if (likely(fence)) {
struct nouveau_fence *prev_fence;
- spin_lock(&nvbo->bo.lock);
+ spin_lock(&nvbo->bo.bdev->fence_lock);
prev_fence = nvbo->bo.sync_obj;
nvbo->bo.sync_obj = nouveau_fence_ref(fence);
- spin_unlock(&nvbo->bo.lock);
+ spin_unlock(&nvbo->bo.bdev->fence_lock);
nouveau_fence_unref((void *)&prev_fence);
}
data |= r->vor;
}
- spin_lock(&nvbo->bo.lock);
+ spin_lock(&nvbo->bo.bdev->fence_lock);
ret = ttm_bo_wait(&nvbo->bo, false, false, false);
- spin_unlock(&nvbo->bo.lock);
+ spin_unlock(&nvbo->bo.bdev->fence_lock);
if (ret) {
NV_ERROR(dev, "reloc wait_idle failed: %d\n", ret);
break;
}
if (req->flags & NOUVEAU_GEM_CPU_PREP_NOBLOCK) {
- spin_lock(&nvbo->bo.lock);
+ spin_lock(&nvbo->bo.bdev->fence_lock);
ret = ttm_bo_wait(&nvbo->bo, false, false, no_wait);
- spin_unlock(&nvbo->bo.lock);
+ spin_unlock(&nvbo->bo.bdev->fence_lock);
} else {
ret = ttm_bo_synccpu_write_grab(&nvbo->bo, no_wait);
if (ret == 0)
}
if (bo->mem.mm_node) {
- spin_lock(&bo->lock);
bo->offset = (bo->mem.start << PAGE_SHIFT) +
bdev->man[bo->mem.mem_type].gpu_offset;
bo->cur_placement = bo->mem.placement;
- spin_unlock(&bo->lock);
} else
bo->offset = 0;
int put_count;
int ret;
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
(void) ttm_bo_wait(bo, false, false, true);
if (!bo->sync_obj) {
spin_lock(&glob->lru_lock);
/**
- * Lock inversion between bo::reserve and bo::lock here,
+ * Lock inversion between bo:reserve and bdev::fence_lock here,
* but that's OK, since we're only trylocking.
*/
if (unlikely(ret == -EBUSY))
goto queue;
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
put_count = ttm_bo_del_from_lru(bo);
spin_unlock(&glob->lru_lock);
kref_get(&bo->list_kref);
list_add_tail(&bo->ddestroy, &bdev->ddestroy);
spin_unlock(&glob->lru_lock);
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
if (sync_obj) {
driver->sync_obj_flush(sync_obj, sync_obj_arg);
bool no_wait_reserve,
bool no_wait_gpu)
{
+ struct ttm_bo_device *bdev = bo->bdev;
struct ttm_bo_global *glob = bo->glob;
int put_count;
int ret = 0;
retry:
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
ret = ttm_bo_wait(bo, false, interruptible, no_wait_gpu);
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
if (unlikely(ret != 0))
return ret;
struct ttm_placement placement;
int ret = 0;
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
ret = ttm_bo_wait(bo, false, interruptible, no_wait_gpu);
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
if (unlikely(ret != 0)) {
if (ret != -ERESTARTSYS) {
{
int ret = 0;
struct ttm_mem_reg mem;
+ struct ttm_bo_device *bdev = bo->bdev;
BUG_ON(!atomic_read(&bo->reserved));
* Have the driver move function wait for idle when necessary,
* instead of doing it here.
*/
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
ret = ttm_bo_wait(bo, false, interruptible, no_wait_gpu);
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
if (ret)
return ret;
mem.num_pages = bo->num_pages;
}
bo->destroy = destroy;
- spin_lock_init(&bo->lock);
kref_init(&bo->kref);
kref_init(&bo->list_kref);
atomic_set(&bo->cpu_writers, 0);
bdev->dev_mapping = NULL;
bdev->glob = glob;
bdev->need_dma32 = need_dma32;
-
+ spin_lock_init(&bdev->fence_lock);
mutex_lock(&glob->device_list_mutex);
list_add_tail(&bdev->device_list, &glob->device_list);
mutex_unlock(&glob->device_list_mutex);
bool lazy, bool interruptible, bool no_wait)
{
struct ttm_bo_driver *driver = bo->bdev->driver;
+ struct ttm_bo_device *bdev = bo->bdev;
void *sync_obj;
void *sync_obj_arg;
int ret = 0;
void *tmp_obj = bo->sync_obj;
bo->sync_obj = NULL;
clear_bit(TTM_BO_PRIV_FLAG_MOVING, &bo->priv_flags);
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
driver->sync_obj_unref(&tmp_obj);
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
continue;
}
sync_obj = driver->sync_obj_ref(bo->sync_obj);
sync_obj_arg = bo->sync_obj_arg;
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
ret = driver->sync_obj_wait(sync_obj, sync_obj_arg,
lazy, interruptible);
if (unlikely(ret != 0)) {
driver->sync_obj_unref(&sync_obj);
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
return ret;
}
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
if (likely(bo->sync_obj == sync_obj &&
bo->sync_obj_arg == sync_obj_arg)) {
void *tmp_obj = bo->sync_obj;
bo->sync_obj = NULL;
clear_bit(TTM_BO_PRIV_FLAG_MOVING,
&bo->priv_flags);
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
driver->sync_obj_unref(&sync_obj);
driver->sync_obj_unref(&tmp_obj);
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
} else {
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
driver->sync_obj_unref(&sync_obj);
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
}
}
return 0;
int ttm_bo_synccpu_write_grab(struct ttm_buffer_object *bo, bool no_wait)
{
+ struct ttm_bo_device *bdev = bo->bdev;
int ret = 0;
/*
ret = ttm_bo_reserve(bo, true, no_wait, false, 0);
if (unlikely(ret != 0))
return ret;
- spin_lock(&bo->lock);
+ spin_lock(&bdev->fence_lock);
ret = ttm_bo_wait(bo, false, true, no_wait);
- spin_unlock(&bo->lock);
+ spin_unlock(&bdev->fence_lock);
if (likely(ret == 0))
atomic_inc(&bo->cpu_writers);
ttm_bo_unreserve(bo);
* Wait for GPU, then move to system cached.
*/
- spin_lock(&bo->lock);
+ spin_lock(&bo->bdev->fence_lock);
ret = ttm_bo_wait(bo, false, false, false);
- spin_unlock(&bo->lock);
+ spin_unlock(&bo->bdev->fence_lock);
if (unlikely(ret != 0))
goto out;