Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( eglIf );
- if( mColorDepth == COLOR_DEPTH_32 )
- {
- ecore_wl_window_alpha_set( mWlWindow, true );
- }
- else
- {
- ecore_wl_window_alpha_set( mWlWindow, false );
- }
-
// create the EGL surface
mWlSurface = ecore_wl_window_surface_create(mWlWindow);
mEglWindow = wl_egl_window_create(ecore_wl_window_surface_get(mWlWindow), mPosition.width, mPosition.height);
mEglWindow = NULL;
}
- if( mColorDepth == COLOR_DEPTH_32 )
- {
- ecore_wl_window_alpha_set( mWlWindow, true );
- }
- else
- {
- ecore_wl_window_alpha_set( mWlWindow, false );
- }
-
mEglWindow = wl_egl_window_create(ecore_wl_window_surface_get(mWlWindow), mPosition.width, mPosition.height);
Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>( egl );