using System.Collections.Generic;
-namespace Tizen.System.Feedback
+namespace Tizen.System
{
/// <summary>
/// Class for constants
/// For controlling sound, previlege is not needed.
/// </privilege>
/// <code>
- /// Tizen.System.Feedback.Feedback feedback = new Tizen.System.Feedback.Feedback();
+ /// Feedback feedback = new Feedback();
/// bool res = feedback.IsSupportedPattern(FeedbackType.Vibration, "Tap");
/// </code>
public class Feedback
Interop.Feedback.FeedbackError res = (Interop.Feedback.FeedbackError)Interop.Feedback.Deinitialize();
if (res != Interop.Feedback.FeedbackError.None)
{
- Log.Warn(LogTag, string.Format("Failed to initialize feedback. err = {0}", res));
+ Log.Warn(LogTag, string.Format("Failed to deinitialize feedback. err = {0}", res));
switch (res)
{
case Interop.Feedback.FeedbackError.NotInitialized:
/// <privilege>http://tizen.org/privilege/haptic</privilege>
/// <example>
/// <code>
- /// Tizen.System.Feedback.Feedback feedback = new Tizen.System.Feedback.Feedback();
+ /// Feedback feedback = new Feedback();
/// bool res = feedback.IsSupportedPattern(FeedbackType.Vibration, "Tap");
/// </code>
/// </example>
/// <privilege>http://tizen.org/privilege/haptic</privilege>
/// <example>
/// <code>
- /// Tizen.System.Feedback.Feedback feedback = new Tizen.System.Feedback.Feedback();
+ /// Feedback feedback = new Feedback();
/// feedback.Play(FeedbackType.All, "Tap");
/// </code>
/// </example>