Just reinitialize the shader content on resume instead.
Signed-off-by: Christian König <deathsimple@vodafone.de>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
struct radeon_ring *ring = &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
r600_audio_fini(rdev);
- r600_blit_suspend(rdev);
r700_cp_stop(rdev);
ring->ready = false;
evergreen_irq_suspend(rdev);
rdev->r600_blit.max_dim = 16384;
- /* pin copy shader into vram if already initialized */
- if (rdev->r600_blit.shader_obj)
- goto done;
-
rdev->r600_blit.state_offset = 0;
if (rdev->family < CHIP_CAYMAN)
obj_size += cayman_ps_size * 4;
obj_size = ALIGN(obj_size, 256);
- r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true, RADEON_GEM_DOMAIN_VRAM,
- NULL, &rdev->r600_blit.shader_obj);
- if (r) {
- DRM_ERROR("evergreen failed to allocate shader\n");
- return r;
+ /* pin copy shader into vram if not already initialized */
+ if (!rdev->r600_blit.shader_obj) {
+ r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true,
+ RADEON_GEM_DOMAIN_VRAM,
+ NULL, &rdev->r600_blit.shader_obj);
+ if (r) {
+ DRM_ERROR("evergreen failed to allocate shader\n");
+ return r;
+ }
+
+ r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
+ if (unlikely(r != 0))
+ return r;
+ r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
+ &rdev->r600_blit.shader_gpu_addr);
+ radeon_bo_unreserve(rdev->r600_blit.shader_obj);
+ if (r) {
+ dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
+ return r;
+ }
}
DRM_DEBUG("evergreen blit allocated bo %08x vs %08x ps %08x\n",
radeon_bo_kunmap(rdev->r600_blit.shader_obj);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
-done:
- r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
- if (unlikely(r != 0))
- return r;
- r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
- &rdev->r600_blit.shader_gpu_addr);
- radeon_bo_unreserve(rdev->r600_blit.shader_obj);
- if (r) {
- dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
- return r;
- }
radeon_ttm_set_active_vram_size(rdev, rdev->mc.real_vram_size);
return 0;
}
{
r600_audio_fini(rdev);
radeon_vm_manager_suspend(rdev);
- r600_blit_suspend(rdev);
cayman_cp_enable(rdev, false);
rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
evergreen_irq_suspend(rdev);
return 0;
}
-void r600_blit_suspend(struct radeon_device *rdev)
-{
- int r;
-
- /* unpin shaders bo */
- if (rdev->r600_blit.shader_obj) {
- r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
- if (!r) {
- radeon_bo_unpin(rdev->r600_blit.shader_obj);
- radeon_bo_unreserve(rdev->r600_blit.shader_obj);
- }
- }
-}
-
int r600_set_surface_reg(struct radeon_device *rdev, int reg,
uint32_t tiling_flags, uint32_t pitch,
uint32_t offset, uint32_t obj_size)
int r600_suspend(struct radeon_device *rdev)
{
r600_audio_fini(rdev);
- r600_blit_suspend(rdev);
r600_cp_stop(rdev);
rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
r600_irq_suspend(rdev);
rdev->r600_blit.max_dim = 8192;
- /* pin copy shader into vram if already initialized */
- if (rdev->r600_blit.shader_obj)
- goto done;
-
rdev->r600_blit.state_offset = 0;
if (rdev->family >= CHIP_RV770)
obj_size += r6xx_ps_size * 4;
obj_size = ALIGN(obj_size, 256);
- r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true, RADEON_GEM_DOMAIN_VRAM,
- NULL, &rdev->r600_blit.shader_obj);
- if (r) {
- DRM_ERROR("r600 failed to allocate shader\n");
- return r;
+ /* pin copy shader into vram if not already initialized */
+ if (rdev->r600_blit.shader_obj == NULL) {
+ r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true,
+ RADEON_GEM_DOMAIN_VRAM,
+ NULL, &rdev->r600_blit.shader_obj);
+ if (r) {
+ DRM_ERROR("r600 failed to allocate shader\n");
+ return r;
+ }
+
+ r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
+ if (unlikely(r != 0))
+ return r;
+ r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
+ &rdev->r600_blit.shader_gpu_addr);
+ radeon_bo_unreserve(rdev->r600_blit.shader_obj);
+ if (r) {
+ dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
+ return r;
+ }
}
DRM_DEBUG("r6xx blit allocated bo %08x vs %08x ps %08x\n",
radeon_bo_kunmap(rdev->r600_blit.shader_obj);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
-done:
- r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
- if (unlikely(r != 0))
- return r;
- r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
- &rdev->r600_blit.shader_gpu_addr);
- radeon_bo_unreserve(rdev->r600_blit.shader_obj);
- if (r) {
- dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
- return r;
- }
radeon_ttm_set_active_vram_size(rdev, rdev->mc.real_vram_size);
return 0;
}
u32 state_len;
};
-void r600_blit_suspend(struct radeon_device *rdev);
-
/*
* SI RLC stuff
*/
int rv770_suspend(struct radeon_device *rdev)
{
r600_audio_fini(rdev);
- r600_blit_suspend(rdev);
r700_cp_stop(rdev);
rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
r600_irq_suspend(rdev);
int si_suspend(struct radeon_device *rdev)
{
radeon_vm_manager_suspend(rdev);
-#if 0
- r600_blit_suspend(rdev);
-#endif
si_cp_enable(rdev, false);
rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
rdev->ring[CAYMAN_RING_TYPE_CP1_INDEX].ready = false;