The benefit of only resetting a single engine is that we leave other
streams of userspace work intact across a hang; vital for process
isolation. We had wired up individual engine resets for gen6, but only
enabled it from gen8; now let's turn it on for the forgotten gen7. gen6
is still a mystery as how to unravel some global state that appears to
be reset along with an engine (in particular the ppgtt enabling in
GFX_MODE).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Acked-by: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210119110802.22228-6-chris@chris-wilson.co.uk
.has_llc = 1, \
.has_rc6 = 1, \
.has_rc6p = 1, \
+ .has_reset_engine = true, \
.has_rps = true, \
.dma_mask_size = 40, \
.ppgtt_type = INTEL_PPGTT_ALIASING, \
.cpu_transcoder_mask = BIT(TRANSCODER_A) | BIT(TRANSCODER_B),
.has_runtime_pm = 1,
.has_rc6 = 1,
+ .has_reset_engine = true,
.has_rps = true,
.display.has_gmch = 1,
.display.has_hotplug = 1,
.dma_mask_size = 39, \
.ppgtt_type = INTEL_PPGTT_FULL, \
.ppgtt_size = 48, \
- .has_64bit_reloc = 1, \
- .has_reset_engine = 1
+ .has_64bit_reloc = 1
#define BDW_PLATFORM \
GEN8_FEATURES, \