float scale, decimal;
exponent -= 15;
if (exponent < 0) {
- scale = 1.0 / (1 << -exponent);
+ scale = 1.0f / (1 << -exponent);
}
else {
- scale = 1 << exponent;
+ scale = (float) (1 << exponent);
}
- decimal = 1.0 + (float) mantissa / 64;
+ decimal = 1.0f + (float) mantissa / 64;
f32.f = scale * decimal;
}
scale = 1.0 / (1 << -exponent);
}
else {
- scale = 1 << exponent;
+ scale = (float) (1 << exponent);
}
- decimal = 1.0 + (float) mantissa / 32;
+ decimal = 1.0f + (float) mantissa / 32;
f32.f = scale * decimal;
}