* @node: is this an allowed node?
* @gfp_mask: memory allocation flags
*
- * If we're in interrupt, yes, we can always allocate. If __GFP_THISNODE is
- * set, yes, we can always allocate. If node is in our task's mems_allowed,
- * yes. If it's not a __GFP_HARDWALL request and this node is in the nearest
- * hardwalled cpuset ancestor to this task's cpuset, yes. If the task has been
- * OOM killed and has access to memory reserves as specified by the TIF_MEMDIE
- * flag, yes.
+ * If we're in interrupt, yes, we can always allocate. If @node is set in
+ * current's mems_allowed, yes. If it's not a __GFP_HARDWALL request and this
+ * node is set in the nearest hardwalled cpuset ancestor to current's cpuset,
+ * yes. If current has access to memory reserves due to TIF_MEMDIE, yes.
* Otherwise, no.
*
- * The __GFP_THISNODE placement logic is really handled elsewhere,
- * by forcibly using a zonelist starting at a specified node, and by
- * (in get_page_from_freelist()) refusing to consider the zones for
- * any node on the zonelist except the first. By the time any such
- * calls get to this routine, we should just shut up and say 'yes'.
- *
* GFP_USER allocations are marked with the __GFP_HARDWALL bit,
* and do not allow allocations outside the current tasks cpuset
* unless the task has been OOM killed as is marked TIF_MEMDIE.
int allowed; /* is allocation in zone z allowed? */
unsigned long flags;
- if (in_interrupt() || (gfp_mask & __GFP_THISNODE))
+ if (in_interrupt())
return 1;
if (node_isset(node, current->mems_allowed))
return 1;