#define GEN6_SURFACEFORMAT_R16_UNORM 0x10A
+#define GEN6_SURFACEFORMAT_R16_SNORM 0x10B
+#define GEN6_SURFACEFORMAT_R16_SINT 0x10C
+#define GEN6_SURFACEFORMAT_R16_UINT 0x10D
+#define GEN6_SURFACEFORMAT_R16_FLOAT 0x10E
+#define GEN6_SURFACEFORMAT_I16_UNORM 0x111
+#define GEN6_SURFACEFORMAT_L16_UNORM 0x112
+#define GEN6_SURFACEFORMAT_A16_UNORM 0x113
+#define GEN6_SURFACEFORMAT_L8A8_UNORM 0x114
+#define GEN6_SURFACEFORMAT_I16_FLOAT 0x115
+#define GEN6_SURFACEFORMAT_L16_FLOAT 0x116
+#define GEN6_SURFACEFORMAT_A16_FLOAT 0x117
+#define GEN6_SURFACEFORMAT_R5G5_SNORM_B6_UNORM 0x119
+#define GEN6_SURFACEFORMAT_B5G5R5X1_UNORM 0x11A
+#define GEN6_SURFACEFORMAT_B5G5R5X1_UNORM_SRGB 0x11B
+#define GEN6_SURFACEFORMAT_R8G8_SSCALED 0x11C
+#define GEN6_SURFACEFORMAT_R8G8_USCALED 0x11D
+#define GEN6_SURFACEFORMAT_R16_SSCALED 0x11E
+#define GEN6_SURFACEFORMAT_R16_USCALED 0x11F
+#define GEN6_SURFACEFORMAT_R8_UNORM 0x140
+#define GEN6_SURFACEFORMAT_R8_SNORM 0x141
+#define GEN6_SURFACEFORMAT_R8_SINT 0x142
+#define GEN6_SURFACEFORMAT_R8_UINT 0x143
+#define GEN6_SURFACEFORMAT_A8_UNORM 0x144
+#define GEN6_SURFACEFORMAT_I8_UNORM 0x145
+#define GEN6_SURFACEFORMAT_L8_UNORM 0x146
+#define GEN6_SURFACEFORMAT_P4A4_UNORM 0x147
+#define GEN6_SURFACEFORMAT_A4P4_UNORM 0x148
+#define GEN6_SURFACEFORMAT_R8_SSCALED 0x149
+#define GEN6_SURFACEFORMAT_R8_USCALED 0x14A
+#define GEN6_SURFACEFORMAT_R1_UINT 0x181
+#define GEN6_SURFACEFORMAT_YCRCB_NORMAL 0x182
+#define GEN6_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
+#define GEN6_SURFACEFORMAT_BC1_UNORM 0x186
+#define GEN6_SURFACEFORMAT_BC2_UNORM 0x187
+#define GEN6_SURFACEFORMAT_BC3_UNORM 0x188
+#define GEN6_SURFACEFORMAT_BC4_UNORM 0x189
+#define GEN6_SURFACEFORMAT_BC5_UNORM 0x18A
+#define GEN6_SURFACEFORMAT_BC1_UNORM_SRGB 0x18B
+#define GEN6_SURFACEFORMAT_BC2_UNORM_SRGB 0x18C
+#define GEN6_SURFACEFORMAT_BC3_UNORM_SRGB 0x18D
+#define GEN6_SURFACEFORMAT_MONO8 0x18E
+#define GEN6_SURFACEFORMAT_YCRCB_SWAPUV 0x18F
+#define GEN6_SURFACEFORMAT_YCRCB_SWAPY 0x190
+#define GEN6_SURFACEFORMAT_DXT1_RGB 0x191
+#define GEN6_SURFACEFORMAT_FXT1 0x192
+#define GEN6_SURFACEFORMAT_R8G8B8_UNORM 0x193
+#define GEN6_SURFACEFORMAT_R8G8B8_SNORM 0x194
+#define GEN6_SURFACEFORMAT_R8G8B8_SSCALED 0x195
+#define GEN6_SURFACEFORMAT_R8G8B8_USCALED 0x196
+#define GEN6_SURFACEFORMAT_R64G64B64A64_FLOAT 0x197
+#define GEN6_SURFACEFORMAT_R64G64B64_FLOAT 0x198
+#define GEN6_SURFACEFORMAT_BC4_SNORM 0x199
+#define GEN6_SURFACEFORMAT_BC5_SNORM 0x19A
+#define GEN6_SURFACEFORMAT_R16G16B16_UNORM 0x19C
+#define GEN6_SURFACEFORMAT_R16G16B16_SNORM 0x19D
+#define GEN6_SURFACEFORMAT_R16G16B16_SSCALED 0x19E
+#define GEN6_SURFACEFORMAT_R16G16B16_USCALED 0x19F
+
+#define GEN6_SURFACERETURNFORMAT_FLOAT32 0
+#define GEN6_SURFACERETURNFORMAT_S1 1
+
+#define GEN6_SURFACE_1D 0
+#define GEN6_SURFACE_2D 1
+#define GEN6_SURFACE_3D 2
+#define GEN6_SURFACE_CUBE 3
+#define GEN6_SURFACE_BUFFER 4
+#define GEN6_SURFACE_NULL 7
+
+#define GEN6_BORDER_COLOR_MODE_DEFAULT 0
+#define GEN6_BORDER_COLOR_MODE_LEGACY 1
+
+#define GEN6_TEXCOORDMODE_WRAP 0
+#define GEN6_TEXCOORDMODE_MIRROR 1
+#define GEN6_TEXCOORDMODE_CLAMP 2
+#define GEN6_TEXCOORDMODE_CUBE 3
+#define GEN6_TEXCOORDMODE_CLAMP_BORDER 4
+#define GEN6_TEXCOORDMODE_MIRROR_ONCE 5
+
+#define GEN6_THREAD_PRIORITY_NORMAL 0
+#define GEN6_THREAD_PRIORITY_HIGH 1
+
+#define GEN6_TILEWALK_XMAJOR 0
+#define GEN6_TILEWALK_YMAJOR 1
+
+#define GEN6_VERTEX_SUBPIXEL_PRECISION_8BITS 0
+#define GEN6_VERTEX_SUBPIXEL_PRECISION_4BITS 1
+
+#define GEN6_VERTEXBUFFER_ACCESS_VERTEXDATA 0
+#define GEN6_VERTEXBUFFER_ACCESS_INSTANCEDATA 1
+
+#define GEN6_VFCOMPONENT_NOSTORE 0
+#define GEN6_VFCOMPONENT_STORE_SRC 1
+#define GEN6_VFCOMPONENT_STORE_0 2
+#define GEN6_VFCOMPONENT_STORE_1_FLT 3
+#define GEN6_VFCOMPONENT_STORE_1_INT 4
+#define GEN6_VFCOMPONENT_STORE_VID 5
+#define GEN6_VFCOMPONENT_STORE_IID 6
+#define GEN6_VFCOMPONENT_STORE_PID 7
+
+
+
+/* Execution Unit (EU) defines
+ */
+
+#define GEN6_ALIGN_1 0
+#define GEN6_ALIGN_16 1
+
+#define GEN6_ADDRESS_DIRECT 0
+#define GEN6_ADDRESS_REGISTER_INDIRECT_REGISTER 1
+
+#define GEN6_CHANNEL_X 0
+#define GEN6_CHANNEL_Y 1
+#define GEN6_CHANNEL_Z 2
+#define GEN6_CHANNEL_W 3
+
+#define GEN6_COMPRESSION_NONE 0
+#define GEN6_COMPRESSION_2NDHALF 1
+#define GEN6_COMPRESSION_COMPRESSED 2
+
+#define GEN6_CONDITIONAL_NONE 0
+#define GEN6_CONDITIONAL_Z 1
+#define GEN6_CONDITIONAL_NZ 2
+#define GEN6_CONDITIONAL_EQ 1 /* Z */
+#define GEN6_CONDITIONAL_NEQ 2 /* NZ */
+#define GEN6_CONDITIONAL_G 3
+#define GEN6_CONDITIONAL_GE 4
+#define GEN6_CONDITIONAL_L 5
+#define GEN6_CONDITIONAL_LE 6
+#define GEN6_CONDITIONAL_C 7
+#define GEN6_CONDITIONAL_O 8
+
+#define GEN6_DEBUG_NONE 0
+#define GEN6_DEBUG_BREAKPOINT 1
+
+#define GEN6_DEPENDENCY_NORMAL 0
+#define GEN6_DEPENDENCY_NOTCLEARED 1
+#define GEN6_DEPENDENCY_NOTCHECKED 2
+#define GEN6_DEPENDENCY_DISABLE 3
+
+#define GEN6_EXECUTE_1 0
+#define GEN6_EXECUTE_2 1
+#define GEN6_EXECUTE_4 2
+#define GEN6_EXECUTE_8 3
+#define GEN6_EXECUTE_16 4
+#define GEN6_EXECUTE_32 5
+
+#define GEN6_HORIZONTAL_STRIDE_0 0
+#define GEN6_HORIZONTAL_STRIDE_1 1
+#define GEN6_HORIZONTAL_STRIDE_2 2
+#define GEN6_HORIZONTAL_STRIDE_4 3
+
+#define GEN6_INSTRUCTION_NORMAL 0
+#define GEN6_INSTRUCTION_SATURATE 1
+
+#define GEN6_MASK_ENABLE 0
+#define GEN6_MASK_DISABLE 1
+
+#define GEN6_OPCODE_MOV 1
+#define GEN6_OPCODE_SEL 2
+#define GEN6_OPCODE_NOT 4
+#define GEN6_OPCODE_AND 5
+#define GEN6_OPCODE_OR 6
+#define GEN6_OPCODE_XOR 7
+#define GEN6_OPCODE_SHR 8
+#define GEN6_OPCODE_SHL 9
+#define GEN6_OPCODE_RSR 10
+#define GEN6_OPCODE_RSL 11
+#define GEN6_OPCODE_ASR 12
+#define GEN6_OPCODE_CMP 16
+#define GEN6_OPCODE_JMPI 32
+#define GEN6_OPCODE_IF 34
+#define GEN6_OPCODE_IFF 35
+#define GEN6_OPCODE_ELSE 36
+#define GEN6_OPCODE_ENDIF 37
+#define GEN6_OPCODE_DO 38
+#define GEN6_OPCODE_WHILE 39
+#define GEN6_OPCODE_BREAK 40
+#define GEN6_OPCODE_CONTINUE 41
+#define GEN6_OPCODE_HALT 42
+#define GEN6_OPCODE_MSAVE 44
+#define GEN6_OPCODE_MRESTORE 45
+#define GEN6_OPCODE_PUSH 46
+#define GEN6_OPCODE_POP 47
+#define GEN6_OPCODE_WAIT 48
+#define GEN6_OPCODE_SEND 49
+#define GEN6_OPCODE_ADD 64
+#define GEN6_OPCODE_MUL 65
+#define GEN6_OPCODE_AVG 66
+#define GEN6_OPCODE_FRC 67
+#define GEN6_OPCODE_RNDU 68
+#define GEN6_OPCODE_RNDD 69
+#define GEN6_OPCODE_RNDE 70
+#define GEN6_OPCODE_RNDZ 71
+#define GEN6_OPCODE_MAC 72
+#define GEN6_OPCODE_MACH 73
+#define GEN6_OPCODE_LZD 74
+#define GEN6_OPCODE_SAD2 80
+#define GEN6_OPCODE_SADA2 81
+#define GEN6_OPCODE_DP4 84
+#define GEN6_OPCODE_DPH 85
+#define GEN6_OPCODE_DP3 86
+#define GEN6_OPCODE_DP2 87
+#define GEN6_OPCODE_DPA2 88
+#define GEN6_OPCODE_LINE 89
+#define GEN6_OPCODE_NOP 126
+
+#define GEN6_PREDICATE_NONE 0
+#define GEN6_PREDICATE_NORMAL 1
+#define GEN6_PREDICATE_ALIGN1_ANYV 2
+#define GEN6_PREDICATE_ALIGN1_ALLV 3
+#define GEN6_PREDICATE_ALIGN1_ANY2H 4
+#define GEN6_PREDICATE_ALIGN1_ALL2H 5
+#define GEN6_PREDICATE_ALIGN1_ANY4H 6
+#define GEN6_PREDICATE_ALIGN1_ALL4H 7
+#define GEN6_PREDICATE_ALIGN1_ANY8H 8
+#define GEN6_PREDICATE_ALIGN1_ALL8H 9
+#define GEN6_PREDICATE_ALIGN1_ANY16H 10
+#define GEN6_PREDICATE_ALIGN1_ALL16H 11
+#define GEN6_PREDICATE_ALIGN16_REPLICATE_X 2
+#define GEN6_PREDICATE_ALIGN16_REPLICATE_Y 3
+#define GEN6_PREDICATE_ALIGN16_REPLICATE_Z 4
+#define GEN6_PREDICATE_ALIGN16_REPLICATE_W 5
+#define GEN6_PREDICATE_ALIGN16_ANY4H 6
+#define GEN6_PREDICATE_ALIGN16_ALL4H 7
+
+#define GEN6_ARCHITECTURE_REGISTER_FILE 0
+#define GEN6_GENERAL_REGISTER_FILE 1
+#define GEN6_MESSAGE_REGISTER_FILE 2
+#define GEN6_IMMEDIATE_VALUE 3
+
+#define GEN6_REGISTER_TYPE_UD 0
+#define GEN6_REGISTER_TYPE_D 1
+#define GEN6_REGISTER_TYPE_UW 2
+#define GEN6_REGISTER_TYPE_W 3
+#define GEN6_REGISTER_TYPE_UB 4
+#define GEN6_REGISTER_TYPE_B 5
+#define GEN6_REGISTER_TYPE_VF 5 /* packed float vector, immediates only? */
+#define GEN6_REGISTER_TYPE_HF 6
+#define GEN6_REGISTER_TYPE_V 6 /* packed int vector, immediates only, uword dest only */
+#define GEN6_REGISTER_TYPE_F 7
+
+#define GEN6_ARF_NULL 0x00
+#define GEN6_ARF_ADDRESS 0x10
+#define GEN6_ARF_ACCUMULATOR 0x20
+#define GEN6_ARF_FLAG 0x30
+#define GEN6_ARF_MASK 0x40
+#define GEN6_ARF_MASK_STACK 0x50
+#define GEN6_ARF_MASK_STACK_DEPTH 0x60
+#define GEN6_ARF_STATE 0x70
+#define GEN6_ARF_CONTROL 0x80
+#define GEN6_ARF_NOTIFICATION_COUNT 0x90
+#define GEN6_ARF_IP 0xA0
+
+#define GEN6_AMASK 0
+#define GEN6_IMASK 1
+#define GEN6_LMASK 2
+#define GEN6_CMASK 3
+
+
+
+#define GEN6_THREAD_NORMAL 0
+#define GEN6_THREAD_ATOMIC 1
+#define GEN6_THREAD_SWITCH 2
+
+#define GEN6_VERTICAL_STRIDE_0 0
+#define GEN6_VERTICAL_STRIDE_1 1
+#define GEN6_VERTICAL_STRIDE_2 2
+#define GEN6_VERTICAL_STRIDE_4 3
+#define GEN6_VERTICAL_STRIDE_8 4
+#define GEN6_VERTICAL_STRIDE_16 5
+#define GEN6_VERTICAL_STRIDE_32 6
+#define GEN6_VERTICAL_STRIDE_64 7
+#define GEN6_VERTICAL_STRIDE_128 8
+#define GEN6_VERTICAL_STRIDE_256 9
+#define GEN6_VERTICAL_STRIDE_ONE_DIMENSIONAL 0xF
+
+#define GEN6_WIDTH_1 0
+#define GEN6_WIDTH_2 1
+#define GEN6_WIDTH_4 2
+#define GEN6_WIDTH_8 3
+#define GEN6_WIDTH_16 4
+
+#define GEN6_STATELESS_BUFFER_BOUNDARY_1K 0
+#define GEN6_STATELESS_BUFFER_BOUNDARY_2K 1
+#define GEN6_STATELESS_BUFFER_BOUNDARY_4K 2
+#define GEN6_STATELESS_BUFFER_BOUNDARY_8K 3
+#define GEN6_STATELESS_BUFFER_BOUNDARY_16K 4
+#define GEN6_STATELESS_BUFFER_BOUNDARY_32K 5
+#define GEN6_STATELESS_BUFFER_BOUNDARY_64K 6
+#define GEN6_STATELESS_BUFFER_BOUNDARY_128K 7
+#define GEN6_STATELESS_BUFFER_BOUNDARY_256K 8
+#define GEN6_STATELESS_BUFFER_BOUNDARY_512K 9
+#define GEN6_STATELESS_BUFFER_BOUNDARY_1M 10
+#define GEN6_STATELESS_BUFFER_BOUNDARY_2M 11
+
+#define GEN6_POLYGON_FACING_FRONT 0
+#define GEN6_POLYGON_FACING_BACK 1
+
+#define GEN6_MESSAGE_TARGET_NULL 0
+#define GEN6_MESSAGE_TARGET_MATH 1
+#define GEN6_MESSAGE_TARGET_SAMPLER 2
+#define GEN6_MESSAGE_TARGET_GATEWAY 3
+#define GEN6_MESSAGE_TARGET_DATAPORT_READ 4
+#define GEN6_MESSAGE_TARGET_DATAPORT_WRITE 5
+#define GEN6_MESSAGE_TARGET_URB 6
+#define GEN6_MESSAGE_TARGET_THREAD_SPAWNER 7
+
+#define GEN6_SAMPLER_RETURN_FORMAT_FLOAT32 0
+#define GEN6_SAMPLER_RETURN_FORMAT_UINT32 2
+#define GEN6_SAMPLER_RETURN_FORMAT_SINT32 3
+
+#define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE 0
+#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE 0
+#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS 0
+#define GEN6_SAMPLER_MESSAGE_SIMD8_KILLPIX 1
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD 1
+#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD 1
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_GRADIENTS 2
+#define GEN6_SAMPLER_MESSAGE_SIMD8_SAMPLE_GRADIENTS 2
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE 0
+#define GEN6_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE 2
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_RESINFO 2
+#define GEN6_SAMPLER_MESSAGE_SIMD8_RESINFO 2
+#define GEN6_SAMPLER_MESSAGE_SIMD16_RESINFO 2
+#define GEN6_SAMPLER_MESSAGE_SIMD4X2_LD 3
+#define GEN6_SAMPLER_MESSAGE_SIMD8_LD 3
+#define GEN6_SAMPLER_MESSAGE_SIMD16_LD 3
+
+#define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDLOW 0
+#define GEN6_DATAPORT_OWORD_BLOCK_1_OWORDHIGH 1
+#define GEN6_DATAPORT_OWORD_BLOCK_2_OWORDS 2
+#define GEN6_DATAPORT_OWORD_BLOCK_4_OWORDS 3
+#define GEN6_DATAPORT_OWORD_BLOCK_8_OWORDS 4
+
+#define GEN6_DATAPORT_OWORD_DUAL_BLOCK_1OWORD 0
+#define GEN6_DATAPORT_OWORD_DUAL_BLOCK_4OWORDS 2
+
+#define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
+#define GEN6_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
+
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
+
+#define GEN6_DATAPORT_READ_TARGET_DATA_CACHE 0
+#define GEN6_DATAPORT_READ_TARGET_RENDER_CACHE 1
+#define GEN6_DATAPORT_READ_TARGET_SAMPLER_CACHE 2
+
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE 0
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED 1
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN01 2
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_DUAL_SOURCE_SUBSPAN23 3
+#define GEN6_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01 4
+
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE 0
+#define GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE 1
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_BLOCK_WRITE 2
+#define GEN6_DATAPORT_WRITE_MESSAGE_DWORD_SCATTERED_WRITE 3
+#define GEN6_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE 4
+#define GEN6_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
+#define GEN6_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
+
+#define GEN6_MATH_FUNCTION_INV 1
+#define GEN6_MATH_FUNCTION_LOG 2
+#define GEN6_MATH_FUNCTION_EXP 3
+#define GEN6_MATH_FUNCTION_SQRT 4
+#define GEN6_MATH_FUNCTION_RSQ 5
+#define GEN6_MATH_FUNCTION_SIN 6 /* was 7 */
+#define GEN6_MATH_FUNCTION_COS 7 /* was 8 */
+#define GEN6_MATH_FUNCTION_SINCOS 8 /* was 6 */
+#define GEN6_MATH_FUNCTION_TAN 9
+#define GEN6_MATH_FUNCTION_POW 10
+#define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
+#define GEN6_MATH_FUNCTION_INT_DIV_QUOTIENT 12
+#define GEN6_MATH_FUNCTION_INT_DIV_REMAINDER 13
+
+#define GEN6_MATH_INTEGER_UNSIGNED 0
+#define GEN6_MATH_INTEGER_SIGNED 1
+
+#define GEN6_MATH_PRECISION_FULL 0
+#define GEN6_MATH_PRECISION_PARTIAL 1
+
+#define GEN6_MATH_SATURATE_NONE 0
+#define GEN6_MATH_SATURATE_SATURATE 1
+
+#define GEN6_MATH_DATA_VECTOR 0
+#define GEN6_MATH_DATA_SCALAR 1
+
+#define GEN6_URB_OPCODE_WRITE 0
+
+#define GEN6_URB_SWIZZLE_NONE 0
+#define GEN6_URB_SWIZZLE_INTERLEAVE 1
+#define GEN6_URB_SWIZZLE_TRANSPOSE 2
+
+#define GEN6_SCRATCH_SPACE_SIZE_1K 0
+#define GEN6_SCRATCH_SPACE_SIZE_2K 1
+#define GEN6_SCRATCH_SPACE_SIZE_4K 2
+#define GEN6_SCRATCH_SPACE_SIZE_8K 3
+#define GEN6_SCRATCH_SPACE_SIZE_16K 4
+#define GEN6_SCRATCH_SPACE_SIZE_32K 5
+#define GEN6_SCRATCH_SPACE_SIZE_64K 6
+#define GEN6_SCRATCH_SPACE_SIZE_128K 7
+#define GEN6_SCRATCH_SPACE_SIZE_256K 8
+#define GEN6_SCRATCH_SPACE_SIZE_512K 9
+#define GEN6_SCRATCH_SPACE_SIZE_1M 10
+#define GEN6_SCRATCH_SPACE_SIZE_2M 11
+
+/* The hardware supports two different modes for border color. The
+ * default (OpenGL) mode uses floating-point color channels, while the
+ * legacy mode uses 4 bytes.
+ *
+ * More significantly, the legacy mode respects the components of the
+ * border color for channels not present in the source, (whereas the
+ * default mode will ignore the border color's alpha channel and use
+ * alpha==1 for an RGB source, for example).
+ *
+ * The legacy mode matches the semantics specified by the Render
+ * extension.
+ */
+struct gen6_sampler_default_border_color {
+ float color[4];
+};
+
+struct gen6_sampler_legacy_border_color {
+ uint8_t color[4];
+};
+
+struct gen6_sampler_state {
+ struct {
+ uint32_t shadow_function:3;
+ uint32_t lod_bias:11;
+ uint32_t min_filter:3;
+ uint32_t mag_filter:3;
+ uint32_t mip_filter:2;
+ uint32_t base_level:5;
+ uint32_t pad:1;
+ uint32_t lod_preclamp:1;
+ uint32_t border_color_mode:1;
+ uint32_t pad0:1;
+ uint32_t disable:1;
+ } ss0;
+
+ struct {
+ uint32_t r_wrap_mode:3;
+ uint32_t t_wrap_mode:3;
+ uint32_t s_wrap_mode:3;
+ uint32_t pad:3;
+ uint32_t max_lod:10;
+ uint32_t min_lod:10;
+ } ss1;
+
+ struct {
+ uint32_t border_color;
+ } ss2;
+
+ struct {
+ uint32_t pad:19;
+ uint32_t max_aniso:3;
+ uint32_t chroma_key_mode:1;
+ uint32_t chroma_key_index:2;
+ uint32_t chroma_key_enable:1;
+ uint32_t monochrome_filter_width:3;
+ uint32_t monochrome_filter_height:3;
+ } ss3;
+};
+
+struct gen6_blend_state {
+ struct {
+ uint32_t dest_blend_factor:5;
+ uint32_t source_blend_factor:5;
+ uint32_t pad3:1;
+ uint32_t blend_func:3;
+ uint32_t pad2:1;
+ uint32_t ia_dest_blend_factor:5;
+ uint32_t ia_source_blend_factor:5;
+ uint32_t pad1:1;
+ uint32_t ia_blend_func:3;
+ uint32_t pad0:1;
+ uint32_t ia_blend_enable:1;
+ uint32_t blend_enable:1;
+ } blend0;
+
+ struct {
+ uint32_t post_blend_clamp_enable:1;
+ uint32_t pre_blend_clamp_enable:1;
+ uint32_t clamp_range:2;
+ uint32_t pad0:4;
+ uint32_t x_dither_offset:2;
+ uint32_t y_dither_offset:2;
+ uint32_t dither_enable:1;
+ uint32_t alpha_test_func:3;
+ uint32_t alpha_test_enable:1;
+ uint32_t pad1:1;
+ uint32_t logic_op_func:4;
+ uint32_t logic_op_enable:1;
+ uint32_t pad2:1;
+ uint32_t write_disable_b:1;
+ uint32_t write_disable_g:1;
+ uint32_t write_disable_r:1;
+ uint32_t write_disable_a:1;
+ uint32_t pad3:1;
+ uint32_t alpha_to_coverage_dither:1;
+ uint32_t alpha_to_one:1;
+ uint32_t alpha_to_coverage:1;
+ } blend1;
+};
+
+struct gen6_color_calc_state {
+ struct {
+ uint32_t alpha_test_format:1;
+ uint32_t pad0:14;
+ uint32_t round_disable:1;
+ uint32_t bf_stencil_ref:8;
+ uint32_t stencil_ref:8;
+ } cc0;
+
+ union {
+ float alpha_ref_f;
+ struct {
+ uint32_t ui:8;
+ uint32_t pad0:24;
+ } alpha_ref_fi;
+ } cc1;
+
+ float constant_r;
+ float constant_g;
+ float constant_b;
+ float constant_a;
+};
+
+struct gen6_depth_stencil_state {
+ struct {
+ uint32_t pad0:3;
+ uint32_t bf_stencil_pass_depth_pass_op:3;
+ uint32_t bf_stencil_pass_depth_fail_op:3;
+ uint32_t bf_stencil_fail_op:3;
+ uint32_t bf_stencil_func:3;
+ uint32_t bf_stencil_enable:1;
+ uint32_t pad1:2;
+ uint32_t stencil_write_enable:1;
+ uint32_t stencil_pass_depth_pass_op:3;
+ uint32_t stencil_pass_depth_fail_op:3;
+ uint32_t stencil_fail_op:3;
+ uint32_t stencil_func:3;
+ uint32_t stencil_enable:1;
+ } ds0;
+
+ struct {
+ uint32_t bf_stencil_write_mask:8;
+ uint32_t bf_stencil_test_mask:8;
+ uint32_t stencil_write_mask:8;
+ uint32_t stencil_test_mask:8;
+ } ds1;
+
+ struct {
+ uint32_t pad0:26;
+ uint32_t depth_write_enable:1;
+ uint32_t depth_test_func:3;
+ uint32_t pad1:1;
+ uint32_t depth_test_enable:1;
+ } ds2;
+};
+
+struct gen6_surface_state {
+ struct {
+ uint32_t cube_pos_z:1;
+ uint32_t cube_neg_z:1;
+ uint32_t cube_pos_y:1;
+ uint32_t cube_neg_y:1;
+ uint32_t cube_pos_x:1;
+ uint32_t cube_neg_x:1;
+ uint32_t pad:3;
+ uint32_t render_cache_read_mode:1;
+ uint32_t mipmap_layout_mode:1;
+ uint32_t vert_line_stride_ofs:1;
+ uint32_t vert_line_stride:1;
+ uint32_t color_blend:1;
+ uint32_t writedisable_blue:1;
+ uint32_t writedisable_green:1;
+ uint32_t writedisable_red:1;
+ uint32_t writedisable_alpha:1;
+ uint32_t surface_format:9;
+ uint32_t data_return_format:1;
+ uint32_t pad0:1;
+ uint32_t surface_type:3;
+ } ss0;
+
+ struct {
+ uint32_t base_addr;
+ } ss1;
+
+ struct {
+ uint32_t render_target_rotation:2;
+ uint32_t mip_count:4;
+ uint32_t width:13;
+ uint32_t height:13;
+ } ss2;
+
+ struct {
+ uint32_t tile_walk:1;
+ uint32_t tiled_surface:1;
+ uint32_t pad:1;
+ uint32_t pitch:18;
+ uint32_t depth:11;
+ } ss3;
+
+ struct {
+ uint32_t pad:19;
+ uint32_t min_array_elt:9;
+ uint32_t min_lod:4;
+ } ss4;
+
+ struct {
+ uint32_t pad:20;
+ uint32_t y_offset:4;
+ uint32_t pad2:1;
+ uint32_t x_offset:7;
+ } ss5;
+};
+
+struct gen6_cc_viewport {
+ float min_depth;
+ float max_depth;
+};
+
+typedef enum {
+ SAMPLER_FILTER_NEAREST = 0,
+ SAMPLER_FILTER_BILINEAR,
+ FILTER_COUNT
+} sampler_filter_t;
+
+typedef enum {
+ SAMPLER_EXTEND_NONE = 0,
+ SAMPLER_EXTEND_REPEAT,
+ SAMPLER_EXTEND_PAD,
+ SAMPLER_EXTEND_REFLECT,
+ EXTEND_COUNT
+} sampler_extend_t;
+
+#endif