It doesn't play well with multiple keysyms per level right now. But
that's OK, because no-one really uses them.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
* @param typeNameRtrn Set to the Atom of the type name.
*
* @returns true if a type could be found, false otherwise.
+ *
+ * FIXME: I need to take the KeyInfo so I can look at symsMapIndex and
+ * all that fun stuff rather than just assuming there's always one
+ * symbol per level.
*/
static bool
FindAutomaticType(struct xkb_keymap *keymap, int width,