_GalleryRenderer::SetCanvasVisibility(int canvasIndex, bool visibility)
{
_GalleryCanvas* pCanvas = GetCanvasManager().GetCanvas(canvasIndex);
+ result r = GetLastResult();
+ SysTryReturn(NID_UI_CTRL, pCanvas != null, r, r, "[%s] Propagating.", GetErrorMessage(r));
+
if (pCanvas->IsVisibility() == visibility)
{
return E_SUCCESS;
}
- result r = GetLastResult();
- SysTryReturn(NID_UI_CTRL, pCanvas != null, r, r, "[%s] Propagating.", GetErrorMessage(r));
-
pCanvas->GetFrameVisualElement().SetImplicitAnimationEnabled(false);
if (visibility == true)