* Resource utilities - vmwgfx_resource.c
*/
struct vmw_user_resource_conv;
-extern const struct vmw_user_resource_conv *user_surface_converter;
-extern const struct vmw_user_resource_conv *user_context_converter;
-extern const struct vmw_user_resource_conv *user_shader_converter;
-extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv);
extern void vmw_resource_unreference(struct vmw_resource **p_res);
extern struct vmw_resource *vmw_resource_reference(struct vmw_resource *res);
extern int vmw_resource_validate(struct vmw_resource *res);
extern int vmw_resource_reserve(struct vmw_resource *res, bool no_backup);
extern bool vmw_resource_needs_backup(const struct vmw_resource *res);
-extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_context_define_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_context_check(struct vmw_private *dev_priv,
- struct ttm_object_file *tfile,
- int id,
- struct vmw_resource **p_res);
extern int vmw_user_lookup_handle(struct vmw_private *dev_priv,
struct ttm_object_file *tfile,
uint32_t handle,
uint32_t handle,
const struct vmw_user_resource_conv *converter,
struct vmw_resource **p_res);
-extern void vmw_surface_res_free(struct vmw_resource *res);
-extern int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_surface_reference_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file_priv);
-extern int vmw_surface_check(struct vmw_private *dev_priv,
- struct ttm_object_file *tfile,
- uint32_t handle, int *id);
-extern int vmw_surface_validate(struct vmw_private *dev_priv,
- struct vmw_surface *srf);
extern void vmw_dmabuf_bo_free(struct ttm_buffer_object *bo);
extern int vmw_dmabuf_init(struct vmw_private *dev_priv,
struct vmw_dma_buffer *vmw_bo,
extern void vmw_otables_takedown(struct vmw_private *dev_priv);
/*
+ * Context management - vmwgfx_context.c
+ */
+
+extern const struct vmw_user_resource_conv *user_context_converter;
+
+extern struct vmw_resource *vmw_context_alloc(struct vmw_private *dev_priv);
+
+extern int vmw_context_check(struct vmw_private *dev_priv,
+ struct ttm_object_file *tfile,
+ int id,
+ struct vmw_resource **p_res);
+extern int vmw_context_define_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_context_destroy_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+
+/*
+ * Surface management - vmwgfx_surface.c
+ */
+
+extern const struct vmw_user_resource_conv *user_surface_converter;
+
+extern void vmw_surface_res_free(struct vmw_resource *res);
+extern int vmw_surface_destroy_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_surface_define_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_surface_reference_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_gb_surface_define_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_gb_surface_reference_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
+extern int vmw_surface_check(struct vmw_private *dev_priv,
+ struct ttm_object_file *tfile,
+ uint32_t handle, int *id);
+extern int vmw_surface_validate(struct vmw_private *dev_priv,
+ struct vmw_surface *srf);
+
+/*
* Shader management - vmwgfx_shader.c
*/
+extern const struct vmw_user_resource_conv *user_shader_converter;
+
extern int vmw_shader_define_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
extern int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,