#define TEST_GL_ABSTRACTION_H
/*
- * Copyright (c) 2019 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include <dali/public-api/dali-core.h>
+#include <dali/devel-api/rendering/frame-buffer-devel.h>
#include <dali/integration-api/core.h>
#include <dali/integration-api/gl-abstraction.h>
#include <dali/integration-api/gl-defines.h>
mFramebufferStatus |= 4;
//We check 4 attachment colors
- if ((attachment >= GL_COLOR_ATTACHMENT0) && (attachment < GL_COLOR_ATTACHMENT0 + Dali::FrameBuffer::MAX_COLOR_ATTACHMENTS))
+ if ((attachment >= GL_COLOR_ATTACHMENT0) && (attachment < GL_COLOR_ATTACHMENT0 + Dali::DevelFrameBuffer::MAX_COLOR_ATTACHMENTS))
{
uint8_t mask = 1 << (attachment - GL_COLOR_ATTACHMENT0);
if ((mFrameBufferColorStatus & mask) == 0)