unsigned long bitmap; /* A zero bit means "space here" */
struct idr_layer *ary[1<<IDR_BITS];
int count; /* When zero, we can release it */
+ int layer; /* distance from leaf */
struct rcu_head rcu_head;
};
struct idr {
struct idr_layer *top;
struct idr_layer *id_free;
- int layers;
+ int layers; /* only valid without concurrent changes */
int id_free_cnt;
spinlock_t lock;
};
new = get_from_free_list(idp);
if (!new)
return -1;
+ new->layer = l-1;
rcu_assign_pointer(p->ary[m], new);
p->count++;
}
if (unlikely(!p)) {
if (!(p = get_from_free_list(idp)))
return -1;
+ p->layer = 0;
layers = 1;
}
/*
}
new->ary[0] = p;
new->count = 1;
+ new->layer = layers-1;
if (p->bitmap == IDR_FULL)
__set_bit(0, &new->bitmap);
p = new;
int n;
struct idr_layer *p;
- n = idp->layers * IDR_BITS;
p = rcu_dereference(idp->top);
+ if (!p)
+ return NULL;
+ n = (p->layer+1) * IDR_BITS;
/* Mask off upper bits we don't use for the search. */
id &= MAX_ID_MASK;
if (id >= (1 << n))
return NULL;
+ BUG_ON(n == 0);
while (n > 0 && p) {
n -= IDR_BITS;
+ BUG_ON(n != p->layer*IDR_BITS);
p = rcu_dereference(p->ary[(id >> n) & IDR_MASK]);
}
return((void *)p);
int n;
struct idr_layer *p, *old_p;
- n = idp->layers * IDR_BITS;
p = idp->top;
+ if (!p)
+ return ERR_PTR(-EINVAL);
+
+ n = (p->layer+1) * IDR_BITS;
id &= MAX_ID_MASK;