Change-Id: I9a5273a81cdad0ac78edf6a6564cfb6965884311
if (!visible()) return;
// 2. calculate the parent matrix and alpha
- VMatrix m = matrix(frameNo) * parentMatrix;
+ VMatrix m = matrix(frameNo);
+ m *= parentMatrix;
float alpha = parentAlpha * opacity(frameNo);
//6. update the mask
if ((flag & DirtyFlagBit::Matrix) || !mData->mTransform->staticMatrix() ) {
newFlag |= DirtyFlagBit::Matrix;
}
- m = mData->mTransform->matrix(frameNo) * parentMatrix;
+ m = mData->mTransform->matrix(frameNo);
+ m *= parentMatrix;
alpha *= mData->mTransform->opacity(frameNo);
if (!vCompare(alpha, parentAlpha)) {