h_sampling_factor_m = get_bits(gb, 5);
v_sampling_factor_n = get_bits(gb, 5);
v_sampling_factor_m = get_bits(gb, 5);
- s->enhancement_type = get_bits1(gb);
+ ctx->enhancement_type = get_bits1(gb);
if (h_sampling_factor_n == 0 || h_sampling_factor_m == 0 ||
v_sampling_factor_n == 0 || v_sampling_factor_m == 0) {
if (ctx->shape != RECT_SHAPE && s->pict_type != AV_PICTURE_TYPE_I)
skip_bits1(gb); // vop shape coding type
} else {
- if (s->enhancement_type) {
+ if (ctx->enhancement_type) {
int load_backward_shape = get_bits1(gb);
if (load_backward_shape)
av_log(s->avctx, AV_LOG_ERROR,
int quant_precision;
int quarter_sample; ///< 1->qpel, 0->half pel ME/MC
int scalability;
- int enhancement_type;
int aspect_ratio_info; //FIXME remove
int sprite_warping_accuracy;
int data_partitioning; ///< data partitioning flag from header