'main/api_noop.c',
'main/api_validate.c',
'main/accum.c',
+ 'main/atifragshader.c',
'main/attrib.c',
'main/arrayobj.c',
'main/blend.c',
shader_sources = [
'shader/arbprogparse.c',
'shader/arbprogram.c',
- 'shader/atifragshader.c',
'shader/hash_table.c',
'shader/lex.yy.c',
'shader/nvfragparse.c',
**************************************************************************/
#include "main/glheader.h"
+#include "main/atifragshader.h"
#include "main/macros.h"
#include "main/enums.h"
#include "tnl/t_context.h"
-#include "shader/atifragshader.h"
#include "shader/program.h"
#include "r200_context.h"
#include "r200_ioctl.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "shader/arbprogram.h"
#endif
-#include "shader/atifragshader.h"
+#include "atifragshader.h"
#include "attrib.h"
#include "blend.h"
#if FEATURE_ARB_vertex_buffer_object
#include "main/enums.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
-#include "atifragshader.h"
+#include "main/atifragshader.h"
#if FEATURE_ATI_fragment_shader
#include "api_arrayelt.h"
#include "api_exec.h"
#include "api_loopback.h"
+#if FEATURE_ATI_fragment_shader
+#include "atifragshader.h"
+#endif
#include "config.h"
#include "mfeatures.h"
#if FEATURE_ARB_vertex_buffer_object
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
#include "shader/nvprogram.h"
#endif
-#if FEATURE_ATI_fragment_shader
-#include "shader/atifragshader.h"
-#endif
#include "math/m_matrix.h"
#include "mtypes.h"
#include "hash.h"
#include "arrayobj.h"
+#if FEATURE_ATI_fragment_shader
+#include "atifragshader.h"
+#endif
#include "bufferobj.h"
#include "shared.h"
#include "shader/program.h"
#include "dlist.h"
-#if FEATURE_ATI_fragment_shader
-#include "shader/atifragshader.h"
-#endif
#include "shaderobj.h"
#if FEATURE_ARB_sync
#include "syncobj.h"
main/api_noop.c \
main/api_validate.c \
main/accum.c \
+ main/atifragshader.c \
main/attrib.c \
main/arrayobj.c \
main/blend.c \
SHADER_SOURCES = \
shader/arbprogparse.c \
shader/arbprogram.c \
- shader/atifragshader.c \
shader/hash_table.c \
shader/lex.yy.c \
shader/nvfragparse.c \
#include "main/colormac.h"
#include "main/context.h"
#include "main/macros.h"
-#include "shader/atifragshader.h"
+#include "main/atifragshader.h"
#include "swrast/s_atifragshader.h"