#include "tsan_clock.h"
#include "tsan_defs.h"
#include "tsan_flags.h"
+#include "tsan_ignoreset.h"
#include "tsan_mman.h"
-#include "tsan_sync.h"
-#include "tsan_trace.h"
-#include "tsan_report.h"
-#include "tsan_platform.h"
#include "tsan_mutexset.h"
-#include "tsan_ignoreset.h"
+#include "tsan_platform.h"
+#include "tsan_report.h"
+#include "tsan_shadow.h"
#include "tsan_stack_trace.h"
+#include "tsan_sync.h"
+#include "tsan_trace.h"
#if SANITIZER_WORDSIZE != 64
# error "ThreadSanitizer is supported only on 64-bit platforms"
Allocator *allocator();
#endif
-const RawShadow kShadowRodata = (RawShadow)-1; // .rodata shadow marker
-
-// FastState (from most significant bit):
-// ignore : 1
-// tid : kTidBits
-// unused : -
-// history_size : 3
-// epoch : kClkBits
-class FastState {
- public:
- FastState(u64 tid, u64 epoch) {
- x_ = tid << kTidShift;
- x_ |= epoch;
- DCHECK_EQ(tid, this->tid());
- DCHECK_EQ(epoch, this->epoch());
- DCHECK_EQ(GetIgnoreBit(), false);
- }
-
- explicit FastState(u64 x)
- : x_(x) {
- }
-
- u64 raw() const {
- return x_;
- }
-
- u64 tid() const {
- u64 res = (x_ & ~kIgnoreBit) >> kTidShift;
- return res;
- }
-
- u64 TidWithIgnore() const {
- u64 res = x_ >> kTidShift;
- return res;
- }
-
- u64 epoch() const {
- u64 res = x_ & ((1ull << kClkBits) - 1);
- return res;
- }
-
- void IncrementEpoch() {
- u64 old_epoch = epoch();
- x_ += 1;
- DCHECK_EQ(old_epoch + 1, epoch());
- (void)old_epoch;
- }
-
- void SetIgnoreBit() { x_ |= kIgnoreBit; }
- void ClearIgnoreBit() { x_ &= ~kIgnoreBit; }
- bool GetIgnoreBit() const { return (s64)x_ < 0; }
-
- void SetHistorySize(int hs) {
- CHECK_GE(hs, 0);
- CHECK_LE(hs, 7);
- x_ = (x_ & ~(kHistoryMask << kHistoryShift)) | (u64(hs) << kHistoryShift);
- }
-
- ALWAYS_INLINE
- int GetHistorySize() const {
- return (int)((x_ >> kHistoryShift) & kHistoryMask);
- }
-
- void ClearHistorySize() {
- SetHistorySize(0);
- }
-
- ALWAYS_INLINE
- u64 GetTracePos() const {
- const int hs = GetHistorySize();
- // When hs == 0, the trace consists of 2 parts.
- const u64 mask = (1ull << (kTracePartSizeBits + hs + 1)) - 1;
- return epoch() & mask;
- }
-
- private:
- friend class Shadow;
- static const int kTidShift = 64 - kTidBits - 1;
- static const u64 kIgnoreBit = 1ull << 63;
- static const u64 kFreedBit = 1ull << 63;
- static const u64 kHistoryShift = kClkBits;
- static const u64 kHistoryMask = 7;
- u64 x_;
-};
-
-// Shadow (from most significant bit):
-// freed : 1
-// tid : kTidBits
-// is_atomic : 1
-// is_read : 1
-// size_log : 2
-// addr0 : 3
-// epoch : kClkBits
-class Shadow : public FastState {
- public:
- explicit Shadow(u64 x)
- : FastState(x) {
- }
-
- explicit Shadow(const FastState &s)
- : FastState(s.x_) {
- ClearHistorySize();
- }
-
- void SetAddr0AndSizeLog(u64 addr0, unsigned kAccessSizeLog) {
- DCHECK_EQ((x_ >> kClkBits) & 31, 0);
- DCHECK_LE(addr0, 7);
- DCHECK_LE(kAccessSizeLog, 3);
- x_ |= ((kAccessSizeLog << 3) | addr0) << kClkBits;
- DCHECK_EQ(kAccessSizeLog, size_log());
- DCHECK_EQ(addr0, this->addr0());
- }
-
- void SetWrite(unsigned kAccessIsWrite) {
- DCHECK_EQ(x_ & kReadBit, 0);
- if (!kAccessIsWrite)
- x_ |= kReadBit;
- DCHECK_EQ(kAccessIsWrite, IsWrite());
- }
-
- void SetAtomic(bool kIsAtomic) {
- DCHECK(!IsAtomic());
- if (kIsAtomic)
- x_ |= kAtomicBit;
- DCHECK_EQ(IsAtomic(), kIsAtomic);
- }
-
- bool IsAtomic() const {
- return x_ & kAtomicBit;
- }
-
- bool IsZero() const {
- return x_ == 0;
- }
-
- static inline bool TidsAreEqual(const Shadow s1, const Shadow s2) {
- u64 shifted_xor = (s1.x_ ^ s2.x_) >> kTidShift;
- DCHECK_EQ(shifted_xor == 0, s1.TidWithIgnore() == s2.TidWithIgnore());
- return shifted_xor == 0;
- }
-
- static ALWAYS_INLINE
- bool Addr0AndSizeAreEqual(const Shadow s1, const Shadow s2) {
- u64 masked_xor = ((s1.x_ ^ s2.x_) >> kClkBits) & 31;
- return masked_xor == 0;
- }
-
- static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2,
- unsigned kS2AccessSize) {
- bool res = false;
- u64 diff = s1.addr0() - s2.addr0();
- if ((s64)diff < 0) { // s1.addr0 < s2.addr0
- // if (s1.addr0() + size1) > s2.addr0()) return true;
- if (s1.size() > -diff)
- res = true;
- } else {
- // if (s2.addr0() + kS2AccessSize > s1.addr0()) return true;
- if (kS2AccessSize > diff)
- res = true;
- }
- DCHECK_EQ(res, TwoRangesIntersectSlow(s1, s2));
- DCHECK_EQ(res, TwoRangesIntersectSlow(s2, s1));
- return res;
- }
-
- u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; }
- u64 ALWAYS_INLINE size() const { return 1ull << size_log(); }
- bool ALWAYS_INLINE IsWrite() const { return !IsRead(); }
- bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; }
-
- // The idea behind the freed bit is as follows.
- // When the memory is freed (or otherwise unaccessible) we write to the shadow
- // values with tid/epoch related to the free and the freed bit set.
- // During memory accesses processing the freed bit is considered
- // as msb of tid. So any access races with shadow with freed bit set
- // (it is as if write from a thread with which we never synchronized before).
- // This allows us to detect accesses to freed memory w/o additional
- // overheads in memory access processing and at the same time restore
- // tid/epoch of free.
- void MarkAsFreed() {
- x_ |= kFreedBit;
- }
-
- bool IsFreed() const {
- return x_ & kFreedBit;
- }
-
- bool GetFreedAndReset() {
- bool res = x_ & kFreedBit;
- x_ &= ~kFreedBit;
- return res;
- }
-
- bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const {
- bool v = x_ & ((u64(kIsWrite ^ 1) << kReadShift)
- | (u64(kIsAtomic) << kAtomicShift));
- DCHECK_EQ(v, (!IsWrite() && !kIsWrite) || (IsAtomic() && kIsAtomic));
- return v;
- }
-
- bool ALWAYS_INLINE IsRWNotWeaker(bool kIsWrite, bool kIsAtomic) const {
- bool v = ((x_ >> kReadShift) & 3)
- <= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
- DCHECK_EQ(v, (IsAtomic() < kIsAtomic) ||
- (IsAtomic() == kIsAtomic && !IsWrite() <= !kIsWrite));
- return v;
- }
-
- bool ALWAYS_INLINE IsRWWeakerOrEqual(bool kIsWrite, bool kIsAtomic) const {
- bool v = ((x_ >> kReadShift) & 3)
- >= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
- DCHECK_EQ(v, (IsAtomic() > kIsAtomic) ||
- (IsAtomic() == kIsAtomic && !IsWrite() >= !kIsWrite));
- return v;
- }
-
- private:
- static const u64 kReadShift = 5 + kClkBits;
- static const u64 kReadBit = 1ull << kReadShift;
- static const u64 kAtomicShift = 6 + kClkBits;
- static const u64 kAtomicBit = 1ull << kAtomicShift;
-
- u64 size_log() const { return (x_ >> (3 + kClkBits)) & 3; }
-
- static bool TwoRangesIntersectSlow(const Shadow s1, const Shadow s2) {
- if (s1.addr0() == s2.addr0()) return true;
- if (s1.addr0() < s2.addr0() && s1.addr0() + s1.size() > s2.addr0())
- return true;
- if (s2.addr0() < s1.addr0() && s2.addr0() + s2.size() > s1.addr0())
- return true;
- return false;
- }
-};
-
struct ThreadSignalContext;
struct JmpBuf {
--- /dev/null
+//===-- tsan_shadow.h -------------------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef TSAN_SHADOW_H
+#define TSAN_SHADOW_H
+
+#include "tsan_defs.h"
+#include "tsan_trace.h"
+
+namespace __tsan {
+
+// FastState (from most significant bit):
+// ignore : 1
+// tid : kTidBits
+// unused : -
+// history_size : 3
+// epoch : kClkBits
+class FastState {
+ public:
+ FastState(u64 tid, u64 epoch) {
+ x_ = tid << kTidShift;
+ x_ |= epoch;
+ DCHECK_EQ(tid, this->tid());
+ DCHECK_EQ(epoch, this->epoch());
+ DCHECK_EQ(GetIgnoreBit(), false);
+ }
+
+ explicit FastState(u64 x) : x_(x) {}
+
+ u64 raw() const { return x_; }
+
+ u64 tid() const {
+ u64 res = (x_ & ~kIgnoreBit) >> kTidShift;
+ return res;
+ }
+
+ u64 TidWithIgnore() const {
+ u64 res = x_ >> kTidShift;
+ return res;
+ }
+
+ u64 epoch() const {
+ u64 res = x_ & ((1ull << kClkBits) - 1);
+ return res;
+ }
+
+ void IncrementEpoch() {
+ u64 old_epoch = epoch();
+ x_ += 1;
+ DCHECK_EQ(old_epoch + 1, epoch());
+ (void)old_epoch;
+ }
+
+ void SetIgnoreBit() { x_ |= kIgnoreBit; }
+ void ClearIgnoreBit() { x_ &= ~kIgnoreBit; }
+ bool GetIgnoreBit() const { return (s64)x_ < 0; }
+
+ void SetHistorySize(int hs) {
+ CHECK_GE(hs, 0);
+ CHECK_LE(hs, 7);
+ x_ = (x_ & ~(kHistoryMask << kHistoryShift)) | (u64(hs) << kHistoryShift);
+ }
+
+ ALWAYS_INLINE
+ int GetHistorySize() const {
+ return (int)((x_ >> kHistoryShift) & kHistoryMask);
+ }
+
+ void ClearHistorySize() { SetHistorySize(0); }
+
+ ALWAYS_INLINE
+ u64 GetTracePos() const {
+ const int hs = GetHistorySize();
+ // When hs == 0, the trace consists of 2 parts.
+ const u64 mask = (1ull << (kTracePartSizeBits + hs + 1)) - 1;
+ return epoch() & mask;
+ }
+
+ private:
+ friend class Shadow;
+ static const int kTidShift = 64 - kTidBits - 1;
+ static const u64 kIgnoreBit = 1ull << 63;
+ static const u64 kFreedBit = 1ull << 63;
+ static const u64 kHistoryShift = kClkBits;
+ static const u64 kHistoryMask = 7;
+ u64 x_;
+};
+
+// Shadow (from most significant bit):
+// freed : 1
+// tid : kTidBits
+// is_atomic : 1
+// is_read : 1
+// size_log : 2
+// addr0 : 3
+// epoch : kClkBits
+class Shadow : public FastState {
+ public:
+ explicit Shadow(u64 x) : FastState(x) {}
+
+ explicit Shadow(const FastState &s) : FastState(s.x_) { ClearHistorySize(); }
+
+ void SetAddr0AndSizeLog(u64 addr0, unsigned kAccessSizeLog) {
+ DCHECK_EQ((x_ >> kClkBits) & 31, 0);
+ DCHECK_LE(addr0, 7);
+ DCHECK_LE(kAccessSizeLog, 3);
+ x_ |= ((kAccessSizeLog << 3) | addr0) << kClkBits;
+ DCHECK_EQ(kAccessSizeLog, size_log());
+ DCHECK_EQ(addr0, this->addr0());
+ }
+
+ void SetWrite(unsigned kAccessIsWrite) {
+ DCHECK_EQ(x_ & kReadBit, 0);
+ if (!kAccessIsWrite)
+ x_ |= kReadBit;
+ DCHECK_EQ(kAccessIsWrite, IsWrite());
+ }
+
+ void SetAtomic(bool kIsAtomic) {
+ DCHECK(!IsAtomic());
+ if (kIsAtomic)
+ x_ |= kAtomicBit;
+ DCHECK_EQ(IsAtomic(), kIsAtomic);
+ }
+
+ bool IsAtomic() const { return x_ & kAtomicBit; }
+
+ bool IsZero() const { return x_ == 0; }
+
+ static inline bool TidsAreEqual(const Shadow s1, const Shadow s2) {
+ u64 shifted_xor = (s1.x_ ^ s2.x_) >> kTidShift;
+ DCHECK_EQ(shifted_xor == 0, s1.TidWithIgnore() == s2.TidWithIgnore());
+ return shifted_xor == 0;
+ }
+
+ static ALWAYS_INLINE bool Addr0AndSizeAreEqual(const Shadow s1,
+ const Shadow s2) {
+ u64 masked_xor = ((s1.x_ ^ s2.x_) >> kClkBits) & 31;
+ return masked_xor == 0;
+ }
+
+ static ALWAYS_INLINE bool TwoRangesIntersect(Shadow s1, Shadow s2,
+ unsigned kS2AccessSize) {
+ bool res = false;
+ u64 diff = s1.addr0() - s2.addr0();
+ if ((s64)diff < 0) { // s1.addr0 < s2.addr0
+ // if (s1.addr0() + size1) > s2.addr0()) return true;
+ if (s1.size() > -diff)
+ res = true;
+ } else {
+ // if (s2.addr0() + kS2AccessSize > s1.addr0()) return true;
+ if (kS2AccessSize > diff)
+ res = true;
+ }
+ DCHECK_EQ(res, TwoRangesIntersectSlow(s1, s2));
+ DCHECK_EQ(res, TwoRangesIntersectSlow(s2, s1));
+ return res;
+ }
+
+ u64 ALWAYS_INLINE addr0() const { return (x_ >> kClkBits) & 7; }
+ u64 ALWAYS_INLINE size() const { return 1ull << size_log(); }
+ bool ALWAYS_INLINE IsWrite() const { return !IsRead(); }
+ bool ALWAYS_INLINE IsRead() const { return x_ & kReadBit; }
+
+ // The idea behind the freed bit is as follows.
+ // When the memory is freed (or otherwise unaccessible) we write to the shadow
+ // values with tid/epoch related to the free and the freed bit set.
+ // During memory accesses processing the freed bit is considered
+ // as msb of tid. So any access races with shadow with freed bit set
+ // (it is as if write from a thread with which we never synchronized before).
+ // This allows us to detect accesses to freed memory w/o additional
+ // overheads in memory access processing and at the same time restore
+ // tid/epoch of free.
+ void MarkAsFreed() { x_ |= kFreedBit; }
+
+ bool IsFreed() const { return x_ & kFreedBit; }
+
+ bool GetFreedAndReset() {
+ bool res = x_ & kFreedBit;
+ x_ &= ~kFreedBit;
+ return res;
+ }
+
+ bool ALWAYS_INLINE IsBothReadsOrAtomic(bool kIsWrite, bool kIsAtomic) const {
+ bool v = x_ & ((u64(kIsWrite ^ 1) << kReadShift) |
+ (u64(kIsAtomic) << kAtomicShift));
+ DCHECK_EQ(v, (!IsWrite() && !kIsWrite) || (IsAtomic() && kIsAtomic));
+ return v;
+ }
+
+ bool ALWAYS_INLINE IsRWNotWeaker(bool kIsWrite, bool kIsAtomic) const {
+ bool v = ((x_ >> kReadShift) & 3) <= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
+ DCHECK_EQ(v, (IsAtomic() < kIsAtomic) ||
+ (IsAtomic() == kIsAtomic && !IsWrite() <= !kIsWrite));
+ return v;
+ }
+
+ bool ALWAYS_INLINE IsRWWeakerOrEqual(bool kIsWrite, bool kIsAtomic) const {
+ bool v = ((x_ >> kReadShift) & 3) >= u64((kIsWrite ^ 1) | (kIsAtomic << 1));
+ DCHECK_EQ(v, (IsAtomic() > kIsAtomic) ||
+ (IsAtomic() == kIsAtomic && !IsWrite() >= !kIsWrite));
+ return v;
+ }
+
+ private:
+ static const u64 kReadShift = 5 + kClkBits;
+ static const u64 kReadBit = 1ull << kReadShift;
+ static const u64 kAtomicShift = 6 + kClkBits;
+ static const u64 kAtomicBit = 1ull << kAtomicShift;
+
+ u64 size_log() const { return (x_ >> (3 + kClkBits)) & 3; }
+
+ static bool TwoRangesIntersectSlow(const Shadow s1, const Shadow s2) {
+ if (s1.addr0() == s2.addr0())
+ return true;
+ if (s1.addr0() < s2.addr0() && s1.addr0() + s1.size() > s2.addr0())
+ return true;
+ if (s2.addr0() < s1.addr0() && s2.addr0() + s2.size() > s1.addr0())
+ return true;
+ return false;
+ }
+};
+
+const RawShadow kShadowRodata = (RawShadow)-1; // .rodata shadow marker
+
+} // namespace __tsan
+
+#endif