In normal cases the gem obj lock is acquired first before mm_lock. The
exception is iterating the various object lists. In the shrinker path,
deadlock is avoided by using msm_gem_trylock() and skipping over objects
that cannot be locked. But for debugfs the straightforward thing is to
split things out into a separate list of all objects protected by it's
own lock.
Fixes: d984457b31c4 ("drm/msm: Add priv->mm_lock to protect active/inactive lists")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Tested-by: Douglas Anderson <dianders@chromium.org>
Reviewed-by: Douglas Anderson <dianders@chromium.org>
Link: https://lore.kernel.org/r/20210401012722.527712-4-robdclark@gmail.com
Signed-off-by: Rob Clark <robdclark@chromium.org>
static int msm_gem_show(struct drm_device *dev, struct seq_file *m)
{
struct msm_drm_private *priv = dev->dev_private;
- struct msm_gpu *gpu = priv->gpu;
int ret;
- ret = mutex_lock_interruptible(&priv->mm_lock);
+ ret = mutex_lock_interruptible(&priv->obj_lock);
if (ret)
return ret;
- if (gpu) {
- seq_printf(m, "Active Objects (%s):\n", gpu->name);
- msm_gem_describe_objects(&gpu->active_list, m);
- }
-
- seq_printf(m, "Inactive Objects:\n");
- msm_gem_describe_objects(&priv->inactive_dontneed, m);
- msm_gem_describe_objects(&priv->inactive_willneed, m);
+ msm_gem_describe_objects(&priv->objects, m);
- mutex_unlock(&priv->mm_lock);
+ mutex_unlock(&priv->obj_lock);
return 0;
}
priv->wq = alloc_ordered_workqueue("msm", 0);
+ INIT_LIST_HEAD(&priv->objects);
+ mutex_init(&priv->obj_lock);
+
INIT_LIST_HEAD(&priv->inactive_willneed);
INIT_LIST_HEAD(&priv->inactive_dontneed);
INIT_LIST_HEAD(&priv->inactive_purged);
struct msm_rd_state *hangrd; /* debugfs to dump hanging submits */
struct msm_perf_state *perf;
- /*
+ /**
+ * List of all GEM objects (mainly for debugfs, protected by obj_lock
+ * (acquire before per GEM object lock)
+ */
+ struct list_head objects;
+ struct mutex obj_lock;
+
+ /**
* Lists of inactive GEM objects. Every bo is either in one of the
* inactive lists (depending on whether or not it is shrinkable) or
* gpu->active_list (for the gpu it is active on[1])
size_t size = 0;
seq_puts(m, " flags id ref offset kaddr size madv name\n");
- list_for_each_entry(msm_obj, list, mm_list) {
+ list_for_each_entry(msm_obj, list, node) {
struct drm_gem_object *obj = &msm_obj->base;
seq_puts(m, " ");
msm_gem_describe(obj, m);
struct drm_device *dev = obj->dev;
struct msm_drm_private *priv = dev->dev_private;
+ mutex_lock(&priv->obj_lock);
+ list_del(&msm_obj->node);
+ mutex_unlock(&priv->obj_lock);
+
mutex_lock(&priv->mm_lock);
if (msm_obj->dontneed)
mark_unpurgable(msm_obj);
list_add_tail(&msm_obj->mm_list, &priv->inactive_willneed);
mutex_unlock(&priv->mm_lock);
+ mutex_lock(&priv->obj_lock);
+ list_add_tail(&msm_obj->node, &priv->objects);
+ mutex_unlock(&priv->obj_lock);
+
return obj;
fail:
list_add_tail(&msm_obj->mm_list, &priv->inactive_willneed);
mutex_unlock(&priv->mm_lock);
+ mutex_lock(&priv->obj_lock);
+ list_add_tail(&msm_obj->node, &priv->objects);
+ mutex_unlock(&priv->obj_lock);
+
return obj;
fail:
*/
uint8_t vmap_count;
+ /**
+ * Node in list of all objects (mainly for debugfs, protected by
+ * priv->obj_lock
+ */
+ struct list_head node;
+
/**
* An object is either:
- * inactive - on priv->inactive_dontneed/willneed/purged depending
- * on status
+ * inactive - on priv->inactive_dontneed or priv->inactive_willneed
+ * (depending on purgability status)
* active - on one one of the gpu's active_list.. well, at
* least for now we don't have (I don't think) hw sync between
* 2d and 3d one devices which have both, meaning we need to