<license>LGPL</license>
<source>gst-plugins-bad</source>
<package>GStreamer Bad Plug-ins git/prerelease</package>
- <origin>Unknown package origin</origin>
+ <origin>http://gstreamer.freedesktop.org</origin>
<elements>
- <element>
- <name>frei0r-filter-3dflippo</name>
- <longname>3dflippo</longname>
- <class>Filter/Effect/Video</class>
- <description>Frame rotation in 3d-space</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, c.e. prelz AS FLUIDO <fluido@fluido.as></author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-yuv, format=(fourcc)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-yuv, format=(fourcc)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-b</name>
- <longname>B</longname>
- <class>Filter/Effect/Video</class>
- <description>Extracts Blue from Image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-brightness</name>
- <longname>Brightness</longname>
- <class>Filter/Effect/Video</class>
- <description>Adjusts the brightness of a source image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-bw0r</name>
- <longname>bw0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Turns image black/white.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, coma@gephex.org</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-cartoon</name>
- <longname>Cartoon</longname>
- <class>Filter/Effect/Video</class>
- <description>Cartoonify video, do a form of edge detect</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Dries Pruimboom, Jaromil</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-color-distance</name>
- <longname>Color Distance</longname>
- <class>Filter/Effect/Video</class>
- <description></description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-contrast0r</name>
- <longname>Contrast0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Adjusts the contrast of a source image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-delay0r</name>
- <longname>delay0r</longname>
- <class>Filter/Effect/Video</class>
- <description>video delay</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Martin Bayer</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-distort0r</name>
- <longname>Distort0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Plasma</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Gephex crew</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-edgeglow</name>
- <longname>Edgeglow</longname>
- <class>Filter/Effect/Video</class>
- <description>Edgeglow filter</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Salsaman</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-equaliz0r</name>
- <longname>Equaliz0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Equalizes the intensity histograms</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal (Drone)</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-flippo</name>
- <longname>Flippo</longname>
- <class>Filter/Effect/Video</class>
- <description>Flipping in x and y axis</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Carlo Emilio, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, alpha_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)255, green_mask=(int)65280, blue_mask=(int)16711680, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-rgb, bpp=(int)32, depth=(int)24, endianness=(int)4321, red_mask=(int)16711680, green_mask=(int)65280, blue_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]; video/x-raw-yuv, format=(fourcc)AYUV, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
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- </element>
- <element>
- <name>frei0r-filter-g</name>
- <longname>G</longname>
- <class>Filter/Effect/Video</class>
- <description>Extracts Green from Image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
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- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
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- <element>
- <name>frei0r-filter-gamma</name>
- <longname>Gamma</longname>
- <class>Filter/Effect/Video</class>
- <description>Adjusts the gamma value of a source image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
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- <element>
- <name>frei0r-filter-glow</name>
- <longname>Glow</longname>
- <class>Filter/Effect/Video</class>
- <description>Creates a Glamorous Glow</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
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- <element>
- <name>frei0r-filter-hueshift0r</name>
- <longname>Hueshift0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Shifts the hue of a source image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
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- <element>
- <name>frei0r-filter-invert0r</name>
- <longname>Invert0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Inverts all colors of a source image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Gephex crew</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
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- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
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- <element>
- <name>frei0r-filter-k-means-clustering</name>
- <longname>K-Means Clustering</longname>
- <class>Filter/Effect/Video</class>
- <description>Clusters of a source image by color and spatial distance</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, binarymillenium</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
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- </element>
- <element>
- <name>frei0r-filter-lens-correction</name>
- <longname>Lens Correction</longname>
- <class>Filter/Effect/Video</class>
- <description>Allows compensation of lens distortion</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-letterb0xed</name>
- <longname>LetterB0xed</longname>
- <class>Filter/Effect/Video</class>
- <description>Adds Black Borders at top and bottom for Cinema Look</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
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- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
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- <element>
- <name>frei0r-filter-luminance</name>
- <longname>Luminance</longname>
- <class>Filter/Effect/Video</class>
- <description>Creates a luminance map of the image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-mask0mate</name>
- <longname>Mask0Mate</longname>
- <class>Filter/Effect/Video</class>
- <description>Creates an square alpha-channel mask</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-nosync0r</name>
- <longname>nosync0r</longname>
- <class>Filter/Effect/Video</class>
- <description>broken tv</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Martin Bayer</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-perspective</name>
- <longname>Perspective</longname>
- <class>Filter/Effect/Video</class>
- <description>Distorts the image for a pseudo perspective</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-pixeliz0r</name>
- <longname>pixeliz0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Pixelize input image.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Gephex crew</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-r</name>
- <longname>R</longname>
- <class>Filter/Effect/Video</class>
- <description>Extracts Red from Image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
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- <element>
- <name>frei0r-filter-rgb-parade</name>
- <longname>RGB-Parade</longname>
- <class>Filter/Effect/Video</class>
- <description>Displays a histogram of R, G and B of the video-data</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Albert Frisch</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
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- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
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- <element>
- <name>frei0r-filter-saturat0r</name>
- <longname>Saturat0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Adjusts the saturation of a source image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-scale0tilt</name>
- <longname>Scale0Tilt</longname>
- <class>Filter/Effect/Video</class>
- <description>Scales, Tilts and Crops an Image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-scanline0r</name>
- <longname>scanline0r</longname>
- <class>Filter/Effect/Video</class>
- <description>interlaced blak lines</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Martin Bayer</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-sobel</name>
- <longname>Sobel</longname>
- <class>Filter/Effect/Video</class>
- <description>Sobel filter</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal (Drone)</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-squareblur</name>
- <longname>Squareblur</longname>
- <class>Filter/Effect/Video</class>
- <description>Variable-size square blur</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Drone</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-tehroxx0r</name>
- <longname>TehRoxx0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Something videowall-ish</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Coma</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-threshold0r</name>
- <longname>Threshold0r</longname>
- <class>Filter/Effect/Video</class>
- <description>Thresholds a source image</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-transparency</name>
- <longname>Transparency</longname>
- <class>Filter/Effect/Video</class>
- <description>Tunes the alpha channel.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-twolay0r</name>
- <longname>Twolay0r</longname>
- <class>Filter/Effect/Video</class>
- <description>dynamic thresholding</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Martin Bayer</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-vectorscope</name>
- <longname>Vectorscope</longname>
- <class>Filter/Effect/Video</class>
- <description>Displays the vectorscope of the video-data</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Albert Frisch</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-water</name>
- <longname>Water</longname>
- <class>Filter/Effect/Video</class>
- <description>water drops on a video surface</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jaromil</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-filter-white-balance</name>
- <longname>White Balance</longname>
- <class>Filter/Effect/Video</class>
- <description>Adjust the white balance / color temperature</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Dan Dennedy</author>
- <pads>
- <caps>
- <name>sink</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-addition</name>
- <longname>addition</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] addition operation of the pixel sources.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-alpha-injection</name>
- <longname>Alpha Injection</longname>
- <class>Filter/Editor/Video</class>
- <description>Averages Input 1 and uses this as Alpha Channel on Input 2</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-alphaatop</name>
- <longname>alphaatop</longname>
- <class>Filter/Editor/Video</class>
- <description>the alpha ATOP operation</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-alphain</name>
- <longname>alphain</longname>
- <class>Filter/Editor/Video</class>
- <description>the alpha IN operation</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-alphaout</name>
- <longname>alphaout</longname>
- <class>Filter/Editor/Video</class>
- <description>the alpha OUT operation</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-alphaover</name>
- <longname>alphaover</longname>
- <class>Filter/Editor/Video</class>
- <description>the alpha OVER operation</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-alphaxor</name>
- <longname>alphaxor</longname>
- <class>Filter/Editor/Video</class>
- <description>the alpha XOR operation</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-blend</name>
- <longname>blend</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform a blend operation between two sources</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-burn</name>
- <longname>burn</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] dodge operation between the pixel sources, using the generalised algorithm:
- D = saturation of 255 or depletion of 0, of ((255 - A) * 256) / (B + 1)</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-color-only</name>
- <longname>color_only</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform a conversion to color only of the source input1 using the hue and saturation values of input2.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-composition</name>
- <longname>Composition</longname>
- <class>Filter/Editor/Video</class>
- <description>Composites Image 2 onto Image 1 according to its Alpha Channel</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-darken</name>
- <longname>darken</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform a darken operation between two sources (minimum value of both sources).</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-difference</name>
- <longname>difference</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] difference operation between the pixel sources.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-divide</name>
- <longname>divide</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] divide operation between the pixel sources: input1 is the numerator, input2 the denominator</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-dodge</name>
- <longname>dodge</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] dodge operation between the pixel sources, using the generalised algorithm:
- D = saturation of 255 or (A * 256) / (256 - B)</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-grain-extract</name>
- <longname>grain_extract</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] grain-extract operation between the pixel sources.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-grain-merge</name>
- <longname>grain_merge</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] grain-merge operation between the pixel sources.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-hardlight</name>
- <longname>hardlight</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] hardlight operation between the pixel sources</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-hue</name>
- <longname>hue</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform a conversion to hue only of the source input1 using the hue of input2.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-lighten</name>
- <longname>lighten</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform a lighten operation between two sources (maximum value of both sources).</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-multiply</name>
- <longname>multiply</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] multiply operation between the pixel sources.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-overlay</name>
- <longname>overlay</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] overlay operation between the pixel sources, using the generalised algorithm:
- D = A * (B + (2 * B) * (255 - A))</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-rgb</name>
- <longname>RGB</longname>
- <class>Filter/Editor/Video</class>
- <description>Averages each Input and uses each as R, G or B channel of the Output</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink_2</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-saturation</name>
- <longname>saturation</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform a conversion to saturation only of the source input1 using the saturation level of input2.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-screen</name>
- <longname>screen</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] screen operation between the pixel sources, using the generalised algorithm:
- D = 255 - (255 - A) * (255 - B)</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-softlight</name>
- <longname>softlight</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] softlight operation between the pixel sources.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-subtract</name>
- <longname>subtract</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform an RGB[A] subtract operation of the pixel source input2 from input1.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-uv-map</name>
- <longname>UV Map</longname>
- <class>Filter/Editor/Video</class>
- <description>Uses Input 1 as UV Map to distort Input 2</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Richard Spindler</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-value</name>
- <longname>value</longname>
- <class>Filter/Editor/Video</class>
- <description>Perform a conversion to value only of the source input1 using the value of input2.</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jean-Sebastien Senecal</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)-16777216, green_mask=(int)16711680, blue_mask=(int)65280, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-mixer-xfade0r</name>
- <longname>xfade0r</longname>
- <class>Filter/Editor/Video</class>
- <description>a simple xfader</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Martin Bayer</author>
- <pads>
- <caps>
- <name>sink_1</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>sink_0</name>
- <direction>sink</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-src-ising0r</name>
- <longname>Ising0r</longname>
- <class>Src/Video</class>
- <description>Generates ising noise</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Gephex crew</author>
- <pads>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-src-lissajous0r</name>
- <longname>Lissajous0r</longname>
- <class>Src/Video</class>
- <description>Generates Lissajous0r images</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Martin Bayer</author>
- <pads>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-src-nois0r</name>
- <longname>Nois0r</longname>
- <class>Src/Video</class>
- <description>Generates white noise images</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Martin Bayer</author>
- <pads>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-src-onecol0r</name>
- <longname>onecol0r</longname>
- <class>Src/Video</class>
- <description>image with just one color</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Martin Bayer</author>
- <pads>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
- <element>
- <name>frei0r-src-partik0l</name>
- <longname>Partik0l</longname>
- <class>Src/Video</class>
- <description>Particles generated on prime number sinusoidal blossoming</description>
- <author>Sebastian Dröge <sebastian.droege@collabora.co.uk>, Jaromil</author>
- <pads>
- <caps>
- <name>src</name>
- <direction>source</direction>
- <presence>always</presence>
- <details>video/x-raw-rgb, bpp=(int)32, depth=(int)32, endianness=(int)4321, red_mask=(int)65280, green_mask=(int)16711680, blue_mask=(int)-16777216, alpha_mask=(int)255, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 2147483647/1 ]</details>
- </caps>
- </pads>
- </element>
+
</elements>
</plugin>
\ No newline at end of file
<license>LGPL</license>
<source>gst-plugins-bad</source>
<package>GStreamer Bad Plug-ins git/prerelease</package>
- <origin>Unknown package origin</origin>
+ <origin>http://gstreamer.freedesktop.org</origin>
<elements>
<element>
<name>ladspa-AmpIII</name>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in-r</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in-l</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Resonance</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Resonance</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Resonance</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Resonance</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in-r</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in-l</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Sync</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Mod</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Sync</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out-r</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>out-l</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Sync_In</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Wave_Mod</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Sync_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Sync_In</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Sync_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Sync_In</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Wave_Mod</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Lin_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exp_FM</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Sync_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Reset_Level</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Driving_Signal</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Ausl--ser</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Verst--rkung_-dB-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Right-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Left-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Top_Back_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Top_Back_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Top_Front_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Top_Front_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Base_Back_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Base_Back_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Base_Front_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Base_Front_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Back_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Back_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Front_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Front_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Up_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Down_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Mix_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Up_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Down_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Shift_CV</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Second_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>First_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>HP-Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>LP-Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_-Right-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_-Left-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_2</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_1</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>A_=_B</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>A_>_B</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Smaller</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Larger</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>B</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>A</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>A_=_B</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>A_>_B</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Smaller</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Larger</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>A</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Ausklingzeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Haltewert</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Abklingzeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Haltezeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Einschwingzeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Verz--gerungszeit_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Ausl--ser</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Ausl--ser</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Envelope_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Difference_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_to_Subtract</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Difference_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Difference_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_to_Subtract</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-V-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-U-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-T-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-S-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-R-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>B</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>A</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Level</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_2</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_1</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-V-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-U-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-T-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-S-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-R-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-V-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-U-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-T-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-S-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-R-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Z-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Y-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-X-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-W-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-V-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-U-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-T-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-S-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-R-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Front_Left_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Back_Left_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Back_Back_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Back_Back_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Back_Right_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Front_Right_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Front_Front_Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Front_Front_Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-V-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-U-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-T-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-S-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-R-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Z-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Y-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-X-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-W-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Modulierte_Frequenz_-Hz-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Modulation_-Octaves-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Modulierte_Frequenz_-Hz-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Modulierte_Frequenz_-Hz-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Modulation_-Octaves-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Right-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_-Left-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Frequency_-Hz-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>90deg_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>0deg_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Interpolated_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Right_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Right_in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_in</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>R_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>L_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>R_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>L_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out_-Right-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Out_-Left-</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_-Right-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In_-Left-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Resonanz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Cutoff_Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Side</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Mid</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Side</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Mid</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Delay_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>On</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Off</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Result</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Exponent</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Base</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Probability</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Product_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Second_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>First_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Product_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>First_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Pulse_Width</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Pulse_Width</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_Changed</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Quantised_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_Changed</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Quantised_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_Changed</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Quantised_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Wave_Smoothness</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Wave_Smoothness</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_Max</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_Min</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_Max</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_Min</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Ratio_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Denominator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Numerator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Ratio_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Numerator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Ratio_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Denominator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Modulator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Sidechain</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Right_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Sidechain</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Right_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Right_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Right_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Left_input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Value_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Step_Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate_-Open_>_0-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Value_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Step_Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate_-Open_>_0-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Value_Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Step_Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate_-Open_>_0-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Threshold</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Sign</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Cosine_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Sine_output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Amplitude</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency_-Hz-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Amplitude</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Carrier</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Modulator</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Fall_rate_-1-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Rise_rate_-1-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Fall_time_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Rise_time_-s-</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_2</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_1</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_8</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_7</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_6</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_5</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_4</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_3</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_2</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_1</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Clock</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Summed_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Second_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>First_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Summed_Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>First_Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Rt</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Lt</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>S</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>C</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Pulse_Width</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequency</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gate</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_Right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_Left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_Right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_Left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_Right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_Right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_Left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_Left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_Right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_Right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_Left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_Left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_0</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_0</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Decay_Rate_-Hz-_when_Gate_Low</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Attack_Rate_-Hz-_when_Gate_Low</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Decay_Rate_-Hz-_when_Gate_High</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Attack_Rate_-Hz-_when_Gate_High</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Gatter</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Slope</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Frequenz</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Slope</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Out</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>In</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_R</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_L</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_R</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_L</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>z</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>y</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>x</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Power</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Trigger</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_B_right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_B_left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_A_right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_A_left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output_B_right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_B_left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_A_right</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Output_A_left</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_B_right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_B_left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_A_right</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input_A_left</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
<name>Output</name>
<direction>source</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
<caps>
<name>Input</name>
<direction>sink</direction>
<presence>always</presence>
- <details>audio/x-raw-float, width=(int)32, rate=(int)[ 1, 2147483647 ], channels=(int)1, endianness=(int)1234</details>
+ <details>audio/x-raw-float, endianness=(int)1234, width=(int)32, channels=(int)1, channel-positions=(GstAudioChannelPosition)< { GST_AUDIO_CHANNEL_POSITION_FRONT_MONO } ></details>
</caps>
</pads>
</element>
</elements>
-</plugin>
+</plugin>
\ No newline at end of file