update Visual Studio project files
authorcaro <caro@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sat, 10 Apr 2010 13:00:02 +0000 (13:00 +0000)
committercaro <caro@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sat, 10 Apr 2010 13:00:02 +0000 (13:00 +0000)
git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/expedite@47893 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33

win32/set_env.bat
win32/vs8/expedite.vcproj

index eef27b8..cd053ee 100644 (file)
@@ -1,7 +1,7 @@
 @echo off\r
 \r
 rem Set external libraries directory.\r
-set EXT_DIR=%cd%\..\..\..\..\extern\r
+set EXT_DIR=%cd%\..\..\..\extern\r
 \r
 if not exist %EXT_DIR% (\r
        set EXT_DIR=\r
@@ -15,16 +15,17 @@ set INCLUDE=%EXT_DIR%\include;%INCLUDE%
 set LIB=%EXT_DIR%\lib;%LIB%\r
 \r
 rem Add Evil lib path\r
-set EvilInclude=%cd%\..\..\proto\evil\src\lib\r
-set EvilCommon=%cd%\..\..\proto\evil\win32\common\r
-set EvilOut=%cd%\..\..\proto\evil\win32\%PROJECT_TYPE%\out\r
+set EvilInclude=%cd%\..\..\evil\src\lib\r
+set EvilCommon=%cd%\..\..\evil\win32\common\r
+set EvilOut=%cd%\..\..\evil\win32\%PROJECT_TYPE%\out\r
 \r
 rem Add Evas lib path\r
 set EvasOut=%cd%\..\..\evas\win32\%PROJECT_TYPE%\out\r
 set EvasDirect3DInclude=%cd%\..\..\evas\src\modules\engines\direct3d\r
 set EvasGLGlewInclude=%cd%\..\..\evas\src\modules\engines\gl_glew\r
 set EvasDDrawInclude=%cd%\..\..\evas\src\modules\engines\software_ddraw\r
-set EvasInclude=%EvasDDrawInclude%;%EvasGLGlewInclude%;%EvasDirect3DInclude%;%cd%\..\..\evas\src\lib\r
+set EvasGDIInclude=%cd%\..\..\evas\src\modules\engines\software_gdi\r
+set EvasInclude=%EvasGDIInclude%;%EvasDDrawInclude%;%EvasGLGlewInclude%;%EvasDirect3DInclude%;%cd%\..\..\evas\src\lib\r
 \r
 rem Add Eina lib path\r
 set EinaInclude=%cd%\..\..\eina\src\include\r
index a9bb932..d98798b 100644 (file)
@@ -41,7 +41,7 @@
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
                                AdditionalIncludeDirectories="$(INCLUDE)"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;HAVE_EVIL;__CRT_INLINE=__inline;snprintf=_snprintf_c;PACKAGE_DATA_DIR=;HAVE_EVAS_DIRECT3D;HAVE_EVAS_OPENGL_GLEW"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;HAVE_EVIL;__CRT_INLINE=__inline;inline=__inline;snprintf=_snprintf_c;PACKAGE_DATA_DIR=;HAVE_EVAS_DIRECT3D;HAVE_EVAS_SOFTWARE_GDI;_CRT_SECURE_NO_DEPRECATE"\r
                                MinimalRebuild="true"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="3"\r
@@ -61,7 +61,7 @@
                        />\r
                        <Tool\r
                                Name="VCLinkerTool"\r
-                               AdditionalDependencies="eina.lib libevas.lib d3d9.lib d3dx9.lib ddraw.lib opengl32.lib glew32.lib"\r
+                               AdditionalDependencies="eina.lib libevas.lib d3d9.lib d3dx9.lib ddraw.lib gdi32.lib user32.lib"\r
                                OutputFile="$(OutDir)\expedite.exe"\r
                                LinkIncremental="2"\r
                                AdditionalLibraryDirectories="$(LIB); $(DebugLibraryDirectory)"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                AdditionalIncludeDirectories="$(INCLUDE)"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;HAVE_EVIL;__CRT_INLINE=__inline;snprintf=_snprintf_c;PACKAGE_DATA_DIR=;HAVE_EVAS_DIRECT3D;HAVE_EVAS_OPENGL_GLEW"\r
+                               PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;HAVE_EVIL;__CRT_INLINE=__inline;inline=__inline;snprintf=_snprintf_c;PACKAGE_DATA_DIR=;HAVE_EVAS_DIRECT3D;HAVE_EVAS_SOFTWARE_GDI;_CRT_SECURE_NO_DEPRECATE"\r
                                RuntimeLibrary="2"\r
                                UsePrecompiledHeader="0"\r
                                WarningLevel="3"\r
                        />\r
                        <Tool\r
                                Name="VCLinkerTool"\r
-                               AdditionalDependencies="eina.lib libevas.lib d3d9.lib d3dx9.lib ddraw.lib opengl32.lib glew32.lib"\r
+                               AdditionalDependencies="eina.lib libevas.lib d3d9.lib d3dx9.lib ddraw.lib gdi32.lib user32.lib"\r
                                OutputFile="$(OutDir)\expedite.exe"\r
                                LinkIncremental="1"\r
                                AdditionalLibraryDirectories="$(LIB); $(ReleaseLibraryDirectory)"\r
                        <File\r
                                RelativePath="..\..\src\bin\engine_gl_glew.c"\r
                                >\r
+                               <FileConfiguration\r
+                                       Name="Debug|Win32"\r
+                                       ExcludedFromBuild="true"\r
+                                       >\r
+                                       <Tool\r
+                                               Name="VCCLCompilerTool"\r
+                                       />\r
+                               </FileConfiguration>\r
+                               <FileConfiguration\r
+                                       Name="Release|Win32"\r
+                                       ExcludedFromBuild="true"\r
+                                       >\r
+                                       <Tool\r
+                                               Name="VCCLCompilerTool"\r
+                                       />\r
+                               </FileConfiguration>\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\engine_gl_sdl.c"\r
+                               >\r
+                               <FileConfiguration\r
+                                       Name="Debug|Win32"\r
+                                       ExcludedFromBuild="true"\r
+                                       >\r
+                                       <Tool\r
+                                               Name="VCCLCompilerTool"\r
+                                       />\r
+                               </FileConfiguration>\r
+                               <FileConfiguration\r
+                                       Name="Release|Win32"\r
+                                       ExcludedFromBuild="true"\r
+                                       >\r
+                                       <Tool\r
+                                               Name="VCCLCompilerTool"\r
+                                       />\r
+                               </FileConfiguration>\r
                        </File>\r
                        <File\r
                                RelativePath="..\..\src\bin\engine_gl_x11.c"\r
                                </FileConfiguration>\r
                        </File>\r
                        <File\r
+                               RelativePath="..\..\src\bin\engine_software_gdi.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
                                RelativePath="..\..\src\bin\engine_software_sdl.c"\r
                                >\r
                                <FileConfiguration\r
                                >\r
                        </File>\r
                        <File\r
+                               RelativePath="..\..\src\bin\image_blend_fade_pow2_unscaled.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_blend_fade_unscaled.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
                                RelativePath="..\..\src\bin\image_blend_nearest_same_scaled.c"\r
                                >\r
                        </File>\r
                                >\r
                        </File>\r
                        <File\r
+                               RelativePath="..\..\src\bin\image_blend_solid_fade_pow2_unscaled.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_blend_solid_fade_unscaled.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_blend_solid_middle_border.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_blend_solid_middle_unscaled.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
                                RelativePath="..\..\src\bin\image_blend_solid_unscaled.c"\r
                                >\r
                        </File>\r
                                >\r
                        </File>\r
                        <File\r
+                               RelativePath="..\..\src\bin\image_map_3d_1.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_3d_2.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_3d_3.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_3d_4.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_3d_5.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_3d_6.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_3d_flow.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_color_alpha_nearest_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_color_alpha_nearest_solid_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_color_alpha_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_color_alpha_solid_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_color_nearest_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_color_nearest_solid_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_color_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_color_solid_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_nearest_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_nearest_solid_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\image_map_solid_rotate.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
                                RelativePath="..\..\src\bin\image_quality_scale.c"\r
                                >\r
                        </File>\r
                                >\r
                        </File>\r
                        <File\r
+                               RelativePath="..\..\src\bin\rect_blend_pow2.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\rect_blend_pow2_few.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
                                RelativePath="..\..\src\bin\rect_solid.c"\r
                                >\r
                        </File>\r
                                RelativePath="..\..\src\bin\ui.c"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\widgets_file_icons.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\widgets_file_icons_2.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\widgets_file_icons_3.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\src\bin\widgets_file_icons_4.c"\r
+                               >\r
+                       </File>\r
                </Filter>\r
                <Filter\r
                        Name="Header Files"\r
                                >\r
                        </File>\r
                        <File\r
+                               RelativePath="..\..\src\bin\engine_software_gdi.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
                                RelativePath="..\..\src\bin\engine_software_sdl.h"\r
                                >\r
                        </File>\r