if ($test_count == 0) {
$test_count = 1;
if ($run_slow_tests < $RUN_SLOW_TESTS_EVERY_CODE_POINT) {
- $end_block++;
-
- # Keep coalescing until find a block that has something in
- # it. But don't cross plane boundaries (the 16 bits below),
- # so there is at least one test for every plane.
- while ($end_block < $block_count
- && $end_block >> (16 - $block_size_bits) == $block >> (16 - $block_size_bits)
- && ! $algorithmic_names_count[$end_block]
- && ! $regular_names_count[$end_block])
- {
$end_block++;
- }
- $end_block--; # Back-off to a block that has no defined names
+
+ # Keep coalescing until find a block that has something in
+ # it. But don't cross plane boundaries (the 16 bits below),
+ # so there is at least one test for every plane.
+ while ($end_block < $block_count
+ && $end_block >> (16 - $block_size_bits)
+ == $block >> (16 - $block_size_bits)
+ && ! $algorithmic_names_count[$end_block]
+ && ! $regular_names_count[$end_block])
+ {
+ $end_block++;
+ }
+ $end_block--; # Back-off to a block that has no defined names
}
}