mesa: make some s3tc/fxt1 functions public
authorBrian Paul <brianp@vmware.com>
Mon, 28 Sep 2009 00:08:49 +0000 (18:08 -0600)
committerBrian Paul <brianp@vmware.com>
Mon, 28 Sep 2009 00:08:49 +0000 (18:08 -0600)
src/mesa/main/texcompress_fxt1.c
src/mesa/main/texcompress_fxt1.h [new file with mode: 0644]
src/mesa/main/texcompress_s3tc.c
src/mesa/main/texcompress_s3tc.h [new file with mode: 0644]

index fc15160..e3ac379 100644 (file)
@@ -37,6 +37,7 @@
 #include "image.h"
 #include "mipmap.h"
 #include "texcompress.h"
+#include "texcompress_fxt1.h"
 #include "texformat.h"
 #include "texstore.h"
 
@@ -64,8 +65,8 @@ _mesa_init_texture_fxt1( GLcontext *ctx )
 /**
  * Called via TexFormat->StoreImage to store an RGB_FXT1 texture.
  */
-static GLboolean
-texstore_rgb_fxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS)
 {
    const GLchan *pixels;
    GLint srcRowStride;
@@ -121,8 +122,8 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS)
 /**
  * Called via TexFormat->StoreImage to store an RGBA_FXT1 texture.
  */
-static GLboolean
-texstore_rgba_fxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS)
 {
    const GLchan *pixels;
    GLint srcRowStride;
@@ -175,18 +176,18 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS)
 }
 
 
-static void
-fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage,
-                          GLint i, GLint j, GLint k, GLchan *texel )
+void
+_mesa_fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage,
+                                GLint i, GLint j, GLint k, GLchan *texel )
 {
    (void) k;
    fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel);
 }
 
 
-static void
-fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
-                            GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
+                                  GLint i, GLint j, GLint k, GLfloat *texel )
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -199,9 +200,9 @@ fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage,
 }
 
 
-static void
-fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage,
-                         GLint i, GLint j, GLint k, GLchan *texel )
+void
+_mesa_fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage,
+                               GLint i, GLint j, GLint k, GLchan *texel )
 {
    (void) k;
    fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel);
@@ -209,9 +210,9 @@ fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage,
 }
 
 
-static void
-fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage,
-                           GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel )
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -239,12 +240,12 @@ const struct gl_texture_format _mesa_texformat_rgb_fxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgb_fxt1,                  /* StoreTexImageFunc */
+   _mesa_texstore_rgb_fxt1,            /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
-   fetch_texel_2d_rgb_fxt1,            /* FetchTexel2D */
+   _mesa_fetch_texel_2d_rgb_fxt1,              /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgb_fxt1,          /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_rgb_fxt1,            /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
@@ -263,12 +264,12 @@ const struct gl_texture_format _mesa_texformat_rgba_fxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgba_fxt1,                 /* StoreTexImageFunc */
+   _mesa_texstore_rgba_fxt1,           /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
-   fetch_texel_2d_rgba_fxt1,           /* FetchTexel2D */
+   _mesa_fetch_texel_2d_rgba_fxt1,             /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgba_fxt1,                 /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_rgba_fxt1,           /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h
new file mode 100644 (file)
index 0000000..a9ddce9
--- /dev/null
@@ -0,0 +1,51 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  7.1
+ *
+ * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef TEXCOMPRESS_FXT1_H
+#define TEXCOMPRESS_FXT1_H
+
+extern GLboolean
+_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
+
+extern void
+_mesa_fetch_texel_2d_rgba_fxt1(const struct gl_texture_image *texImage,
+                               GLint i, GLint j, GLint k, GLchan *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_rgb_fxt1(const struct gl_texture_image *texImage,
+                              GLint i, GLint j, GLint k, GLchan *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage,
+                                GLint i, GLint j, GLint k, GLfloat *texel);
+
+
+#endif /* TEXCOMPRESS_FXT1_H */
index a1c0f18..c880119 100644 (file)
@@ -41,6 +41,7 @@
 #include "dlopen.h"
 #include "image.h"
 #include "texcompress.h"
+#include "texcompress_s3tc.h"
 #include "texformat.h"
 #include "texstore.h"
 
@@ -155,8 +156,8 @@ _mesa_init_texture_s3tc( GLcontext *ctx )
 /**
  * Called via TexFormat->StoreImage to store an RGB_DXT1 texture.
  */
-static GLboolean
-texstore_rgb_dxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS)
 {
    const GLchan *pixels;
    GLint srcRowStride;
@@ -218,8 +219,8 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS)
 /**
  * Called via TexFormat->StoreImage to store an RGBA_DXT1 texture.
  */
-static GLboolean
-texstore_rgba_dxt1(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS)
 {
    const GLchan *pixels;
    GLint srcRowStride;
@@ -280,8 +281,8 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS)
 /**
  * Called via TexFormat->StoreImage to store an RGBA_DXT3 texture.
  */
-static GLboolean
-texstore_rgba_dxt3(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS)
 {
    const GLchan *pixels;
    GLint srcRowStride;
@@ -341,8 +342,8 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS)
 /**
  * Called via TexFormat->StoreImage to store an RGBA_DXT5 texture.
  */
-static GLboolean
-texstore_rgba_dxt5(TEXSTORE_PARAMS)
+GLboolean
+_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS)
 {
    const GLchan *pixels;
    GLint srcRowStride;
@@ -414,9 +415,9 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage,
 }
 
 
-static void
-fetch_texel_2d_f_rgb_dxt1( const struct gl_texture_image *texImage,
-                            GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage,
+                                GLint i, GLint j, GLint k, GLfloat *texel)
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -442,9 +443,9 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage,
 }
 
 
-static void
-fetch_texel_2d_f_rgba_dxt1( const struct gl_texture_image *texImage,
-                            GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel)
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -471,9 +472,9 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage,
 }
 
 
-static void
-fetch_texel_2d_f_rgba_dxt3( const struct gl_texture_image *texImage,
-                            GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel)
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -499,9 +500,9 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage,
 }
 
 
-static void
-fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage,
-                            GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel)
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -513,9 +514,9 @@ fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage,
 }
 
 #if FEATURE_EXT_texture_sRGB
-static void
-fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
-                            GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
+                                  GLint i, GLint j, GLint k, GLfloat *texel )
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -526,9 +527,9 @@ fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage,
    texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
 }
 
-static void
-fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage,
-                             GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage,
+                                  GLint i, GLint j, GLint k, GLfloat *texel)
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -539,9 +540,9 @@ fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage,
    texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
 }
 
-static void
-fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage,
-                             GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage,
+                                  GLint i, GLint j, GLint k, GLfloat *texel)
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -552,9 +553,9 @@ fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage,
    texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]);
 }
 
-static void
-fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage,
-                             GLint i, GLint j, GLint k, GLfloat *texel )
+void
+_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage,
+                                  GLint i, GLint j, GLint k, GLfloat *texel)
 {
    /* just sample as GLchan and convert to float here */
    GLchan rgba[4];
@@ -580,12 +581,12 @@ const struct gl_texture_format _mesa_texformat_rgb_dxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgb_dxt1,                  /* StoreTexImageFunc */
+   _mesa_texstore_rgb_dxt1,            /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
    fetch_texel_2d_rgb_dxt1,            /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgb_dxt1,          /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_rgb_dxt1,    /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
@@ -604,12 +605,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgba_dxt1,                 /* StoreTexImageFunc */
+   _mesa_texstore_rgba_dxt1,           /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
    fetch_texel_2d_rgba_dxt1,           /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgba_dxt1,                 /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_rgba_dxt1,   /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
@@ -628,12 +629,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt3 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgba_dxt3,                 /* StoreTexImageFunc */
+   _mesa_texstore_rgba_dxt3,           /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
    fetch_texel_2d_rgba_dxt3,           /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgba_dxt3,                 /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_rgba_dxt3,   /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
@@ -652,12 +653,12 @@ const struct gl_texture_format _mesa_texformat_rgba_dxt5 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgba_dxt5,                 /* StoreTexImageFunc */
+   _mesa_texstore_rgba_dxt5,           /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
    fetch_texel_2d_rgba_dxt5,           /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_rgba_dxt5,                 /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_rgba_dxt5,   /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
@@ -677,12 +678,12 @@ const struct gl_texture_format _mesa_texformat_srgb_dxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgb_dxt1,                  /* StoreTexImageFunc */
+   _mesa_texstore_rgb_dxt1,            /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
    NULL,                               /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_srgb_dxt1,                 /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_srgb_dxt1,   /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
@@ -701,12 +702,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt1 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgba_dxt1,                 /* StoreTexImageFunc */
+   _mesa_texstore_rgba_dxt1,           /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
    NULL,                               /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_srgba_dxt1,        /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_srgba_dxt1,  /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
@@ -725,12 +726,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt3 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgba_dxt3,                 /* StoreTexImageFunc */
+   _mesa_texstore_rgba_dxt3,           /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
    NULL,                               /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_srgba_dxt3,        /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_srgba_dxt3,  /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
@@ -749,12 +750,12 @@ const struct gl_texture_format _mesa_texformat_srgba_dxt5 = {
    0,                                  /* DepthBits */
    0,                                  /* StencilBits */
    0,                                  /* TexelBytes */
-   texstore_rgba_dxt5,                 /* StoreTexImageFunc */
+   _mesa_texstore_rgba_dxt5,           /* StoreTexImageFunc */
    NULL, /*impossible*/                /* FetchTexel1D */
    NULL,                               /* FetchTexel2D */
    NULL, /*impossible*/                /* FetchTexel3D */
    NULL, /*impossible*/                /* FetchTexel1Df */
-   fetch_texel_2d_f_srgba_dxt5,        /* FetchTexel2Df */
+   _mesa_fetch_texel_2d_f_srgba_dxt5,  /* FetchTexel2Df */
    NULL, /*impossible*/                /* FetchTexel3Df */
    NULL                                        /* StoreTexel */
 };
diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h
new file mode 100644 (file)
index 0000000..866bb0e
--- /dev/null
@@ -0,0 +1,73 @@
+/*
+ * Mesa 3-D graphics library
+ * Version:  7.1
+ *
+ * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef TEXCOMPRESS_S3TC_H
+#define TEXCOMPRESS_S3TC_H
+
+extern GLboolean
+_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS);
+
+extern GLboolean
+_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS);
+
+extern void
+_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage,
+                                GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_srgb_dxt1(const struct gl_texture_image *texImage,
+                                 GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage,
+                                  GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage,
+                                  GLint i, GLint j, GLint k, GLfloat *texel);
+
+extern void
+_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage,
+                                  GLint i, GLint j, GLint k, GLfloat *texel);
+
+
+#endif /* TEXCOMPRESS_S3TC_H */