Note also the willneed/will_need inconsistency. I guess it could be nice to ASAP
choose one of them and introduce a backward compatibility hack for the other.
The issues was mostly found with:
for a in $(grep -r '^[ /]\*.*()' $(
find -name '*.[ch]') |
sed 's,^.* \([^ ]*\)().*$,\1,g' |
sort |
uniq |
grep ^pa_)
do
grep -rq "^.[^*].*\<$a(" $(find * -name '*.h') || echo $a
done
#define PA_CONTEXT_SETTING_NAME PA_CONTEXT_SETTING_NAME
#define PA_CONTEXT_READY PA_CONTEXT_READY
#define PA_CONTEXT_FAILED PA_CONTEXT_FAILED
+#define PA_CONTEXT_TERMINATED PA_CONTEXT_TERMINATED
#define PA_CONTEXT_IS_GOOD PA_CONTEXT_IS_GOOD
/** \endcond */
* that may be. Initialize to 0 to enable manual start/stop
* control of the stream. This means that playback will not stop
* on underrun and playback will not start automatically. Instead
- * pa_stream_corked() needs to be called explicitly. If you set
+ * pa_stream_cork() needs to be called explicitly. If you set
* this value to 0 you should also set PA_STREAM_START_CORKED. */
uint32_t minreq;
pa_proplist *proplist; /**< Property list */
} pa_card_info;
-/** Callback prototype for pa_context_get_card_info() and friends \since 0.9.15 */
+/** Callback prototype for pa_context_get_card_info_...() \since 0.9.15 */
typedef void (*pa_card_info_cb_t) (pa_context *c, const pa_card_info*i, int eol, void *userdata);
/** Get information about a card by its index \since 0.9.15 */
* specified key name. \since 0.9.11 */
int pa_proplist_unset(pa_proplist *p, const char *key);
-/** Similar to pa_proplist_remove() but takes an array of keys to
+/** Similar to pa_proplist_unset() but takes an array of keys to
* remove. The array should be terminated by a NULL pointer. Return -1
* on failure, otherwise the number of entries actually removed (which
* might even be 0, if there where no matching entries to
*
* \li pa_simple_drain() - Will wait for all sent data to finish playing.
* \li pa_simple_flush() - Will throw away all data currently in buffers.
- * \li pa_simple_get_playback_latency() - Will return the total latency of
- * the playback pipeline.
+ * \li pa_simple_get_latency() - Will return the total latency of
+ * the playback pipeline.
*
* \section cleanup_sec Cleanup
*
* issued on the others.
*
* To synchronize a stream to another, just pass the "master" stream
- * as last argument to pa_stream_connect_playack(). To make sure that
+ * as last argument to pa_stream_connect_playback(). To make sure that
* the freshly created stream doesn't start playback right-away, make
* sure to pass PA_STREAM_START_CORKED and - after all streams have
* been created - uncork them all with a single call to
/** Change the stream sampling rate during playback. You need to pass
* PA_STREAM_VARIABLE_RATE in the flags parameter of
- * pa_stream_connect() if you plan to use this function. Only valid
+ * pa_stream_connect_...() if you plan to use this function. Only valid
* after the stream has been connected successfully and if the server
* is at least PulseAudio 0.9.8. \since 0.9.8 */
pa_operation *pa_stream_update_sample_rate(pa_stream *s, uint32_t rate, pa_stream_success_cb_t cb, void *userdata);
char *pa_cvolume_snprint(char *s, size_t l, const pa_cvolume *c);
/** Maximum length of the strings returned by
- * pa_cvolume_snprint_dB(). Please note that this value can change with
+ * pa_sw_cvolume_snprint_dB(). Please note that this value can change with
* any release without warning and without being considered API or ABI
* breakage. You should not use this definition anywhere where it
* might become part of an ABI. \since 0.9.13 */
char *pa_volume_snprint(char *s, size_t l, pa_volume_t v);
/** Maximum length of the strings returned by
- * pa_volume_snprint_dB(). Please note that this value can change with
+ * pa_sw_volume_snprint_dB(). Please note that this value can change with
* any release without warning and without being considered API or ABI
* breakage. You should not use this definition anywhere where it
* might become part of an ABI. \since 0.9.15 */
#ifdef INFINITY
#define PA_DECIBEL_MININFTY ((double) -INFINITY)
#else
-/** This floor value is used as minus infinity when using pa_volume_{to,from}_dB(). */
+/** This floor value is used as minus infinity when using pa_sw_volume_to_dB() / pa_sw_volume_from_dB(). */
#define PA_DECIBEL_MININFTY ((double) -200.0)
#endif
void* pa_asyncq_pop(pa_asyncq *q, pa_bool_t wait);
int pa_asyncq_push(pa_asyncq *q, void *p, pa_bool_t wait);
-/* Similar to pa_asyncq_push(), but if the queue is full, postpone it
- * locally and delay until pa_asyncq_before_poll_post() */
+/* Similar to pa_asyncq_push(), but if the queue is full, postpone the
+ * appending of the item locally and delay until
+ * pa_asyncq_before_poll_post() is called. */
void pa_asyncq_post(pa_asyncq*l, void *p);
/* For the reading side */
/* Will return 0, or 1, depending which copy of the data the caller
* should modify. Each time called this will return the opposite of
- * the previous pa_aupdate_write_begin()/pa_aupdate_write_swap()
+ * the previous pa_aupdate_write_begin() / pa_aupdate_write_swap()
* call. Should only be called between pa_aupdate_write_begin() and
* pa_aupdate_write_end() */
unsigned pa_aupdate_write_swap(pa_aupdate *a);
void pa_memblockq_apply_attr(pa_memblockq *memblockq, const pa_buffer_attr *a);
void pa_memblockq_get_attr(pa_memblockq *bq, pa_buffer_attr *a);
-/* Call pa_memchunk_willneed() for every chunk in the queue from the current read pointer to the end */
+/* Call pa_memchunk_will_need() for every chunk in the queue from the current read pointer to the end */
void pa_memblockq_willneed(pa_memblockq *bq);
/* Check whether the memblockq is completely empty, i.e. no data