(XMesaDrawable)w)->depth in the error message.
#ifdef XFree86Server
if (GET_VISUAL_DEPTH(v) != ((XMesaDrawable)w)->depth) {
+ _mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual and window! (%d != %d)\n", GET_VISUAL_DEPTH(v) , ((XMesaDrawable)w)->depth );
+ return NULL;
+ }
#else
XGetWindowAttributes( v->display, w, &attr );
if (GET_VISUAL_DEPTH(v) != attr.depth) {
-#endif
_mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual and window! (%d != %d)\n", GET_VISUAL_DEPTH(v) , attr.depth );
return NULL;
}
+#endif
b->xm_visual = v;
b->type = WINDOW;