radv: stop gathering info for FS before other stages
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 23 Aug 2022 08:34:54 +0000 (10:34 +0200)
committerMarge Bot <emma+marge@anholt.net>
Fri, 26 Aug 2022 14:07:09 +0000 (14:07 +0000)
This is no longer needed.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18210>

src/amd/vulkan/radv_pipeline.c

index 5f96f0c..b9c9304 100644 (file)
@@ -3352,14 +3352,6 @@ radv_fill_shader_info(struct radv_pipeline *pipeline,
          stages[MESA_SHADER_VERTEX].info.vs.as_es = true;
    }
 
-   if (stages[MESA_SHADER_FRAGMENT].nir) {
-      radv_nir_shader_info_init(&stages[MESA_SHADER_FRAGMENT].info);
-      radv_nir_shader_info_pass(device, stages[MESA_SHADER_FRAGMENT].nir, pipeline_layout,
-                                pipeline_key, &stages[MESA_SHADER_FRAGMENT].info);
-
-      filled_stages |= (1 << MESA_SHADER_FRAGMENT);
-   }
-
    if (device->physical_device->rad_info.gfx_level >= GFX9 &&
        stages[MESA_SHADER_TESS_CTRL].nir) {
       struct nir_shader *combined_nir[] = {stages[MESA_SHADER_VERTEX].nir, stages[MESA_SHADER_TESS_CTRL].nir};